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Search: Posts Made By: Pete Mack
Forum: AAR Yesterday, 19:42
Replies: 3
Views: 160
Posted By Pete Mack
I watched a little at DL 56. Crazy fight with...

I watched a little at DL 56. Crazy fight with ranger chieftain, sorceror, berserker, ancient blue and green dragons, nearly at once. You probably should have died then (and did get down to 48HP.)
Forum: AAR Yesterday, 15:06
Replies: 22
Views: 619
Posted By Pete Mack
Any character with The One Ring has all...

Any character with The One Ring has all immunities. Of course, that is rare.
Forum: AAR Yesterday, 12:10
Replies: 39
Views: 1,513
Posted By Pete Mack
Unless you are at speed +20, GMM can take you...

Unless you are at speed +20, GMM can take you from stunned to knocked out in a single player turn. At normal speed, he can knock you out in a single turn. Very bad news..
Forum: AAR November 18, 2018, 22:25
Replies: 39
Views: 1,513
Posted By Pete Mack
Disenchantment max damage is 500, or 428 with...

Disenchantment max damage is 500, or 428 with resistance (which you definitely need when fighting the big R.) And yes, you will want both immunities.
Forum: Vanilla November 18, 2018, 22:22
Replies: 6
Views: 254
Posted By Pete Mack
You *will* need rods of Teleport Other vs....

You *will* need rods of Teleport Other vs. Morgoth. He will summon uniques, and you'll need to teleport them after phase door. And you will want about 25 phase door scrolls to be able to take a...
Forum: AAR November 18, 2018, 22:16
Replies: 22
Views: 619
Posted By Pete Mack
Goodness that is a ridiculous weapon. What is it...

Goodness that is a ridiculous weapon. What is it based on?
Forum: Vanilla November 17, 2018, 23:46
Replies: 47
Views: 1,093
Posted By Pete Mack
Indeed. Divning with a mage, Defender(+4), Ring...

Indeed. Divning with a mage, Defender(+4), Ring of the Mouse, Cloak of Stealth, etc are all excellent choices. I value a cloak of Stealth much higher than Protection in this case.
Forum: Vanilla November 17, 2018, 08:52
Replies: 14
Views: 350
Posted By Pete Mack
At one point there was a rule that un-IDed...

At one point there was a rule that un-IDed objects don't stack. In later versions, this only applied to magic devices, very likely because of the ammo issue.
Forum: Vanilla November 16, 2018, 22:43
Replies: 47
Views: 1,093
Posted By Pete Mack
Excellent stealth is still more than enough for...

Excellent stealth is still more than enough for demons and dragons. If you make that change, then poor and bad stealth will cover too much territory.
Forum: AAR November 16, 2018, 22:38
Replies: 39
Views: 1,513
Posted By Pete Mack
*Slay* animal and *slay* evil still only don2x...

*Slay* animal and *slay* evil still only don2x base damage. The Tarrasque is vulnerable to acid, electricity, and poison--these are all good choices. But it is so not worth fighting it unless you...
Forum: Vanilla November 16, 2018, 22:21
Replies: 47
Views: 1,093
Posted By Pete Mack
Heroic means things rarely wake up before you...

Heroic means things rarely wake up before you leave the area. And legendary stealth means you can waltz through a room containing Huan and Carcharoth and the Tarrasque--monsters that wake very...
Forum: AAR November 16, 2018, 22:14
Replies: 39
Views: 1,513
Posted By Pete Mack
The Tarrasque does just massive damage and has...

The Tarrasque does just massive damage and has tons of HP. Unless you have dual immunity, it will destroy so much stuff in your pack that killing it will leave you significantly worse off. When...
Forum: Vanilla November 16, 2018, 20:11
Replies: 14
Views: 350
Posted By Pete Mack
It is a bug. 2.7.8 is an ancient version, so who...

It is a bug. 2.7.8 is an ancient version, so who knows what is wrong.

