Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 43
Search took 0.01 seconds.
Search: Posts Made By: cinereaste
Forum: Vanilla May 10, 2020, 00:58
Replies: 8
Views: 651
Posted By cinereaste
Thank you! This worked. My son is super excited...

Thank you! This worked. My son is super excited to be able to continue. (Finding Kelek's on DL10 made him very enthusiastic about this character.)
Forum: Vanilla May 9, 2020, 17:20
Replies: 8
Views: 651
Posted By cinereaste
Brilliant! ...

Brilliant!

https://drive.google.com/file/d/1ayEL2QnE6i-AG0sHx4hCTbQT1FP51IFC/view?usp=sharing
Forum: Vanilla May 9, 2020, 14:50
Replies: 8
Views: 651
Posted By cinereaste
I just tried attaching it to this post and I'm...

I just tried attaching it to this post and I'm getting an error message when I click "Upload":


Is there another way to do it?
Forum: Vanilla May 9, 2020, 03:51
Replies: 8
Views: 651
Posted By cinereaste
4.1.3 -> 4.2

Here's my situation, and I hope someone can help. I'm running Mac OSX Catalina, for the record.

My son has been playing 4.1.3. I saw that 4.2 had been released, so I installed it, leaving 4.1.3...
Forum: Variants June 11, 2011, 01:23
Replies: 20
Views: 7,916
Posted By cinereaste
I pretty much agree 100% with NotMorgoth's...

I pretty much agree 100% with NotMorgoth's comments. Don't worry about offending people.



I don't mean to be snarky, but if you're designing a rogue-like, your target audience is already pretty...
Forum: Variants June 8, 2011, 15:54
Replies: 20
Views: 7,916
Posted By cinereaste
If you're trying to avoid names that sound too...

If you're trying to avoid names that sound too biblical, I would eliminate "testament," too. If it's not a 'band variant, then I wouldn't include that in the name either. That leaves:
Tablets of...
Forum: Variants January 4, 2011, 17:58
Replies: 41
Views: 14,364
Posted By cinereaste
The 50/50 mark comes between 68 and 69 potions at...

The 50/50 mark comes between 68 and 69 potions at 1% per potion.

log .5 / log .99 = 68.967...
Forum: Vanilla December 31, 2010, 04:43
Replies: 75
Views: 17,714
Posted By cinereaste
I don't remember quite how I came across Angband....

I don't remember quite how I came across Angband. It was in August of 2001, and I was staying at my girlfriend's house looking for free games to download and play, and somehow I came across Angband...
Forum: Vanilla December 23, 2010, 17:07
Replies: 44
Views: 10,435
Posted By cinereaste
I still don't see how that explains dos350's...

I still don't see how that explains dos350's idiosyncratic use of language. Am I missing something?
Forum: Vanilla December 22, 2010, 14:58
Replies: 4
Views: 1,737
Posted By cinereaste
You probably don't want any equipment that...

You probably don't want any equipment that aggravates at this time. I would recommend storing it in your home until later in the game when you can handle aggravation.
Forum: Vanilla December 21, 2010, 21:27
Replies: 20
Views: 4,645
Posted By cinereaste
Something doesn't quite add up there. ;)

Something doesn't quite add up there. ;)
Forum: Vanilla December 21, 2010, 15:43
Replies: 44
Views: 10,435
Posted By cinereaste
Ooh, that's clever. I like that approach. Has...

Ooh, that's clever. I like that approach. Has there been any talk of incorporating it into vanilla? The current approach, as Dean mentioned, makes no sense thematically.
Forum: Vanilla December 18, 2010, 22:09
Replies: 20
Views: 4,645
Posted By cinereaste
Excellent point. Perhaps for the effects where...

Excellent point. Perhaps for the effects where the duration is known, we could include a turn count (or a range) and for the unknown durations we could just put in "unknown".

Example, after...
Forum: Vanilla December 14, 2010, 20:52
Replies: 10
Views: 3,410
Posted By cinereaste
Intriguing idea. Would acid damage a weapon's (or...

Intriguing idea. Would acid damage a weapon's (or armor's) hp, bonuses, or both?
Forum: Development October 24, 2010, 04:09
Replies: 57
Views: 13,008
Posted By cinereaste
What's the difference between steps 4 and 5,...

What's the difference between steps 4 and 5, committing and pushing?
Forum: Development October 18, 2010, 20:38
Replies: 26
Views: 6,224
Posted By cinereaste
This is an exciting announcement! I'm sure there...

This is an exciting announcement! I'm sure there are a few of us that would love to help contribute, so I echo Derakon's sentiment.
Forum: Development October 11, 2010, 03:46
Replies: 81
Views: 17,041
Posted By cinereaste
I'm interested.

I'm interested.
Forum: Vanilla October 5, 2010, 17:23
Replies: 101
Views: 16,895
Posted By cinereaste
This seems to be a pretty fundamental part of...

This seems to be a pretty fundamental part of game play at the moment. Do you have an alternative?

For me, this sort of healing never bothered me. Yes, IRL people can't drink a potion and suddenly...
Forum: Idle chatter September 27, 2010, 21:32
Replies: 26
Views: 10,379
Posted By cinereaste
Yeah, that was pretty much my take on GC2, too. ...

Yeah, that was pretty much my take on GC2, too. Have you tried FreeOrion? (I haven't played it, or even know if it is playable yet, but it looked promising.)
Forum: Idle chatter September 27, 2010, 02:32
Replies: 26
Views: 10,379
Posted By cinereaste
Have you tried Galactic Civilizations II...

Have you tried Galactic Civilizations II (http://en.wikipedia.org/wiki/Galactic_Civilizations_II:_Dread_Lords)? I never really got into it, but it seems to be very highly regarded.
Forum: Vanilla September 13, 2010, 21:22
Replies: 90
Views: 16,919
Posted By cinereaste
Correct me if I'm wrong, fizzix, but as I read it...

Correct me if I'm wrong, fizzix, but as I read it the difference is that it still takes up a drop from a monster. Say I kill something that will drop two things. If we are preventing (for example)...
Forum: Vanilla September 12, 2010, 18:43
Replies: 90
Views: 16,919
Posted By cinereaste
I like the suggestions that Magnate made about...

I like the suggestions that Magnate made about reducing the number of ego drops. In my last game there was a ton of ego junk in the middle levels, which mainly got sold in town. Reducing the number...
Forum: Development September 9, 2010, 18:06
Replies: 15
Views: 5,179
Posted By cinereaste
Isn't that what rods of probing are for? Sure,...

Isn't that what rods of probing are for? Sure, there will probably be a turn where that monster can breathe and kill you if you aren't resisting the right thing, but the dungeon is a dangerous place....
Forum: Vanilla September 9, 2010, 17:59
Replies: 15
Views: 4,245
Posted By cinereaste
Using the squelch system effectively really helps...

Using the squelch system effectively really helps cut down the tedium of the sieving process. If you're not already using squelch liberally, you might want to consider it.

Also, for your next...
Forum: Development September 4, 2010, 06:30
Replies: 81
Views: 17,041
Posted By cinereaste
I've never used it, but wouldn't curses be an...

I've never used it, but wouldn't curses be an option? It's standard in Python.
Showing results 1 to 25 of 43

 
Forum Jump

All times are GMT +1. The time now is 20:56.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.