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Search: Posts Made By: Nick
Forum: AAR Today, 04:37
Replies: 108
Views: 13,834
Posted By Nick
I believe the original point was to stop the...

I believe the original point was to stop the anticlimax of finding a 'thanc at DL98, and it's use for regular and ego-items especially was part of balancing drops and fixing the too-much-junk...
Forum: Vanilla Yesterday, 21:11
Replies: 23
Views: 803
Posted By Nick
IIRC Morgoth used to have the GIANT flag, which...

IIRC Morgoth used to have the GIANT flag, which is why Slay Giant is relatively rare.
Forum: Vanilla Yesterday, 01:18
Replies: 9
Views: 164
Posted By Nick
The get_color() function in z-color.c has a...

The get_color() function in z-color.c has a comment: * TODO: Honour the attribute for the term (full color, mono, 16 color) but
* ensure that e.g. the lighter version of yellow becomes white in a...
Forum: Vanilla January 22, 2022, 21:13
Replies: 170
Views: 24,451
Posted By Nick
This is an old bug...

This is an old bug (http://angband.oook.cz/screen-show.php?id=4665) that was assumed fixed - thanks for reporting.
Forum: Vanilla January 22, 2022, 21:06
Replies: 3
Views: 125
Posted By Nick
Yes, that's correct :rolleyes:

Yes, that's correct :rolleyes:
Forum: Vanilla January 22, 2022, 11:56
Replies: 3
Views: 125
Posted By Nick
That's right - the multipliers are added, so its...

That's right - the multipliers are added, so its x7.



Weak fire has a +2 multiplier. The missile code picks the better multiplier, so if you had a x4 launched with weak fire brand, you'll get...
Forum: Variants January 21, 2022, 21:38
Replies: 8
Views: 160
Posted By Nick
Excellent summary :)

Excellent summary :)
Forum: Vanilla January 21, 2022, 02:55
Replies: 170
Views: 24,451
Posted By Nick
Agreed, that doesn't seem right.

Agreed, that doesn't seem right.
Forum: AAR January 20, 2022, 21:16
Replies: 108
Views: 13,834
Posted By Nick
If player depth is less than "min level", an...

If player depth is less than "min level", an artifact must pass a 1 in twice-the-difference roll (after the usual tests) to be generated. If player depth is greater than "max level", it won't be...
Forum: Sil January 19, 2022, 23:25
Replies: 7
Views: 560
Posted By Nick
I suspect this is because vampires are not undead...

I suspect this is because vampires are not undead in Sil and Sil-Q.
Forum: Vanilla January 19, 2022, 21:02
Replies: 170
Views: 24,451
Posted By Nick
Fix pushed. Are you in another phase of...

Fix pushed.

Are you in another phase of importing stuff from V and finding bugs? I ask because I've been thinking of releasing 4.2.4 soon, and it makes sense to wait until you're done :)
Forum: Vanilla January 19, 2022, 10:10
Replies: 170
Views: 24,451
Posted By Nick
backwardsEric has done a fix...

backwardsEric has done a fix (https://github.com/angband/angband/pull/5277) for these.
Forum: Competition January 18, 2022, 05:54
Replies: 9
Views: 317
Posted By Nick
That would be silly, it's alphabetical.

That would be silly, it's alphabetical.
Forum: Competition January 18, 2022, 04:28
Replies: 9
Views: 317
Posted By Nick
Yes, any Noldor Fingolfin is acceptable.

Yes, any Noldor Fingolfin is acceptable.
Forum: Competition January 17, 2022, 21:11
Replies: 9
Views: 317
Posted By Nick
Your wish is my command.

Your wish is my command.
Forum: Variants January 17, 2022, 03:24
Replies: 19
Views: 577
Posted By Nick
And here's another one...

And here's another one (https://github.com/Slimebreath6078/SBband).
Forum: Variants January 16, 2022, 23:49
Replies: 393
Views: 66,206
Posted By Nick
Looks to me like /* Paranoia -- Clip the...

Looks to me like /* Paranoia -- Clip the default entry */
buf[len] = '\0';
should be /* Paranoia -- Clip the default entry */
buf[len - 1] = '\0';
(util.c line 2720). Or...
Forum: Competition January 15, 2022, 00:39
Replies: 9
Views: 317
Posted By Nick
No, race and house are the only set things.

No, race and house are the only set things.
Forum: Competition January 14, 2022, 22:48
Replies: 6
Views: 436
Posted By Nick
Comp 240 is now finished, congratulations to...

Comp 240 is now finished, congratulations to wobbly for getting the only game win, and to debo for showing up.
Forum: Competition January 14, 2022, 22:47
Replies: 9
Views: 317
Posted By Nick
Competition 241

Competition 241 is now available from the competition page (http://angband.oook.cz/competition.php); it is a Sil-Q 1.5.0 Noldo from the house of Fingolfin. There is a starting savefile, but feel...
Forum: Variants January 13, 2022, 22:13
Replies: 33
Views: 4,189
Posted By Nick
Front end support I'm hoping will be almost free,...

Front end support I'm hoping will be almost free, due to all the work that has been put into it for Angband (mainly not by me, and mainly recently by backwardsEric).

I was wondering about the...
Forum: Idle chatter January 13, 2022, 11:54
Replies: 3
Views: 222
Posted By Nick
Well, we get into this stuff because we enjoy it,...

Well, we get into this stuff because we enjoy it, and we keep doing it because we still enjoy it. I'd like to thank everyone who plays these games and gives me a reason to keep doing what I enjoy :)
Forum: Variants January 13, 2022, 03:53
Replies: 33
Views: 4,189
Posted By Nick
There is this...

There is this (https://github.com/NickMcConnell/AngbandPlus/tree/Sil), which I'm using heavily.



All the randart stuff, as far as I can tell :)
Forum: Variants January 13, 2022, 01:05
Replies: 33
Views: 4,189
Posted By Nick
Fortunately (as you observe) I am probably...

Fortunately (as you observe) I am probably uniquely well-placed to do this, having worked on code from Oangband (forked from V2.8.3) right through to current. While a few of the changes made by NPP...
Forum: Variants January 12, 2022, 21:28
Replies: 33
Views: 4,189
Posted By Nick
Thanks, that helps my thinking along. We'll just...

Thanks, that helps my thinking along. We'll just see how it goes, I guess.

One of the benefits of doing this is that it has the potential to highlight places where the Angband code could be...
Showing results 1 to 25 of 500

 
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