Edit: is this happening with un-ID ammo, or fully IDed ammo that says (+0,+0). If the former, I suspect it is a mis-feature...
Forum: Vanilla November 16, 2018, 18:05
Replies: 47
Views: 1,093
Posted By Pete Mack
Stealth increases as the cube root of 2, so every...

Stealth increases as the cube root of 2, so every 3 stealth doubles your stealthiness. +1 doesn't matter much.

The issue about CON is that one point of STR goes ablong way towards CON when it is...
Forum: Vanilla November 16, 2018, 07:04
Replies: 47
Views: 1,093
Posted By Pete Mack
Youch! Even an ordinary dread could have taken...

Youch! Even an ordinary dread could have taken that character out with Nether Bolt. You start getting strength drained by an invisible monster and it is time to go. Also: mage has reveal monsters at...
Forum: Vanilla November 16, 2018, 02:12
Replies: 47
Views: 1,093
Posted By Pete Mack
Yes, almost certainly. Cestuses are a bit heavier...

Yes, almost certainly. Cestuses are a bit heavier than leather gloves.
Forum: AAR November 16, 2018, 02:11
Replies: 6
Views: 251
Posted By Pete Mack
Deep monsters have high save rate against rift...

Deep monsters have high save rate against rift spell, and Reaper is very deep indeed. Rift spell is no kind of escape then. Phase would work. If you want to use rift, it works better in conjunction...
Forum: Vanilla November 16, 2018, 00:20
Replies: 47
Views: 1,093
Posted By Pete Mack
Cestus of free action absolutely are OK for mages.

Cestus of free action absolutely are OK for mages.
Forum: AAR November 15, 2018, 03:39
Replies: 22
Views: 619
Posted By Pete Mack
@Derakon-- It is a little more complicated....

@Derakon--
It is a little more complicated. Only FORCE_SLEEP monsters don't get a chance for a turn on entering a level. But all hounds have force sleep, so I don't know what happened here.
Forum: Vanilla November 15, 2018, 02:53
Replies: 47
Views: 1,093
Posted By Pete Mack
Spells work differently. Damage is based on spell...

Spells work differently. Damage is based on spell type and monster level, not HP. Ibun will give you a tough time unless you have a low fail rate on acid bolt. Mim resists everything, so you are...
Forum: Vanilla November 15, 2018, 00:45
Replies: 47
Views: 1,093
Posted By Pete Mack
It is a fraction of the monster's average maximum...

It is a fraction of the monster's average maximum HP, with a hard cap. For the base 4 elements, the fraction is 1/3 and the cap is 1600. For poison, it is 1/3 and 800. For everything else that shows...
Forum: Vanilla November 14, 2018, 21:10
Replies: 47
Views: 1,093
Posted By Pete Mack
This is packing a lot in to one sentence. *If*...

This is packing a lot in to one sentence. *If* you are diving, reducing the number of turns you are at low CON reduces your exposure to instadeath from breath attacks. This is the real benefit of...
Forum: AAR November 14, 2018, 20:54
Replies: 22
Views: 619
Posted By Pete Mack
You will always get one free turn on a level. If...

You will always get one free turn on a level. If you come down in the middle if high level hounds, you need to use that turn wisely.
Forum: AAR November 14, 2018, 20:52
Replies: 6
Views: 251
Posted By Pete Mack
Horned Reaper is very bad news in melee. He hits...

Horned Reaper is very bad news in melee. He hits harder than any other monster in the game. Morgoth does more raw melee damage when he attacks, but he casts a lot more spells in between.
Forum: Vanilla November 14, 2018, 00:59
Replies: 47
Views: 1,093
Posted By Pete Mack
There are three kinds of gloves that don't affect...

There are three kinds of gloves that don't affect spellcasting:
* gloves with free action
* gloves with +dex
* gloves with zero weight (alchemist's gloves)

A good set of ego alchemist's...
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