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Search: Posts Made By: wobbly
Forum: Vanilla Today, 12:04
Replies: 10
Views: 787
Posted By wobbly
All good. Apologises if I came over as lecturing....

All good. Apologises if I came over as lecturing. I suspect you'll have an easier time finding someone who'll point out where you are going wrong rather then someone who'll do it for you. Though I...
Forum: Vanilla Today, 09:54
Replies: 10
Views: 787
Posted By wobbly
We could make a deal where I edit your monster...

We could make a deal where I edit your monster list for you and you do 100 push ups for me every morning but I suspect I wouldn't get any fitter and you'd be no better at changing edit files. I think...
Forum: Vanilla Today, 09:41
Replies: 10
Views: 787
Posted By wobbly
Firstly what are you using as your text editor?...

Firstly what are you using as your text editor? Mearly opening and saving with notepad will give you a parser error. With a decent editor you'll have line numbers, the fact that your error is on line...
Forum: Vanilla Today, 08:28
Replies: 7
Views: 229
Posted By wobbly
Why not just save yourself the legal hassles and...

Why not just save yourself the legal hassles and call it tome 5?
Forum: Vanilla Yesterday, 16:15
Replies: 50
Views: 1,976
Posted By wobbly
Seems stealing when you have a full pack causes...

Seems stealing when you have a full pack causes you to drop whatever is last on your item list.

"You have a sling". "You are yanked upwards!". "Your pack overflows"."You drop a sling". Ok all...
Forum: Variants Yesterday, 13:43
Replies: 11
Views: 290
Posted By wobbly
Well I played it for about 10 minutes without my...

Well I played it for about 10 minutes without my computer blowing up, so presumably safe. Also in true angband maintainer style he hasn't updated the help files yet.
Forum: Vanilla October 20, 2019, 20:23
Replies: 3
Views: 140
Posted By wobbly
Heavy shot is when the launcher is too heavy for...

Heavy shot is when the launcher is too heavy for your str. Its somewhere in /src/playercalcs.c
The ! in the code snippet is a not. If not. A heavy launcher is always 1 shot, same with heavy wield in...
Forum: Vanilla October 20, 2019, 19:43
Replies: 3
Views: 140
Posted By wobbly
/* Apply special flags */ if...

/* Apply special flags */

if (!state->heavy_shoot) {

state->num_shots += extra_shots;

state->ammo_mult += extra_might;

if (player_has(p, PF_FAST_SHOT) && (state->ammo_tval ==...
Forum: Vanilla October 20, 2019, 17:46
Replies: 71
Views: 2,397
Posted By wobbly
The device penalty for fear is negligible: ...

The device penalty for fear is negligible:

/* Analyze flags - check for fear */

if (of_has(state->flags, OF_AFRAID)) {

state->to_h -= 20;

state->to_a += 8;
Forum: Vanilla October 20, 2019, 10:01
Replies: 71
Views: 2,397
Posted By wobbly
Sil doesn't let you shoot when afraid (it lacks...

Sil doesn't let you shoot when afraid (it lacks wands & attack spells). The heng-likes have a more complicated fear mechanic where various things fail at different rates and you can lose turns. I...
Forum: Vanilla October 17, 2019, 17:11
Replies: 50
Views: 1,976
Posted By wobbly
fear resistance wasn't id-ing when being hit to...

fear resistance wasn't id-ing when being hit to terrify in melee.
Forum: Vanilla October 16, 2019, 14:34
Replies: 13
Views: 610
Posted By wobbly
I don't think tap is the only thing broken, I...

I don't think tap is the only thing broken, I think recharge was buffed into a broken state. Luckily it is the rogue's turn in the comp so we get to see.
Forum: Idle chatter October 16, 2019, 06:48
Replies: 34
Views: 1,331
Posted By wobbly
Welcome to the terrorist watch list. Any...

Welcome to the terrorist watch list.

Any time-frime on something playable?
Forum: Vanilla October 15, 2019, 09:59
Replies: 50
Views: 1,976
Posted By wobbly
They also don't vanish while disabled. Maybe a...

They also don't vanish while disabled. Maybe a temporarily disabled trap should have its own symbol or colour?

Dimension door can enter a vault by missing.
Forum: Vanilla October 9, 2019, 14:57
Replies: 6
Views: 471
Posted By wobbly
Why the massive weight differences on dragon armours?

Something I hadn't noticed before is dragon armour covers a pretty big weight range. I mean they don't have to be all the same, but the big variance does seem a little odd.

##### Dragon Scale Mail...
Forum: Competition October 8, 2019, 07:04
Replies: 15
Views: 630
Posted By wobbly
Another spell that might be too reliable is...

Another spell that might be too reliable is dimension door. Also worth looking at is that you can DD into vaults by aiming next to them & missing.
Forum: Vanilla October 7, 2019, 13:05
Replies: 7
Views: 304
Posted By wobbly
Scroll shows up from around lvl 5 when you are...

Scroll shows up from around lvl 5 when you are better off walking out. So any depth really. The deeper you go the more stuff in general but the less likely each individual item is ?recall. It...
Forum: Idle chatter October 6, 2019, 11:52
Replies: 11
Views: 395
Posted By wobbly
If its the same as angband.live turning on...

If its the same as angband.live turning on numlock works
Forum: Competition October 6, 2019, 00:41
Replies: 15
Views: 630
Posted By wobbly
So hmm... I'm charging a staff of sleep monsters...

So hmm... I'm charging a staff of sleep monsters to about 20 charges for 5 SPs. ... and then I'm tapping it for around 60 SPs... I'm going to suggest there might be a problem with mages in their...
Forum: Vanilla October 5, 2019, 12:46
Replies: 50
Views: 1,976
Posted By wobbly
As a side note I'm glad mushrooms of...

As a side note I'm glad mushrooms of hallucination made it back into the game and I enjoy there new trippy effects.

Sorry, couldn't help it.
Forum: Vanilla October 5, 2019, 01:26
Replies: 50
Views: 1,976
Posted By wobbly
The targeting for breathe weapons is out....

The targeting for breathe weapons is out. Monsters target the "knight move" even though the breathe cone wont hit.
Forum: Vanilla October 2, 2019, 21:11
Replies: 207
Views: 12,813
Posted By wobbly
I noticed no difference. I'm not sure whether it...

I noticed no difference. I'm not sure whether it checks for immunity or just resistance, my understanding is something like:

no change for mindless casters
50% chance of removing the spell for...
Forum: Idle chatter September 29, 2019, 20:41
Replies: 22
Views: 937
Posted By wobbly
Well this was hilarious: me - opponent 1....

Well this was hilarious:

me - opponent
1. d4 Nf6 2. c4 e6 3. Nf3 Bb4+ 4. Bd2 c5 5. a3 Bxd2+ 6. Nbxd2 Qa5 7. b4 cxb4 8. Nb3 Qa4 9. Nfd2 bxa3 10. e4 d5 11. e5 Ne4 12. Nxe4 dxe4 13. Qb1 Nc6 14. Nc5...
Forum: Vanilla September 29, 2019, 16:35
Replies: 207
Views: 12,813
Posted By wobbly
Currently the tile @ is standing on can get...

Currently the tile @ is standing on can get webbed or turned to lava without the player being aware of it. Can we perhaps get terrain showed in the status line?
Forum: Vanilla September 28, 2019, 20:44
Replies: 207
Views: 12,813
Posted By wobbly
Yeah I thought that one was odd too. I think...

Yeah I thought that one was odd too. I think you'll find a time critter breathed at you, but I'm not 100% certain
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