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Search: Posts Made By: Pete Mack
Forum: Vanilla Today, 09:33
Replies: 5
Views: 100
Posted By Pete Mack
Actually, use Nenya instead of the second Ring of...

Actually, use Nenya instead of the second Ring of Speed. That will get you more damage, sustain CON, and only a little less speed when hasted. A ring of Damage would be a good choice too.
Forum: Development Today, 03:32
Replies: 47
Views: 771
Posted By Pete Mack
I don't think Python would make it a whole lot...

I don't think Python would make it a whole lot easier, except for the new object code, which was horribly plagued by stray pointer issues. A lot of complexity in Angband is language-independent.
Forum: Vanilla Yesterday, 23:36
Replies: 5
Views: 100
Posted By Pete Mack
You have plenty of Healing and you're doing...

You have plenty of Healing and you're doing 572(!) damage vs. Evil. You have enough banishment and Teleport Other. Yeah, another point of DEX would be nice. But It's time to win the game with that...
Forum: Development Yesterday, 23:32
Replies: 47
Views: 771
Posted By Pete Mack
Oh gods yes. The way it was done in 3.0 was WORSE...

Oh gods yes. The way it was done in 3.0 was WORSE than the initial and temporary hack of turning it into a giant case statement in V3.1. It just added a second language AND extra boilerplate. Parsing...
Forum: AAR Yesterday, 19:31
Replies: 48
Views: 2,016
Posted By Pete Mack
You can also phase door or teleport other. Or you...

You can also phase door or teleport other. Or you can shoot at the ground to force a 2x faster monster to take a single move.
Forum: Development February 18, 2018, 20:06
Replies: 47
Views: 771
Posted By Pete Mack
OK, that makes sense. The way angband 3.0 used it...

OK, that makes sense. The way angband 3.0 used it really didnt.
Forum: Development February 18, 2018, 16:56
Replies: 47
Views: 771
Posted By Pete Mack
Lua is overrated, IMO. Yeah it allows flexibility...

Lua is overrated, IMO. Yeah it allows flexibility in spell set, but 8t turns out that the flexibility is almost never needed. When a spell can be described by a line or two in a text file, and there...
Forum: Development February 17, 2018, 16:37
Replies: 47
Views: 771
Posted By Pete Mack
Hmmm. One reason I like the current model is that...

Hmmm. One reason I like the current model is that every class of game data now has an iterator associated; that is, it forrms a normalized relation. I come from databases as much as programming, and...
Forum: Development February 17, 2018, 09:38
Replies: 47
Views: 771
Posted By Pete Mack
@t4nk- It is arguguably easier to read in small...

@t4nk-
It is arguguably easier to read in small chunks, sure. But the new stuff you only have to read once, where previously it was repeated over and over--in the case of spellcasting, roughly a...
Forum: Development February 17, 2018, 08:44
Replies: 47
Views: 771
Posted By Pete Mack
One might aim to rebase with V 3.5, not V4. V4...

One might aim to rebase with V 3.5, not V4. V4 had massive reorg. 3.5 has most of the code cleanup; the reorg is largely in name changes. But yes. Starting from V would probably be easier, since...
Forum: Vanilla February 17, 2018, 08:32
Replies: 12
Views: 2,863
Posted By Pete Mack
It's only a problem early. Later you will need...

It's only a problem early. Later you will need only Detection and both kinds of Teleport Other (and optionally Erilil swap if you want full object detection.) Mapping will come from the Arkenstone;...
Forum: AAR February 16, 2018, 05:01
Replies: 279
Views: 32,446
Posted By Pete Mack
Bizarre activation is pretty awful. Even when it...

Bizarre activation is pretty awful. Even when it activates for good things, there's no guarantee It's actually useful. Then you have to wait 500+ turns for it to activate again. It is just a losing...
Forum: Development February 15, 2018, 20:12
Replies: 20
Views: 399
Posted By Pete Mack
Oh yeah. If AI consists only of optimal spell...

Oh yeah. If AI consists only of optimal spell choice, It's pretty much a disaster. I tried playing with smart monsters *once* with V 3.0.x, as a dwarf paladin. Big damage and unlimited healing, and...
Forum: AAR February 14, 2018, 22:15
Replies: 48
Views: 2,016
Posted By Pete Mack
Kavlax is a power dragon, I always thought

Kavlax is a power dragon, I always thought
Forum: Development February 14, 2018, 02:35
Replies: 20
Views: 399
Posted By Pete Mack
Yes, NPP AI is good. (So is O/FA.)

Yes, NPP AI is good. (So is O/FA.)
Forum: AAR February 13, 2018, 10:05
Replies: 5
Views: 146
Posted By Pete Mack
Even for a priest, the book you *really* want to...

Even for a priest, the book you *really* want to find early is Godly Insights. Nevertheless, Wrath is a pretty stunning Maggot drop (tho I'd pick half-assed boots of Speed as my favorite drop, with...
Forum: Development February 13, 2018, 03:12
Replies: 20
Views: 399
Posted By Pete Mack
Nick is right: for cleanest code, start from...

Nick is right: for cleanest code, start from current V and add features. It is MUCH cleaner than any of the older branches.
Forum: Competition February 12, 2018, 17:58
Replies: 11
Views: 393
Posted By Pete Mack
Ah. Got it. Does Alter Reality work with...

Ah. Got it. Does Alter Reality work with persistent levels? If so, the limit on levels really doesnt exist for this char. (For a mage faster, returning to town and would take up to only ~200 turns,...
Forum: Vanilla February 12, 2018, 01:28
Replies: 22
Views: 728
Posted By Pete Mack
Ring of Flare in ToME 2 was similar. Very...

Ring of Flare in ToME 2 was similar. Very overpowered, so long as you had time to set up the jump gates in advance.
Forum: Vanilla February 12, 2018, 01:26
Replies: 7
Views: 222
Posted By Pete Mack
4 failures in a row is a 1 in 2000 chance. That...

4 failures in a row is a 1 in 2000 chance. That is expected roughly every 5 games, assuming
a. you use devices about 400x per game.
b. You retry the device on failure.

A more useful estimate is...
Forum: Competition February 11, 2018, 17:37
Replies: 11
Views: 393
Posted By Pete Mack
Gwarl--i usually use-ID everything. My point was...

Gwarl--i usually use-ID everything. My point was no-sell option still lets you ID things in the store if you want to.
Forum: Vanilla February 11, 2018, 17:33
Replies: 35
Views: 1,391
Posted By Pete Mack
8ngwe is right. Some potions have very shallow...

8ngwe is right. Some potions have very shallow MAX depth, so you won't f8nd them at all once you are deep.
Forum: Competition February 11, 2018, 02:36
Replies: 11
Views: 393
Posted By Pete Mack
You can still sell things for ID with no-sell...

You can still sell things for ID with no-sell option. You just don't get any gold for them. It's a lot more pleasant.
Forum: Development February 11, 2018, 01:34
Replies: 13
Views: 374
Posted By Pete Mack
When I tried the SDL front-end (some time ago),...

When I tried the SDL front-end (some time ago), the performance was unacceptable, though it is possible that this has changed.
Forum: Vanilla February 11, 2018, 01:29
Replies: 3
Views: 203
Posted By Pete Mack
Guess you don't need +dam gloves anymore.

Guess you don't need +dam gloves anymore.
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