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Search: Posts Made By: Dean Anderson
Forum: Variants September 2, 2019, 10:16
Replies: 8
Views: 1,617
Posted By Dean Anderson
I think that's a bug. I'm going to have to check...

I think that's a bug. I'm going to have to check the code and how it handles chests, and see if I can improve it in 6.2.

Edit: I've fixed it at both ends. Chests are now included in the "Worthless...
Forum: Variants August 6, 2019, 11:59
Replies: 8
Views: 1,617
Posted By Dean Anderson
Cthangband doesn't currently have...

Cthangband doesn't currently have user-inscriptions; only the automatic ones from shops and item feelings. The C code for handling them was archaic and complex (due to a combination of C not having...
Forum: Variants August 6, 2019, 11:54
Replies: 8
Views: 1,617
Posted By Dean Anderson
Hey, I'm back! I'm not a regular poster...

Hey, I'm back!

I'm not a regular poster here, so I've only just seen your post. I'll do my best to reply, though - even if you don't read my reply someone else might find it useful.



Thanks!
Forum: Variants October 19, 2018, 14:57
Replies: 8
Views: 1,617
Posted By Dean Anderson
Cthangband 6.1 Release

I've patched a few bugs in Cthangband 6.0. Here's a link to the new version:

Cthangband 6.1 Installer (https://www.dropbox.com/s/8nr23no3b7guqjv/cthangband.6.1.install.exe?dl=0)

The change list...
Forum: Variants August 26, 2018, 11:37
Replies: 27
Views: 3,372
Posted By Dean Anderson
Yeah, I wouldn't have included the unwritten...

Yeah, I wouldn't have included the unwritten manual at all if it weren't for the fact that it includes the changelog and history.

I'm not sure what to do about the manual. I have a lot of changes...
Forum: Variants August 23, 2018, 23:25
Replies: 27
Views: 3,372
Posted By Dean Anderson
The basic idea sounds interesting. So you might...

The basic idea sounds interesting. So you might get something like a "cloak [2, +5] "XE-JAR-KO-NOI-PA", which when you examine it says something like "it has five unknown properties". Then after...
Forum: Variants August 23, 2018, 09:13
Replies: 27
Views: 3,372
Posted By Dean Anderson
Yep - it's accidentally printing the shoioting...

Yep - it's accidentally printing the shoioting speed on the wrong line, which overprints the attack speed. I've fixed that now.



Fixed. It was a bug in the logic in the "DetectAll()" function....
Forum: Variants August 19, 2018, 00:44
Replies: 27
Views: 3,372
Posted By Dean Anderson
Having fixed those two bugs, I've just had a look...

Having fixed those two bugs, I've just had a look at using the extended characters for walls and things...

...and it looks horrible.

The problem is that the graphics system I'm using is Windows...
Forum: Variants August 18, 2018, 23:42
Replies: 27
Views: 3,372
Posted By Dean Anderson
Since it's been such a huge re-write, it wouldn't...

Since it's been such a huge re-write, it wouldn't surprise me at all if there are some new bugs I've introduced and not found/fixed yet.



Yep - found and fixed, thanks. It was offering the...
Forum: Variants August 16, 2018, 00:23
Replies: 27
Views: 3,372
Posted By Dean Anderson
I've just looked in the code, and arrow breakage...

I've just looked in the code, and arrow breakage is a flat 50% chance, so it looks like you got a string of unlucky rolls there.

Crossbow bolts and sling shots only have a 25% chance of breakage....
Forum: Variants August 15, 2018, 17:46
Replies: 27
Views: 3,372
Posted By Dean Anderson
Most of them are similar. Basically, you have (in...

Most of them are similar. Basically, you have (in descending order of difficulty):

Kadath - Not really a town since it doesn't have any buildings in it. It's also full of really hard monsters....
Forum: Development August 14, 2018, 22:10
Replies: 41
Views: 10,012
Posted By Dean Anderson
Cthangband was originally based on the Zangband...

Cthangband was originally based on the Zangband 2.1.0 codebase. Both it and Angband have drifted quite far apart over the last two decades (although the big switch statement is something that is left...
Forum: Variants August 14, 2018, 17:52
Replies: 27
Views: 3,372
Posted By Dean Anderson
It's by no means finished. It works and it's...

