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Search: Posts Made By: Mars
Forum: Vanilla July 25, 2018, 11:25
Replies: 20
Views: 1,188
Posted By Mars
Which makes me wonder, are there a lot of those?...

Which makes me wonder, are there a lot of those? Quylthulgs and yeeks maybe? Probably some uniques as well...?
Forum: Idle chatter October 19, 2017, 00:59
Replies: 33
Views: 10,657
Posted By Mars
I just finished 'Seveneves' by Neal Stephenson....

I just finished 'Seveneves' by Neal Stephenson. Pretty cool SF story about the moon blowing up by some unknown phenomenon, and humankind's desperate struggle to survive the consequences of the...
Forum: Development October 19, 2017, 00:33
Replies: 41
Views: 7,823
Posted By Mars
Wow! Color me impressed :D! IMO, things like...

Wow! Color me impressed :D!

IMO, things like this are quickly underestimated. Probably why these attempts usually die an early death most of the time.
Forum: Idle chatter September 29, 2017, 04:56
Replies: 1
Views: 672
Posted By Mars
While not the same, it reminded me of a video of...

While not the same, it reminded me of a video of this guy that designed an AI that could learn how to play a game on the NES using just one 'sample input'-play:...
Forum: Idle chatter September 8, 2017, 03:50
Replies: 63
Views: 6,150
Posted By Mars
I recently discovered the album 'Fetch' by 'Melt...

I recently discovered the album 'Fetch' by 'Melt banana', some japanese band. Hard to describe, kind of an experimental punk/melodic/noise/electroninc/pop thing. I have no idea what they're singing...
Forum: Variants August 18, 2017, 22:28
Replies: 2
Views: 575
Posted By Mars
Unless PosCheng has deviated this feature much...

Unless PosCheng has deviated this feature much from Heng (which most of my knowledge is based on :p), statues are there to either ignore or collect (if that's your thing -- I sometimes found it fun...
Forum: Vanilla July 28, 2017, 15:30
Replies: 506
Views: 33,602
Posted By Mars
Re: Traffic jam: Depending on the type of enemy,...

Re: Traffic jam: Depending on the type of enemy, shouldn't it in some cases be the intended behavior to have them hindering each other in narrow passageways? A small tactical advantage when there's a...
Forum: AAR July 28, 2017, 02:05
Replies: 29
Views: 2,368
Posted By Mars
'Maggot's dog death' should also be on that list,...

'Maggot's dog death' should also be on that list, I think
Forum: Idle chatter April 14, 2017, 01:44
Replies: 63
Views: 6,150
Posted By Mars
Thievery corporation is great. If you like them,...

Thievery corporation is great. If you like them, maybe you want to check out Kruder & Dorfmeister if you don't know them yet. Or A Guy Called Gerald, especially some of his earlier work (I think his...
Forum: Vanilla May 8, 2016, 02:18
Replies: 6
Views: 1,977
Posted By Mars
It seems to be artifact related. In the same...

It seems to be artifact related. In the same game, the Mouth of Sauron just dropped the jewel 'Evenstar', when I walked over it, it said:
Forum: Vanilla May 6, 2016, 22:49
Replies: 6
Views: 1,977
Posted By Mars
Wow, Such Amulet. Many ~. &. Wow. (Sorry, I...

Wow, Such Amulet. Many ~. &. Wow.

(Sorry, I couldn't resist :D)
Forum: Vanilla May 6, 2016, 18:02
Replies: 6
Views: 1,977
Posted By Mars
"Amulet of & Amulet~" bug

Playing the recent nightlies build (angband-4.0.3-340-g130f20f ).

I had bought a stack of *Acquirement* scrolls from the BM that I was reading on DL55. One of them produced an amulet that gave...
Forum: Vanilla April 27, 2016, 00:55
Replies: 220
Views: 28,541
Posted By Mars
I'm playing on this build (Windows) and I'm...

I'm playing on this build (Windows) and I'm getting errors while throwing stuff from the ground (Assertion failed - obj-pile.c line 134). In the supplied savefile, my char is standing on a stack of...
Forum: Vanilla April 9, 2016, 04:45
Replies: 220
Views: 28,541
Posted By Mars
I don't know how complicated this would be, but I...

I don't know how complicated this would be, but I had the following thought after seeing this: maybe you should consider separating the trap from the trigger. A single trap can have multiple 'trigger...
Forum: Variants April 2, 2016, 17:34
Replies: 57
Views: 15,334
Posted By Mars
Eek! Poltergeists keep exploding me! I recommend...

Eek! Poltergeists keep exploding me! I recommend starting with a see invisible char :D
Forum: Vanilla March 12, 2016, 15:24
Replies: 68
Views: 12,253
Posted By Mars
You should have grown an extra pair of feet :D

You should have grown an extra pair of feet :D
Forum: Vanilla September 16, 2015, 23:25
Replies: 24
Views: 3,620
Posted By Mars
Is that based on Z/Heng? Another cool (but...

Is that based on Z/Heng? Another cool (but frightening) feature I liked from that was that some monsters have a chance to follow a teleporting player, making it end up a few squares away from the...
Forum: Vanilla March 21, 2015, 16:46
Replies: 22
Views: 4,075
Posted By Mars
Well, once you recall or leave a dungeon,...

Well, once you recall or leave a dungeon, everything is reset again, so it's not that cumbersome. And your main focus will still always be to find a way down, so most of the time you won't care about...
Forum: Vanilla March 21, 2015, 00:31
Replies: 22
Views: 4,075
Posted By Mars
Different stairs lead to different levels. Also,...

Different stairs lead to different levels. Also, if you fall down a trap door to a lower level, it's possible to find a way back up to the earlier floor (same for teleport level i think). I remember...
Forum: ToME March 18, 2015, 23:34
Replies: 2
Views: 4,290
Posted By Mars
Still going strong I see. Still naming releases...

Still going strong I see. Still naming releases after babylon 5 episodes? Thought you would have run out already after all these years. :D
Forum: Idle chatter June 21, 2014, 11:39
Replies: 21
Views: 7,047
Posted By Mars
I found this one to be fun once I got the hang of...

I found this one to be fun once I got the hang of it. The setting is cool too. However it can be terribly frustrating if you don't find the stuff you need to survive. I won a few times on easy...
Forum: v4 March 17, 2012, 04:13
Replies: 29
Views: 4,869
Posted By Mars
How about a double vision/drunkenness trap, which...

How about a double vision/drunkenness trap, which makes you see all monsters double but you don't know which is the real one. Kinda like hallucination but less random. You can even opt to double all...
Forum: Vanilla March 30, 2011, 00:20
Replies: 32
Views: 8,234
Posted By Mars
Nice catch :D

Nice catch :D
Forum: Oook! September 23, 2008, 15:49
Replies: 4
Views: 3,473
Posted By Mars
Thumbs up Don't mind at all, thumbs up! You got my vote...

Don't mind at all, thumbs up!
You got my vote for oook admin of the month :D
Forum: Oook! September 22, 2008, 23:36
Replies: 4
Views: 3,473
Posted By Mars
Great! :) And it tests okay, however... could...

Great! :)
And it tests okay, however... could you please delete http://angband.oook.cz/ladder-show.php?id=8088 ? I accidentally updated that dump under my forum account, but already started that...
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