Forum: AAR
June 30, 2012, 18:07
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Replies: 171
Views: 83,954
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Forum: AAR
June 28, 2012, 08:47
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Replies: 171
Views: 83,954
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Forum: Vanilla
June 26, 2012, 11:29
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Replies: 3
Views: 4,507
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Forum: Vanilla
June 6, 2012, 16:35
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Replies: 37
Views: 13,837
No reason that couldn't be the case....
No reason that couldn't be the case. Interestingly, with the original Moria (on the VAX), you could save a character and then load another without quitting and restarting the program, at least, that...
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Forum: AAR
May 26, 2012, 09:33
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Replies: 99
Views: 37,153
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Forum: Variants
May 17, 2012, 21:31
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Replies: 84
Views: 47,556
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Forum: Variants
May 12, 2012, 20:17
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Replies: 10
Views: 7,413
If anybody can find some use for it, they are...
If anybody can find some use for it, they are very welcome to do so. That is one of the reasons I posted it here. Perhaps reformat it, transform it to a searchable Excel-document..., whatever you may...
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Forum: Variants
May 12, 2012, 14:50
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Replies: 10
Views: 7,413
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Forum: Variants
May 12, 2012, 13:07
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Replies: 10
Views: 7,413
List of all Angband variants
Hello all
I have for a number of years maintained a document that lists all (or as many as I could find) Angband variants and their versions (including Vanilla).
Maybe you might find it...
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Forum: Variants
May 6, 2012, 18:41
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Replies: 41
Views: 16,979
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Forum: Variants
May 6, 2012, 18:35
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Replies: 10
Views: 5,621
Merchants can be found in some older variants...
Merchants can be found in some older variants like PernAngband and its successors T.o.M.E, Conglomerate Angband, NTAngband and also UnAngband from versions 0.4.0 to 0.4.9 where it was a Thief-style....
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Forum: Variants
May 3, 2012, 08:07
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Replies: 5
Views: 3,342
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Forum: Variants
May 2, 2012, 21:39
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Replies: 5
Views: 3,342
Suggestion for a new variant
Hi all
Would it be possible or fun to make a variant based on the writings of Jack Vance. It could be called Vangband or Vanceband or something like that. I have thought about it, but I could not...
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Forum: v4
March 28, 2012, 15:07
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Replies: 20
Views: 8,037
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Forum: v4
March 28, 2012, 12:15
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Replies: 20
Views: 8,037
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Forum: Development
March 15, 2012, 07:56
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Replies: 3
Views: 3,086
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Forum: Vanilla
March 14, 2012, 16:37
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Replies: 11
Views: 5,424
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Forum: Vanilla
January 3, 2012, 08:32
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Replies: 18
Views: 5,563
Hello
Unless something has changed recently,...
Hello
Unless something has changed recently, it works like this:
Each monster has an experience number, lets call it E, and also a dungeon level (DL). And your character has a character level...
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Forum: Vanilla
December 24, 2011, 15:44
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Replies: 24
Views: 7,503
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Forum: Development
December 24, 2011, 15:39
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Replies: 50
Views: 26,646
I agree with your first sentence but not the...
I agree with your first sentence but not the second, at least as I interpret it.
If the game is easy, there is no reason to search for items because you are prepared to go deeper. If the game is...
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Forum: v4
December 24, 2011, 14:53
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Replies: 5
Views: 3,749
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Forum: Idle chatter
December 18, 2011, 14:37
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Replies: 40
Views: 23,879
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Forum: Oook!
December 16, 2011, 08:25
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Replies: 4
Views: 8,334
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Forum: v4
December 13, 2011, 14:19
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Replies: 132
Views: 44,889
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Forum: v4
December 13, 2011, 13:20
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Replies: 132
Views: 44,889
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