Forum: Vanilla
December 1, 2015, 02:38
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Replies: 86
Views: 16,932
Personally I'd go with wobbly's implied...
Personally I'd go with wobbly's implied suggestion. "Your (inventory via the quiver|ammo pile) limits how much you can pick up, you get 12 arrows from the pile of 25." Probably there's better ways...
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Forum: Variants
November 30, 2015, 10:50
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Replies: 1
Views: 2,182
(reposband) The sadness of too-good items.
In my recent play of a Balrog in RePosBand, I found this pretty early on:
g) Power Dragon Scale Mail of Permanence [60,+30]
Dropped by a Young gold dragon at 1850 feet (level 37).
...
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Forum: Vanilla
November 30, 2015, 10:42
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Replies: 86
Views: 16,932
A fiddly bit worthy of improvement.
I...
A fiddly bit worthy of improvement.
I worked around this in my games by simply dropping the right amount. Ie. I have 34 shots, and there are 18 on the ground, and I want to fill to 40. I step...
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Forum: Variants
November 30, 2015, 10:24
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Replies: 20
Views: 7,535
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Forum: Variants
November 30, 2015, 10:18
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Replies: 147
Views: 44,773
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Forum: Variants
November 28, 2015, 21:24
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Replies: 5
Views: 5,144
Huh, this is frustrating. I'm trying to get a...
Huh, this is frustrating. I'm trying to get a 2001-era variant running, and i'm getting similar symptoms. You found a problem but don't explain what you changed.
I think psi-angband is based on...
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Forum: Vanilla
November 21, 2015, 08:24
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Replies: 71
Views: 13,682
Yes, you were. Your starting point is that the...
Yes, you were. Your starting point is that the views that were being advanced were just players complaining they don't like stuff being disenchanted, which was already not the case. Then when I...
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Forum: Development
November 21, 2015, 07:24
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Replies: 20
Views: 6,160
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Forum: Vanilla
November 20, 2015, 17:53
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Replies: 71
Views: 13,682
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Forum: Vanilla
November 20, 2015, 02:48
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Replies: 71
Views: 13,682
It's quite simple. For all but the most jaded...
It's quite simple. For all but the most jaded (experienced) of players, finding best-in-slot level gear, and then having it drained of its power is just a deflating experience that takes the fun out...
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Forum: Vanilla
November 20, 2015, 01:31
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Replies: 47
Views: 7,660
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Forum: Development
November 19, 2015, 22:17
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Replies: 20
Views: 6,160
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Forum: Development
November 19, 2015, 22:16
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Replies: 6
Views: 1,962
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Forum: Vanilla
November 19, 2015, 21:48
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Replies: 71
Views: 13,682
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Forum: Vanilla
November 19, 2015, 20:43
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Replies: 31
Views: 6,830
That's not very convincing when that's exactly...
That's not very convincing when that's exactly what the player wants. The player wants mab to always cast the same spell. It's not perfect, but it's a lot less odd than "you get a random spell if...
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Forum: Vanilla
November 19, 2015, 20:22
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Replies: 7
Views: 2,150
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Forum: Development
November 19, 2015, 04:01
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Replies: 4
Views: 1,893
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Forum: Development
November 18, 2015, 21:21
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Replies: 4
Views: 1,893
Well, I'm not *too* excited about digging into...
Well, I'm not *too* excited about digging into xlib, os x drawing, etc, I was thinking of doing a first-pass for the SDL output-flavor of angband, which should work most anywhere.
If I get that...
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Forum: Development
November 18, 2015, 11:19
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Replies: 4
Views: 1,893
Bitmap-based dungeon overview (a la TKangband)?
What would it take to get a dungeon overview that actually kind of shows an overview.. The character-based implementations have to throw away a lot of shape-information and don't work that well.
...
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Forum: Vanilla
November 18, 2015, 09:06
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Replies: 102
Views: 18,378
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Forum: Vanilla
November 18, 2015, 07:27
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Replies: 68
Views: 16,441
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Forum: Vanilla
November 18, 2015, 07:22
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Replies: 102
Views: 18,378
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Forum: Vanilla
November 18, 2015, 06:22
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Replies: 22
Views: 4,714
Counterpoint: I mostly feel that I"m trying to...
Counterpoint: I mostly feel that I"m trying to maximize both highest character level and deepest dungeon progress in most Angband games I play, and it leads me to play extremely cautiously. I'm at...
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Forum: Vanilla
November 18, 2015, 06:14
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Replies: 31
Views: 6,830
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Forum: Vanilla
November 15, 2015, 20:44
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Replies: 17
Views: 4,145
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