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Search: Posts Made By: Nick
Forum: Vanilla Yesterday, 03:07
Replies: 46
Views: 2,823
Posted By Nick
AFAIK there aren't any major 4.1.3 bugs that are...

AFAIK there aren't any major 4.1.3 bugs that are fixed in current master. Willing to be contradicted.
Forum: Vanilla October 9, 2018, 21:31
Replies: 46
Views: 2,823
Posted By Nick
Is this in 4.1.3, or latest master? I've lost...

Is this in 4.1.3, or latest master? I've lost track a little of exactly what I changed when.
Forum: Development October 6, 2018, 22:28
Replies: 51
Views: 1,477
Posted By Nick
Awesome! That all works for me too - you can't...

Awesome! That all works for me too - you can't configure with both SDL2 and SDL, but (a) they both work separately and (b) why would you want to? That's merged now and the new build is up on the...
Forum: Development October 6, 2018, 00:32
Replies: 51
Views: 1,477
Posted By Nick
Thanks, I have merged these. The latest...

Thanks, I have merged these.

The latest build on the nightlies page (http://rephial.org/nightlies) has this plus a failed attempt to get the standard build system to build the SDL2 port. I have...
Forum: Vanilla September 29, 2018, 21:28
Replies: 51
Views: 3,156
Posted By Nick
Filed as a bug; I'll check it at least.

Filed as a bug; I'll check it at least.
Forum: Vanilla September 28, 2018, 22:05
Replies: 51
Views: 3,156
Posted By Nick
Thanks, filed as a bug.

Thanks, filed as a bug.
Forum: AAR September 28, 2018, 00:40
Replies: 14
Views: 560
Posted By Nick
In the latest master shield bashes have been...

In the latest master shield bashes have been nerfed a bit, and warriors and paladins get them.



The intent is for there to be three real fighter classes - warrior, paladin and blackguard. ...
Forum: AAR September 27, 2018, 22:16
Replies: 14
Views: 560
Posted By Nick
Thanks, have noted this for future changes. Very...

Thanks, have noted this for future changes. Very briefly, spells should be more important and shield bashing less.
Forum: Variants September 26, 2018, 21:27
Replies: 11
Views: 563
Posted By Nick
Lootbeard!

Lootbeard!
Forum: Development September 23, 2018, 10:19
Replies: 51
Views: 1,477
Posted By Nick
Good to hear from you! Am currently recovering...

Good to hear from you! Am currently recovering from surgery according to plan, so let's call that well :)
Forum: Development September 21, 2018, 23:43
Replies: 51
Views: 1,477
Posted By Nick
That sounds good. I’m hoping to be back working...

That sounds good. I’m hoping to be back working on Angband in a couple of weeks, and will pull it in then.

I wouldn’t necessarily say never for textui2 either , but I am an optimist:)
Forum: Vanilla September 17, 2018, 20:53
Replies: 51
Views: 3,156
Posted By Nick
Thanks, fixed.

Thanks, fixed.
Forum: Vanilla September 17, 2018, 06:45
Replies: 51
Views: 3,156
Posted By Nick
Here...

Here...
Forum: Vanilla September 13, 2018, 13:58
Replies: 49
Views: 2,753
Posted By Nick
Yes, I guess you're correct.

Yes, I guess you're correct.
Forum: Vanilla September 11, 2018, 12:52
Replies: 28
Views: 1,522
Posted By Nick
Well, I have moderator powers :D To be...

Well, I have moderator powers :D

To be perfectly honest, much as it annoys me sometimes, I prefer to hear the criticism. In this particular case, Tibarius did (IIRC) have some ideas which I...
Forum: Vanilla September 7, 2018, 23:26
Replies: 49
Views: 2,753
Posted By Nick
First, that was an excellent OP. It raises a...

First, that was an excellent OP. It raises a great many questions which IMHO go well beyond Angband to other games, computer based and not - I found it particularly interesting to think about sport...
Forum: Vanilla September 6, 2018, 01:01
Replies: 28
Views: 1,522
Posted By Nick
Remember, the option is available to anyone at...

Remember, the option is available to anyone at any time to fork Angband (at any point in its development) and create their own variant. They can even claim it's the "official" version if they like -...
Forum: Vanilla September 3, 2018, 21:38
Replies: 28
Views: 1,522
Posted By Nick
This is exactly how FAangband resistances work. ...

This is exactly how FAangband resistances work. IMHO it works well, but I think the V resistance scheme is good too. I do plan to make high resists in V a bit more straightforward.
Forum: Vanilla September 3, 2018, 13:32
Replies: 13
Views: 729
Posted By Nick
The blows table was essentially unchanged from...

The blows table was essentially unchanged from 2.7.8 to 3.1.2, and it contained the actual number of blows (which was then reduced if it had passed the class cap). In 3.2.0 it changed to having an...
Forum: Vanilla September 2, 2018, 22:35
Replies: 51
Views: 3,156
Posted By Nick
OK, see if you get any more trouble from here on...

OK, see if you get any more trouble from here on - the only thing that's happened is recall to town from where the savefile was.
Forum: Vanilla September 1, 2018, 02:23
Replies: 51
Views: 3,156
Posted By Nick
OK, this should work. It didn't particularly...

OK, this should work. It didn't particularly look like the problem was Single Combat related - let me know if you get any further crashes.
Forum: Vanilla August 31, 2018, 23:12
Replies: 51
Views: 3,156
Posted By Nick
I'll need your randart file as well.

I'll need your randart file as well.
Forum: Vanilla August 27, 2018, 21:35
Replies: 4
Views: 1,710
Posted By Nick
Well, what do you know, it's happening again, but...

Well, what do you know, it's happening again, but with a bit more set timing.

The next six weeks will be patchy for me, and I'm unlikely to get any actual development done. I'll keep up with the...
Forum: Vanilla August 22, 2018, 12:13
Replies: 51
Views: 3,156
Posted By Nick
OK, this confirms that the extra books have...

OK, this confirms that the extra books have introduced a new junk problem to deal with.
Forum: Vanilla August 22, 2018, 05:27
Replies: 51
Views: 3,156
Posted By Nick
If you've removed other level 1 items from...

If you've removed other level 1 items from object.txt, you'll be getting relatively more books.
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