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Search: Posts Made By: Derakon
Forum: Development Yesterday, 00:37
Replies: 7
Views: 239
Posted By Derakon
At this point IMO the primary purpose of the town...

At this point IMO the primary purpose of the town is to remove the incentive players might otherwise have to scum "safe" dungeon levels for consumables. The Black Market is therefore kind of an...
Forum: Vanilla July 15, 2018, 17:14
Replies: 706
Views: 35,323
Posted By Derakon
...not that warrior stealth is all that great...

...not that warrior stealth is all that great either. :) Still sounds like there's an awful lot of overlap between the two classes.
Forum: Vanilla July 15, 2018, 15:14
Replies: 706
Views: 35,323
Posted By Derakon
How would you say this blackguard compares to...

How would you say this blackguard compares to playing a similar warrior?
Forum: Vanilla July 14, 2018, 15:21
Replies: 19
Views: 779
Posted By Derakon
Some ZAngband-derived variants have an "always...

Some ZAngband-derived variants have an "always generate unusual rooms" option that causes all rooms to be vaults, moated rooms, or other templated rooms. Mostly vaults.

Way back in the day Vanilla...
Forum: Development July 13, 2018, 20:15
Replies: 3
Views: 92
Posted By Derakon
Kind of. It's more that the player should be...

Kind of. It's more that the player should be making interesting choices. And interesting choices largely come from being threatened; after all, if there is no serious threat, then it hardly matters...
Forum: Vanilla July 13, 2018, 17:27
Replies: 91
Views: 1,094
Posted By Derakon
If you were to try the look command, you would...

If you were to try the look command, you would find that it is perfectly capable of looking at things that are not in line-of-sight.
Forum: Vanilla July 13, 2018, 15:51
Replies: 91
Views: 1,094
Posted By Derakon
A big cluster of dragons sounds like Glaurung or...

A big cluster of dragons sounds like Glaurung or Ancalagon, unique dragons who show up with other dragons as escorts, and who are absolutely not easy pickings. Remember to use the 'l' command to...
Forum: Development July 13, 2018, 15:23
Replies: 39
Views: 1,336
Posted By Derakon
Unequivocally bad equipment and consumables make...

Unequivocally bad equipment and consumables make ID-by-use too risky to attempt. That's why modern Vanilla's cursed gear is mixed-blessing instead. I'd leave the bad gear out. *Identify* and...
Forum: Vanilla July 12, 2018, 20:53
Replies: 7
Views: 211
Posted By Derakon
The main issue is one of making certain that DSM...

The main issue is one of making certain that DSM of Elvenkind and DSM of Speed are not too common. Craftsmanship is just a hack around the fact that it's hard to control overall ego item rarity on a...
Forum: Vanilla July 12, 2018, 16:22
Replies: 7
Views: 211
Posted By Derakon
Isn't DSM of Immunity one of the possible egos...

Isn't DSM of Immunity one of the possible egos for the base four? Or am I remembering a variant?
Forum: Vanilla July 12, 2018, 14:45
Replies: 23
Views: 646
Posted By Derakon
I think the concern is that e.g. the Hard Leather...

I think the concern is that e.g. the Hard Leather Boots of Feanor, being Hard Leather Boots (a low-level item) would, if they were a randart, have a fairly restrictive cap on how deep they can...
Forum: Vanilla July 12, 2018, 01:40
Replies: 23
Views: 646
Posted By Derakon
I don't think we can have that analysis unless we...

I don't think we can have that analysis unless we trust our power rating system, and it's not entirely clear we do.
Forum: Development July 11, 2018, 22:09
Replies: 6
Views: 186
Posted By Derakon
First off, just to clarify: Angband is written in...

First off, just to clarify: Angband is written in C, not C++.

Second, what kinds of things are you having trouble with? Do you know how to code? If not, that's where you should start. If you want...
Forum: Vanilla July 11, 2018, 16:05
Replies: 22
Views: 755
Posted By Derakon
Angband ghosts were really just...

Angband ghosts were really just semi-randomly-generated "unique" monsters that pulled names from your bones file. It's possible that their power was based on the level of the dead character and that...
Forum: Vanilla July 11, 2018, 14:59
Replies: 22
Views: 755
Posted By Derakon
Oh yeah, player ghosts! Those were a thing in the...

Oh yeah, player ghosts! Those were a thing in the frog-knows that I played. I got the Trident of Ulmo from one of them at like 500' and it carried that character for most of the game.
Forum: Vanilla July 10, 2018, 16:46
Replies: 140
Views: 1,602
Posted By Derakon
Text files simply don't have enough details to...

Text files simply don't have enough details to recreate the game. A lot of important information, most notably the current map (including monster health and inventory, items on the ground, etc.), is...
Forum: Vanilla July 9, 2018, 20:53
Replies: 140
Views: 1,602
Posted By Derakon
Take it down a notch there, chief. I'm trying to...

Take it down a notch there, chief. I'm trying to encourage you to step outside your comfort zone, that's all.
Forum: Vanilla July 9, 2018, 20:49
Replies: 33
Views: 745
Posted By Derakon
Does that count non-vault special rooms as vault...

Does that count non-vault special rooms as vault loot?
Forum: Vanilla July 9, 2018, 19:32
Replies: 140
Views: 1,602
Posted By Derakon
Make the decision yourself, based on the info you...

Make the decision yourself, based on the info you have available to you already. :)
Forum: Variants July 9, 2018, 15:48
Replies: 22
Views: 1,271
Posted By Derakon
I did one good thing years ago and have been...

I did one good thing years ago and have been coasting on my reputation since then...
Forum: Vanilla July 9, 2018, 04:56
Replies: 22
Views: 755
Posted By Derakon
I definitely do not remember there being any...

I definitely do not remember there being any hardcoded levels like that in the version of frog-knows I played. Clearly the genealogy of frog-knows got a bit muddled back then. :) They certainly...
Forum: Vanilla July 9, 2018, 01:55
Replies: 22
Views: 755
Posted By Derakon
Not the frog-knows I remember. There may have...

Not the frog-knows I remember. There may have been multiple versions with minor differences though. The only special levels I remember were ones with artifacts on them. ;)

There were also of...
Forum: Vanilla July 8, 2018, 19:20
Replies: 33
Views: 745
Posted By Derakon
This is the kind of thing that's easy to say we...

This is the kind of thing that's easy to say we should do, but hard to do in practice, I think. Like, I can propose some reasonable guidelines, but how would we translate them into rules for drops?
...
Forum: Vanilla July 8, 2018, 19:06
Replies: 33
Views: 745
Posted By Derakon
Agreed, and I'm glad you're taking a close look...

Agreed, and I'm glad you're taking a close look at this! Game balance tends to be an unstable equilibrium: it's easy to break and hard to fix. So, thank you!
Forum: Vanilla July 8, 2018, 18:17
Replies: 6
Views: 245
Posted By Derakon
I like the idea of selling Rods of Probing in the...

I like the idea of selling Rods of Probing in the magic store. Make 'em cheap, too.

As for lanterns, the first lantern find of the game is always nice. I think if I were able to just buy it, even...
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