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Search: Posts Made By: Dean Anderson
Forum: Variants October 19, 2018, 14:57
Replies: 0
Views: 233
Posted By Dean Anderson
Cthangband 6.1 Release

I've patched a few bugs in Cthangband 6.0. Here's a link to the new version:

Cthangband 6.1 Installer (https://www.dropbox.com/s/8nr23no3b7guqjv/cthangband.6.1.install.exe?dl=0)

The change list...
Forum: Variants August 26, 2018, 11:37
Replies: 27
Views: 1,658
Posted By Dean Anderson
Yeah, I wouldn't have included the unwritten...

Yeah, I wouldn't have included the unwritten manual at all if it weren't for the fact that it includes the changelog and history.

I'm not sure what to do about the manual. I have a lot of changes...
Forum: Variants August 23, 2018, 23:25
Replies: 27
Views: 1,658
Posted By Dean Anderson
The basic idea sounds interesting. So you might...

The basic idea sounds interesting. So you might get something like a "cloak [2, +5] "XE-JAR-KO-NOI-PA", which when you examine it says something like "it has five unknown properties". Then after...
Forum: Variants August 23, 2018, 09:13
Replies: 27
Views: 1,658
Posted By Dean Anderson
Yep - it's accidentally printing the shoioting...

Yep - it's accidentally printing the shoioting speed on the wrong line, which overprints the attack speed. I've fixed that now.



Fixed. It was a bug in the logic in the "DetectAll()" function....
Forum: Variants August 19, 2018, 00:44
Replies: 27
Views: 1,658
Posted By Dean Anderson
Having fixed those two bugs, I've just had a look...

Having fixed those two bugs, I've just had a look at using the extended characters for walls and things...

...and it looks horrible.

The problem is that the graphics system I'm using is Windows...
Forum: Variants August 18, 2018, 23:42
Replies: 27
Views: 1,658
Posted By Dean Anderson
Since it's been such a huge re-write, it wouldn't...

Since it's been such a huge re-write, it wouldn't surprise me at all if there are some new bugs I've introduced and not found/fixed yet.



Yep - found and fixed, thanks. It was offering the...
Forum: Variants August 16, 2018, 00:23
Replies: 27
Views: 1,658
Posted By Dean Anderson
I've just looked in the code, and arrow breakage...

I've just looked in the code, and arrow breakage is a flat 50% chance, so it looks like you got a string of unlucky rolls there.

Crossbow bolts and sling shots only have a 25% chance of breakage....
Forum: Variants August 15, 2018, 17:46
Replies: 27
Views: 1,658
Posted By Dean Anderson
Most of them are similar. Basically, you have (in...

Most of them are similar. Basically, you have (in descending order of difficulty):

Kadath - Not really a town since it doesn't have any buildings in it. It's also full of really hard monsters....
Forum: Development August 14, 2018, 22:10
Replies: 41
Views: 7,823
Posted By Dean Anderson
Cthangband was originally based on the Zangband...

Cthangband was originally based on the Zangband 2.1.0 codebase. Both it and Angband have drifted quite far apart over the last two decades (although the big switch statement is something that is left...
Forum: Variants August 14, 2018, 17:52
Replies: 27
Views: 1,658
Posted By Dean Anderson
It's by no means finished. It works and it's...

It's by no means finished.

It works and it's stable, but there's a lot more refactoring and code improvement that can still be done (although that's probably something that will never finish - it...
Forum: Variants August 14, 2018, 17:44
Replies: 27
Views: 1,658
Posted By Dean Anderson
You need to visit a library (shop '9') to learn...

You need to visit a library (shop '9') to learn new spells. The intent is that it gives spell casters (who would otherwise be able to create food and light by magic) a reason to return to town...
Forum: Variants August 14, 2018, 01:02
Replies: 27
Views: 1,658
Posted By Dean Anderson
[Announce] Cthangband 6.0 ("20th Anniversary Edition") Released

Yes, that's right. It's 20 years since I first released Cthangband onto an unsuspecting world.

Well, now it's back in yet another new edition.

