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Search: Posts Made By: d_m
Forum: Vanilla August 1, 2016, 22:32
Replies: 153
Views: 15,905
Posted By d_m
Something close to the current system would be...

Something close to the current system would be fine. I think the big distinction I'd like to see is between positive and negative runes (e.g. non-curses and curses, or something close). This way you...
Forum: Vanilla July 30, 2016, 00:47
Replies: 153
Views: 15,905
Posted By d_m
My subjective experience is that a lot of curses...

My subjective experience is that a lot of curses show up as runes and are sometimes quite hard to ID, which ends up being more annoying than the actual curse in some cases.

I'm not sure if...
Forum: Vanilla July 29, 2016, 21:20
Replies: 153
Views: 15,905
Posted By d_m
Really like things like this, especially on...

Really like things like this, especially on otherwise-great items.

E.g. Mormegil should probably just be something like this. Super powerful sword, super powerful dragons, good luck and god speed!
Forum: Vanilla July 29, 2016, 18:19
Replies: 61
Views: 13,725
Posted By d_m
Whatever the size, you could definitely upload it...

Whatever the size, you could definitely upload it to somewhere like https://www.wetransfer.com/. (The file will hang out there for a week and then expire.) Then one of us can download it and upload...
Forum: Vanilla July 27, 2016, 18:34
Replies: 503
Views: 43,356
Posted By d_m
GCU has been able to render all the colors for...

GCU has been able to render all the colors for many years now, but you do need a correctly-configured terminal (e.g. one that can support TERM=xterm-256color).

I don't think that GCU should...
Forum: Vanilla July 27, 2016, 18:27
Replies: 14
Views: 1,780
Posted By d_m
I just want to jump in and say that I agree with...

I just want to jump in and say that I agree with Nomad.

I currently value -more- (and don't auto-clear) because either I have no messages subwindow, or it's so small that I will still miss things....
Forum: Development September 17, 2015, 16:25
Replies: 13
Views: 2,911
Posted By d_m
(Also warriors get pfear at level 30, but the...

(Also warriors get pfear at level 30, but the point still basically stands.)
Forum: Development July 11, 2015, 21:25
Replies: 20
Views: 3,662
Posted By d_m
These rooms look really great! Thanks! I'm...

These rooms look really great! Thanks!

I'm excited to start seeing these in levels. I think a lot of the mini-vaults and other interesting room types have helped make Angband interesting at...
Forum: Vanilla July 5, 2015, 17:30
Replies: 63
Views: 7,184
Posted By d_m
This is a great thing to learn! I usually try to...

This is a great thing to learn! I usually try to carry 20-30 ?phase just so that in desperate situations I can just read and re-read over and over until I get away (or out of LOS, or to a...
Forum: Vanilla May 28, 2015, 23:52
Replies: 9
Views: 2,179
Posted By d_m
Yeah, as soon as you see a message about stunning...

Yeah, as soon as you see a message about stunning it's a good time to try to escape, teleport, or if nothing else drink a potion.
Forum: Vanilla May 28, 2015, 22:10
Replies: 88
Views: 10,175
Posted By d_m
So in the spirit of Nick's original post, here...

So in the spirit of Nick's original post, here are my 2¢ (NOTE that exchange rates vary wildly):

1. In the early game I find the ID metagame interesting. I do enjoy the "gotta catch 'em all"...
Forum: Vanilla May 27, 2015, 23:05
Replies: 57
Views: 6,589
Posted By d_m
Even with preserve mode on, it would be a shame...

Even with preserve mode on, it would be a shame to miss Ringil lying on the ground of a relatively safe level just because you didn't feel like exploring to find it. At least, that's how I interpret...
Forum: Vanilla May 24, 2015, 23:04
Replies: 577
Views: 46,610
Posted By d_m
It sounds to me like two different sorting...

It sounds to me like two different sorting strategies could be being run in (sometimes) different orders?

Are any of these ammo tagged? The "old" quiver would try to honor @f0, @f1, etc. I could...
Forum: Vanilla May 20, 2015, 00:46
Replies: 57
Views: 6,589
Posted By d_m
I'm pretty sure Nomad has said she is a woman....

I'm pretty sure Nomad has said she is a woman. Easy mistake to make on this forum, (and apologies to Nomad if I am misremembering) but it's annoying to be misgendered.
Forum: Vanilla May 19, 2015, 05:33
Replies: 57
Views: 6,589
Posted By d_m
I've never liked level feelings in their current...

I've never liked level feelings in their current form.

I think I'd prefer something where the level shape/layout/terrain/walls give you possible clues about the potential monsters and treasures,...
Forum: Vanilla December 2, 2014, 18:58
Replies: 45
Views: 6,307
Posted By d_m
My guess is that Morgoth's smelting team consists...

My guess is that Morgoth's smelting team consists of Greater Hell Wyrms led by Itanghast.
Forum: Vanilla August 19, 2014, 06:15
Replies: 28
Views: 4,670
Posted By d_m
Here is how to read item labels in Angband: ...

Here is how to read item labels in Angband:

Rake of Gardening (3d4) (+9, +10) [+11] <+4>


(melee weapon)
base weapon damage 3d4
+9 to hit
+10 to damage
+11 to armor class
Forum: Vanilla August 19, 2014, 05:56
Replies: 40
Views: 4,583
Posted By d_m
Agreed. I think v4 had this, and it's definitely...

Agreed. I think v4 had this, and it's definitely something many folks are excited about.
Forum: Vanilla August 18, 2014, 05:14
Replies: 1
Views: 1,126
Posted By d_m
So, right now the GCU port does not support...

So, right now the GCU port does not support shift-running. In theory it could probably be redone to support it, but would require some extensive changes. So pressing period and then a direction is...
Forum: Vanilla June 14, 2014, 05:59
Replies: 11
Views: 1,655
Posted By d_m
Scala is one of the reasons I've been much less...

Scala is one of the reasons I've been much less active hacking on Angband over the last few years: https://github.com/non/spire.
Forum: Development April 9, 2014, 04:19
Replies: 1
Views: 1,221
Posted By d_m
Good idea, I opened a ticket....

Good idea, I opened a ticket. http://trac.rephial.org/ticket/1823
Forum: Vanilla February 16, 2014, 02:02
Replies: 9
Views: 1,358
Posted By d_m
It depends on my mood. I probably disarm some...

It depends on my mood. I probably disarm some traps when I shouldn't though.
Forum: Development May 6, 2013, 01:51
Replies: 18
Views: 2,261
Posted By d_m
This seems really promising. I really like having...

This seems really promising. I really like having a probability dial you can move to make monsters smarter (or dumber). It could easily combine with any other techniques too.
Forum: Development May 6, 2013, 00:13
Replies: 18
Views: 2,261
Posted By d_m
Yeah, cool-down timers should be pretty easy to...

Yeah, cool-down timers should be pretty easy to implement. I just worry about predictable attack sequences, for instance an AMHD might:

1. breathe fire
2. breathe cold
3. breathe poison
4....
Forum: Development May 5, 2013, 23:55
Replies: 18
Views: 2,261
Posted By d_m
It's true that I haven't beaten NPP or any...

It's true that I haven't beaten NPP or any variant with 4GAI and monster mana. This was based on what I'd heard from other people (including Derakon).
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