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Search: Posts Made By: Orillian
Forum: Vanilla March 23, 2009, 09:54
Replies: 43
Views: 9,457
Posted By Orillian
There is indeed a ton of stuff to fill up on, so...

There is indeed a ton of stuff to fill up on, so many options, but in my experience taking along to many "options" tends to cloud ones judgment. I tend to build my kit around what I've found, not so...
Forum: Vanilla March 23, 2009, 01:56
Replies: 43
Views: 9,457
Posted By Orillian
Why is inventory management gospel??

This started out as a response to the "merging mage and priest books" thread and got a little carried away so I decided to post it out into it's own thread. :P


I actually find it unfortunate...
Forum: Vanilla March 20, 2009, 03:46
Replies: 0
Views: 2,267
Posted By Orillian
Angband and Variant Hosting.

I've noticed over the last couple months that there has been a lot of new activity inside the angband community. This is very exciting.

I decided I'd make a quick and simple offer. I am offering...
Forum: Idle chatter March 11, 2009, 06:53
Replies: 2
Views: 3,377
Posted By Orillian
been since the weekend now that these pages have...

been since the weekend now that these pages have not shown.

O.
Forum: Idle chatter March 10, 2009, 01:54
Replies: 2
Views: 3,377
Posted By Orillian
rephial.org/play missing?

http://rephial.org/play and the development page are 404ing on me, just an FYI! :) not sure if anyone else is having an issue.

O.
Forum: Vanilla March 4, 2009, 02:34
Replies: 40
Views: 11,105
Posted By Orillian
One way to quickly reduce "spell book clutter"...

One way to quickly reduce "spell book clutter" would simply to make spell books a mage only device, Priests get prayers randomly from the books as it sits, why not make them a fully random pool of...
Forum: Vanilla February 17, 2009, 07:44
Replies: 3
Views: 2,009
Posted By Orillian
true but it's not user friendly, or intuitive. ...

true but it's not user friendly, or intuitive.

O.
Forum: Vanilla February 10, 2009, 10:58
Replies: 13
Views: 4,092
Posted By Orillian
I agree that the work needed to change the...

I agree that the work needed to change the inventory system could be rather substantial, but I don't think it would affect "gameplay" as much as you might think.

If the items are properly...
Forum: Vanilla February 10, 2009, 05:01
Replies: 13
Views: 4,092
Posted By Orillian
I think it would be better, the current system...

I think it would be better, the current system adds a fair amount of frustration to the game, and while not completely removing that frustration I think it would reduce it, especially during the...
Forum: Vanilla February 10, 2009, 04:00
Replies: 13
Views: 4,092
Posted By Orillian
Proposed inventory changes! Comments please!

I propose opening up the inventory slots, and allowing inventory to be governed solely by weight. Maybe back in the day a smaller inventory let things run faster, or some such, but it really does not...
Forum: Vanilla February 10, 2009, 03:28
Replies: 49
Views: 21,195
Posted By Orillian
Well, finally had some time to play over the...

Well, finally had some time to play over the weekend and I tested it on both my cards and as mentioned earlier it does work properly on both the SCDS1 and the R4DS. :) I'm looking forward to all your...
Forum: Vanilla February 8, 2009, 01:37
Replies: 2
Views: 1,858
Posted By Orillian
TY Takkaria, for the heads up. O.

TY Takkaria, for the heads up.

O.
Forum: Vanilla February 8, 2009, 00:34
Replies: 2
Views: 1,858
Posted By Orillian
SLOW load on Vista64

Just a small notice, not sure what the reasoning is, especially since Ang is so small, but load times on Vista64 are SUPER insanely slow. Unfortunately I do not have any other OS on my system at...
Forum: Vanilla February 7, 2009, 04:24
Replies: 4
Views: 2,074
Posted By Orillian
Ah, I see what you mean. :) O.

Ah, I see what you mean. :)

O.
Forum: Vanilla February 7, 2009, 00:29
Replies: 4
Views: 2,074
Posted By Orillian
Hmm...not to sure what the issue is for you. I'm...

Hmm...not to sure what the issue is for you. I'm playing 3.0.1 right now on Vista64 and I have walls. ?? 3.0.1 is the first one I've not had to edit to get walls functional though.

O.
Forum: Vanilla January 27, 2009, 08:47
Replies: 50
Views: 11,817
Posted By Orillian
Once you go 3D item labeling becomes paramount....

Once you go 3D item labeling becomes paramount. I've played a number of games that fit the 3d RPG/Roguelike genre and when your in a game with a LOT of item drops that the player NEEDS to be able to...
Forum: Vanilla January 25, 2009, 19:54
Replies: 49
Views: 21,195
Posted By Orillian
Well would you look at that. :) See what...

Well would you look at that. :)

See what happens when a person is away for a while, I come back to Angband after about 6 months hiatus, we have a new 3.1 version and a wonderful DS port all at the...
Forum: Vanilla February 10, 2008, 10:23
Replies: 5
Views: 6,013
Posted By Orillian
Ya I've been reading as much as I can! Trying to...

Ya I've been reading as much as I can! Trying to figure things out. :P I have a couple guys I can pester with questions, just need to wait till Monday for that! :) ty for the tips I'll look around at...
Forum: Vanilla February 9, 2008, 21:44
Replies: 5
Views: 6,013
Posted By Orillian
ok, I have no idea how to do either of these...

ok, I have no idea how to do either of these options you talk about. :P

My knowledge of VC++ is 2 days old. :( the last time I used any compiler it was command line and I was using a text editor...
Forum: Vanilla February 9, 2008, 11:22
Replies: 5
Views: 6,013
Posted By Orillian
Getting Visual C++ 2008 Express Edition to compile Angband 3.0.9

Anyone around here familiar with VC++ 2008 Express Edition?

If so what do I need to set up to get this all working. :P I feel like such a nub today. Well I am a nub in all honesty. It's been way...
Forum: Vanilla February 9, 2008, 03:01
Replies: 20
Views: 6,580
Posted By Orillian
Man it's been so long since I last sat down with...

Man it's been so long since I last sat down with a compiler that I'm lost trying to simply get things set up! :P It's been 12 years since I last wrote any code. I think I'm a bit rusty all around. :P...
Forum: Vanilla February 9, 2008, 02:53
Replies: 25
Views: 8,033
Posted By Orillian
maybe make the single button press option only...

maybe make the single button press option only work if you've inscribed the item with auto or something like that. That way you still have to inscribe a stack of food to work with this quick option. ...
Forum: Vanilla February 8, 2008, 01:58
Replies: 20
Views: 6,580
Posted By Orillian
I'll be watching this! I like the Monster depth...

I'll be watching this! I like the Monster depth and monster scaling changes your suggesting, the slays could be interesting, but I think I'd like them as a character birth option. JUST in case I...
Forum: Vanilla February 8, 2008, 01:44
Replies: 25
Views: 8,033
Posted By Orillian
I would have to agree with this one. there is a...

I would have to agree with this one. there is a LOT of screen space to work with and it would be nice to see the bottom line used for less important stuff. I've been playing Band's for a long time...
Forum: Vanilla January 22, 2008, 05:23
Replies: 13
Views: 5,665
Posted By Orillian
Pack behavior in Angband is VERY basic and...

Pack behavior in Angband is VERY basic and rudimentary. But it gives a framework for more exciting creature AI. Pack creatures should only follow pack AI up to the point were they take damage, since...
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