This is the first fully .NET version of Cthangband...
Forum: Development August 14, 2018, 00:32
Replies: 41
Views: 7,823
Posted By Dean Anderson
So, it's been a few months but I'm back again. ...

So, it's been a few months but I'm back again.

And this time I have a link!

Link (https://www.dropbox.com/sh/6raqrz34slh2oqp/AACkalF_5rmEMM0lti05_OSba?dl=0)

Basically, I finished the...
Forum: Development October 24, 2017, 14:04
Replies: 41
Views: 7,823
Posted By Dean Anderson
There isn't one, at the moment. To be...

There isn't one, at the moment.

To be honest, it might be more effort than it's worth anyway. As part of the 5.1.0 changes, I stripped out much of the non-Windows code in preparation for the C#...
Forum: Development October 24, 2017, 13:38
Replies: 41
Views: 7,823
Posted By Dean Anderson
I really don't know, to be honest. I might...

I really don't know, to be honest.

I might give it a go, but I want to get the code cleaner and more stable first.
Forum: Development October 18, 2017, 17:18
Replies: 41
Views: 7,823
Posted By Dean Anderson
Hmm... I'm not quite sure what you mean here. ...

Hmm... I'm not quite sure what you mean here.

The current architecture is that it's a Windows desktop application. The main window uses WPF to display its contents.

That's not ideal (I'm not a...
Forum: Development October 18, 2017, 00:00
Replies: 41
Views: 7,823
Posted By Dean Anderson
Of course, C# has the classic: try { ...

Of course, C# has the classic:

try
{
code here
}
catch (Exception e)
{
exception code for handling exceptions here
}
Forum: Development October 17, 2017, 14:06
Replies: 41
Views: 7,823
Posted By Dean Anderson
So, it's two (and a bit) years later. What's the...

So, it's two (and a bit) years later. What's the current situation?

Well, as you might have guessed from the fact that I stopped posting on the thread, I gave up. I'd been approaching the project...
Forum: Variants May 18, 2015, 09:57
Replies: 67
Views: 24,234
Posted By Dean Anderson
I've had another look in the code and it only...

I've had another look in the code and it only prevents artefacts from being destroyed if Preserve Mode is off (because with Preserve Mode off there's no chance of finding a new copy if you destroy...
Forum: Variants May 15, 2015, 22:26
Replies: 67
Views: 24,234
Posted By Dean Anderson
Not on my pre-compiled Windows Console version...

Not on my pre-compiled Windows Console version (the Windows console doesn't support multiple windows from the same app), but I've not done anything to nobble the multi-window code; so if someone...
Forum: Variants May 15, 2015, 14:06
Replies: 67
Views: 24,234
Posted By Dean Anderson
Without being able to debug through the save file...

Without being able to debug through the save file I can't tell what's gone wrong here.

My advice for a workaround (assuming the character is still alive) is to go through the Dragon's Lair a...
Forum: Variants May 15, 2015, 14:04
Replies: 67
Views: 24,234
Posted By Dean Anderson
That's strange. All the towns except Nir and...

That's strange. All the towns except Nir and Kadath have a bookstore, and the code explicitly disallows either of those two when picking a random starting town. Do you remember which town you started...
Forum: Variants May 15, 2015, 13:48
Replies: 67
Views: 24,234
Posted By Dean Anderson
I'm not sure what you mean. Cthangband doesn't...

I'm not sure what you mean. Cthangband doesn't have squelching. It does allow you to destroy items, but artefacts are immune to that. So either way you shouldn't have been able to destroy the Terror...
Forum: Development April 23, 2015, 12:58
Replies: 801
Views: 269,340
Posted By Dean Anderson
Speaking of which... I'm probably missing...

Speaking of which...

I'm probably missing something obvious, but is the entire tileset (in 64x64) available anywhere? This thread contains lots of pictures with individual tiles or groups of...
Forum: Variants April 21, 2015, 14:42
Replies: 67
Views: 24,234
Posted By Dean Anderson
I've now stuck a page up around the file links,...

I've now stuck a page up around the file links, so someone who has an account there can update RogueBasin.
Showing results 1 to 25 of 124

 
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