Forum: Vanilla
January 2, 2016, 01:14
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Replies: 202
Views: 51,785
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Forum: Development
August 15, 2015, 19:11
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Replies: 3
Views: 2,638
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Forum: Vanilla
August 12, 2015, 23:07
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Replies: 116
Views: 29,188
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Forum: Vanilla
August 12, 2015, 22:02
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Replies: 116
Views: 29,188
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Forum: AAR
August 9, 2015, 19:48
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Replies: 239
Views: 74,270
Early Gnome Mage < 200 hp. Cursed by Master...
Early Gnome Mage < 200 hp. Cursed by Master Vampire and then breathed on by a young gold dragon. I guess it wasn't instant, but it seemed that way since I was at full hp planning my next move, and...
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Forum: Vanilla
July 22, 2015, 22:49
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Replies: 116
Views: 29,188
4.0.1 Bugs
4.0.1 WindowsVersion from Rephial.
Staff of Starlight effect not shooting line of light upwards. (from character towards top of screen) consistently. Save attached (zip)
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Forum: Vanilla
July 19, 2015, 06:17
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Replies: 1
Views: 2,095
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Forum: Development
July 19, 2015, 01:40
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Replies: 19
Views: 7,037
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Forum: Development
July 16, 2015, 01:47
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Replies: 3
Views: 2,638
Ok, thanks.
Here is my initial plan:
1....
Ok, thanks.
Here is my initial plan:
1. List of all commands, as well as the choices for each. To include new game, character creation, birth options, and gameplay.
2. List of in game...
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Forum: Development
July 15, 2015, 00:53
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Replies: 3
Views: 2,638
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Forum: Development
July 14, 2015, 20:51
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Replies: 19
Views: 7,037
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Forum: Development
July 14, 2015, 05:48
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Replies: 19
Views: 7,037
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Forum: Development
July 12, 2015, 08:28
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Replies: 19
Views: 7,037
Thanks guys. I will continue ahead with these...
Thanks guys. I will continue ahead with these suggestions, one more thought though.
Do we need message-invis-miss: ?? I'm thinking not since the player wouldn't know about it, and the messages are...
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Forum: Development
July 11, 2015, 19:42
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Replies: 19
Views: 7,037
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Forum: Development
July 11, 2015, 07:42
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Replies: 19
Views: 7,037
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Forum: Development
July 11, 2015, 06:12
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Replies: 19
Views: 7,037
Finished basic resist messages.
I'll...
Finished basic resist messages.
I'll continue on next with reviewing monattk.c for some ideas.
Question: Do we want blank save-message: entries for spells that cannot (currently) be resisted?
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Forum: Development
July 11, 2015, 03:59
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Replies: 19
Views: 7,037
(Fyi, First time using git, using win 7)
I...
(Fyi, First time using git, using win 7)
I have opened a github account, installed git, forked angband/angband, and cloned to local repo.
I have added all current description lines for the...
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Forum: Development
July 11, 2015, 02:18
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Replies: 19
Views: 7,037
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Forum: Development
July 11, 2015, 01:40
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Replies: 19
Views: 7,037
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Forum: Vanilla
July 10, 2015, 23:28
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Replies: 32
Views: 15,738
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Forum: Vanilla
March 31, 2014, 05:10
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Replies: 1
Views: 1,835
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Forum: Vanilla
March 27, 2014, 05:33
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Replies: 30
Views: 6,520
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Forum: Vanilla
March 27, 2014, 05:32
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Replies: 30
Views: 6,520
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Forum: Vanilla
March 27, 2014, 05:24
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Replies: 9
Views: 5,439
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Forum: v4
September 10, 2013, 03:26
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Replies: 60
Views: 37,998
The problem is that some find the way drain...
The problem is that some find the way drain currently works annoying enough that they do not enjoy playing as it is. Others don't mind so much.
I recall scumming for restores before, and it was...
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