It's by no means finished.

It works and it's stable, but there's a lot more refactoring and code improvement that can still be done (although that's probably something that will never finish - it...
Forum: Variants August 14, 2018, 17:44
Replies: 27
Views: 3,372
Posted By Dean Anderson
You need to visit a library (shop '9') to learn...

You need to visit a library (shop '9') to learn new spells. The intent is that it gives spell casters (who would otherwise be able to create food and light by magic) a reason to return to town...
Forum: Variants August 14, 2018, 01:02
Replies: 27
Views: 3,372
Posted By Dean Anderson
[Announce] Cthangband 6.0 ("20th Anniversary Edition") Released

Yes, that's right. It's 20 years since I first released Cthangband onto an unsuspecting world.

Well, now it's back in yet another new edition.

This is the first fully .NET version of Cthangband...
Forum: Development August 14, 2018, 00:32
Replies: 41
Views: 10,012
Posted By Dean Anderson
So, it's been a few months but I'm back again. ...

So, it's been a few months but I'm back again.

And this time I have a link!

Link (https://www.dropbox.com/sh/6raqrz34slh2oqp/AACkalF_5rmEMM0lti05_OSba?dl=0)

Basically, I finished the...
Forum: Development October 24, 2017, 14:04
Replies: 41
Views: 10,012
Posted By Dean Anderson
There isn't one, at the moment. To be...

There isn't one, at the moment.

To be honest, it might be more effort than it's worth anyway. As part of the 5.1.0 changes, I stripped out much of the non-Windows code in preparation for the C#...
Forum: Development October 24, 2017, 13:38
Replies: 41
Views: 10,012
Posted By Dean Anderson
I really don't know, to be honest. I might...

I really don't know, to be honest.

I might give it a go, but I want to get the code cleaner and more stable first.
Forum: Development October 18, 2017, 17:18
Replies: 41
Views: 10,012
Posted By Dean Anderson
Hmm... I'm not quite sure what you mean here. ...

Hmm... I'm not quite sure what you mean here.

The current architecture is that it's a Windows desktop application. The main window uses WPF to display its contents.

That's not ideal (I'm not a...
Forum: Development October 18, 2017, 00:00
Replies: 41
Views: 10,012
Posted By Dean Anderson
Of course, C# has the classic: try { ...

Of course, C# has the classic:

try
{
code here
}
catch (Exception e)
{
exception code for handling exceptions here
}
Forum: Development October 17, 2017, 14:06
Replies: 41
Views: 10,012
Posted By Dean Anderson
So, it's two (and a bit) years later. What's the...

So, it's two (and a bit) years later. What's the current situation?

Well, as you might have guessed from the fact that I stopped posting on the thread, I gave up. I'd been approaching the project...
Forum: Variants May 18, 2015, 09:57
Replies: 67
Views: 27,071
Posted By Dean Anderson
I've had another look in the code and it only...

I've had another look in the code and it only prevents artefacts from being destroyed if Preserve Mode is off (because with Preserve Mode off there's no chance of finding a new copy if you destroy...
Forum: Variants May 15, 2015, 22:26
Replies: 67
Views: 27,071
Posted By Dean Anderson
Not on my pre-compiled Windows Console version...

Not on my pre-compiled Windows Console version (the Windows console doesn't support multiple windows from the same app), but I've not done anything to nobble the multi-window code; so if someone...
Forum: Variants May 15, 2015, 14:06
Replies: 67
Views: 27,071
Posted By Dean Anderson
Without being able to debug through the save file...

Without being able to debug through the save file I can't tell what's gone wrong here.

My advice for a workaround (assuming the character is still alive) is to go through the Dragon's Lair a...
Forum: Variants May 15, 2015, 14:04
Replies: 67
Views: 27,071
Posted By Dean Anderson
That's strange. All the towns except Nir and...

That's strange. All the towns except Nir and Kadath have a bookstore, and the code explicitly disallows either of those two when picking a random starting town. Do you remember which town you started...
Showing results 1 to 25 of 127

 
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