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Search: Posts Made By: awldune
Forum: Vanilla May 12, 2017, 00:45
Replies: 1
Views: 792
Posted By awldune
Apparently the default keymap is ^v, which is...

Apparently the default keymap is ^v, which is less than useful IMHO. I was able to remap it to ' as I am accustomed to.
Forum: Vanilla May 11, 2017, 15:24
Replies: 1
Views: 792
Posted By awldune
Repeat last command in RL keyset?

I have just picked up the latest 4.x version after a hiatus since 3.3 or so.

Repeat Previous Command used to be the single quote key in roguelike keyset, but now that key seems to have some sort...
Forum: Sil March 26, 2012, 03:33
Replies: 282
Views: 55,036
Posted By awldune
Has it been posted how to change keymaps in this...

Has it been posted how to change keymaps in this game? I'd like to remap the 'u' and 'l' commands for the hjkl keyset but am not sure how do so.

Thanks.
Forum: Sil March 26, 2012, 03:31
Replies: 282
Views: 55,036
Posted By awldune
It might be a better user experience if there...

It might be a better user experience if there were a message, "That lock looks too difficult" when your chance is very low. That is, you would attempt the lock and then on fail it would say "You fail...
Forum: Vanilla October 12, 2011, 20:06
Replies: 6
Views: 1,766
Posted By awldune
Depth increases your odds of getting certain...

Depth increases your odds of getting certain "deep" items, and your odds of getting high "plusses" on ego items.

As other have mentioned, there is still a relatively good chance that you will get...
Forum: Development October 12, 2011, 19:03
Replies: 846
Views: 297,282
Posted By awldune
Artifact tiles? Would the tile change after ID?...

Artifact tiles? Would the tile change after ID? Is there code to support that? Seems like in many cases you would never see them if you ID after pickup.

On the other hand, I'm sure they are fun...
Forum: Development October 10, 2011, 14:22
Replies: 3
Views: 1,741
Posted By awldune
I wasn't in a good position to write down the...

I wasn't in a good position to write down the number, but I'll be sure to do so or make a screenshot if the error recurs.
Forum: Development October 8, 2011, 22:00
Replies: 3
Views: 1,741
Posted By awldune
Oops, realized this should be in the Vanilla...

Oops, realized this should be in the Vanilla forum.

I replayed the level from the autosave and could not replicate the bug.
Forum: Development October 8, 2011, 17:33
Replies: 3
Views: 1,741
Posted By awldune
Crash bug in V3.3.1

I just encountered a crash in 3.3.1. The error said something about an invalid assertion in mon-timed.c. I was fighting an impact hound, although there were some other monsters around, don't remember...
Forum: Development October 7, 2011, 21:23
Replies: 32
Views: 10,234
Posted By awldune
That looks nice, especially for ports to mobile...

That looks nice, especially for ports to mobile devices (iPad).

It looks like you would shoot an enemy by clicking the Bow icon below and then selecting a missile and target? A "repeat last...
Forum: Vanilla October 7, 2011, 15:42
Replies: 13
Views: 2,290
Posted By awldune
Congrats! Now time to try again with a different...

Congrats! Now time to try again with a different race/class :)
Forum: Development October 7, 2011, 01:07
Replies: 846
Views: 297,282
Posted By awldune
Very impressive to see them all laid out! It...

Very impressive to see them all laid out! It reminds me of a cabinet full of painted Warhammer miniatures :)

You might have mentioned this before, but are all of the two-height tiles uniques?
Forum: Vanilla October 7, 2011, 01:01
Replies: 13
Views: 2,290
Posted By awldune
Re: gorging, the description for Satisfy Hunger...

Re: gorging, the description for Satisfy Hunger says that it will "cure a bloated stomach." Don't know if this has always been the case, I noticed it just the other day.
Forum: Development October 6, 2011, 19:31
Replies: 846
Views: 297,282
Posted By awldune
Amazing work Raymond!! Please do take care...

Amazing work Raymond!!

Please do take care of yourself, we don't want you to burn out :)

I can't imagine facing the task of painting 35 different wands...
Forum: Vanilla October 6, 2011, 15:40
Replies: 13
Views: 2,290
Posted By awldune
Might as well read those scrolls of Acquirement! ...

Might as well read those scrolls of Acquirement!

Looks like you are all set. Remember to bring your potions of Speed, Life and *Healing*. Keep your HP over 700. Don't rely on staves/rods because...
Forum: Vanilla October 6, 2011, 15:23
Replies: 26
Views: 5,627
Posted By awldune
Hard to imagine someone deciding that regular...

Hard to imagine someone deciding that regular Sleep Monsters would be overpowered... :confused: I wonder if it used to work better in some old version of the game.
Forum: Vanilla October 6, 2011, 15:10
Replies: 26
Views: 5,627
Posted By awldune
Remember to always get a double resist (permanent...

Remember to always get a double resist (permanent + temporary) when facing heavy fire/cold breathers.
Forum: Vanilla October 5, 2011, 16:22
Replies: 26
Views: 5,627
Posted By awldune
I think this was touched on in another thread,...

I think this was touched on in another thread, but this needs to be reflected in the item description when examining the device. If my spellbook says Acid Bolt does 12d6 damage and the rod of Acid...
Forum: Vanilla October 5, 2011, 16:17
Replies: 26
Views: 5,627
Posted By awldune
Polymorph is sometimes useful to get rid of...

Polymorph is sometimes useful to get rid of annoying weak monsters that are difficult to kill quickly:

Gelatinous cube/Ochre Jelly/Acidic Cytoplasm

Obviously it is more useful in the brief...
Forum: Development September 28, 2011, 21:51
Replies: 846
Views: 297,282
Posted By awldune
Thanks Raymond, sorry if I missed a mockup...

Thanks Raymond, sorry if I missed a mockup earlier in this thread.

My concern is the obvious one, that it will be difficult to differentiate tiles that are partially obscured. I suppose that the...
Forum: Development September 28, 2011, 18:11
Replies: 846
Views: 297,282
Posted By awldune
Raymond, do you have a mockup of what the...

Raymond, do you have a mockup of what the two-height tiles would look like in practice?

Thanks
Forum: Vanilla September 28, 2011, 18:06
Replies: 83
Views: 13,128
Posted By awldune
I suspect this describes a LOT of Angband...

I suspect this describes a LOT of Angband players. I'll play quite a lot for a little while and then go away for a year or two and then come back. Been like that since 1994 or so.
Forum: Development September 22, 2011, 02:36
Replies: 846
Views: 297,282
Posted By awldune
These are wonderful, very lovingly executed! ...

These are wonderful, very lovingly executed!

I imagine it must have been tricky to differentiate some of these. Cutlass, tulwar, and scimitar for example. Is the Blade of Chaos the...
Forum: Development January 13, 2011, 00:48
Replies: 846
Views: 297,282
Posted By awldune
Wow, these are amazing! Are you a graphic artist...

Wow, these are amazing! Are you a graphic artist by trade?
Forum: Vanilla January 2, 2011, 16:35
Replies: 4
Views: 1,516
Posted By awldune
To amend my OP, hitting Space at the end of a...

To amend my OP, hitting Space at the end of a command didn't actually allow me to still see the message before. It is just the unexpected help message that is bothering me.

I can't remember why I...
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