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Search: Posts Made By: nppangband
Forum: AAR October 10, 2016, 18:58
Replies: 19
Views: 4,277
Posted By nppangband
A third +23, back when NPP was just Vanilla with...

A third +23, back when NPP was just Vanilla with a couple patches.

http://angband.oook.cz/ladder-show.php?id=1420
Forum: Variants May 13, 2016, 04:17
Replies: 7
Views: 5,048
Posted By nppangband
I suppose it would have helped if I wasn't logged...

I suppose it would have helped if I wasn't logged in when I tested the link.

Its fixed now. Thanks.
Forum: Variants May 8, 2016, 14:37
Replies: 7
Views: 5,048
Posted By nppangband
NPPAngband and NPPMoria 8.0.5 (Qt Port) released

This is a mostly bugfixes version with some new minor features. Anyone playing the NPP 8.0.X series should upgrade to this version, as there was an issue with the placement of Morgoth and Sauron on...
Forum: Competition May 8, 2016, 13:03
Replies: 2
Views: 1,277
Posted By nppangband
Murphy is still an active *band player. He is...

Murphy is still an active *band player. He is quite active on the NPP forums. He is usually posting bug reports within hours or days of a beta release. He plays and posts a winner for every NPP...
Forum: Variants May 1, 2016, 17:11
Replies: 2
Views: 1,936
Posted By nppangband
Thanks. The NPP downloads section was moved to...

Thanks. The NPP downloads section was moved to box.com recently. The links have been uploaded.
Forum: Variants May 1, 2016, 02:17
Replies: 1
Views: 1,581
Posted By nppangband
Sorry I missed this post. There are three...

Sorry I missed this post.

There are three sets of command keys. Go to Setting->Choose Keyset and you can select the classic Angband key commands.
Forum: Variants March 13, 2016, 19:15
Replies: 2
Views: 1,936
Posted By nppangband
NPPAngband and NPPMoria 8.0.4 (Qt Port) released

NPPAngband 8.0.4 and NPPMoria 8.0.4 have been released, which fixes all reported issues (that I could recreate), and adds some new features. The most important reason to update to this version is...
Forum: Variants February 25, 2016, 00:07
Replies: 3
Views: 1,606
Posted By nppangband
Good point! I will fix that. It uses...

Good point! I will fix that.



It uses Leon marrick's 4GAI line of sight code, which is a little different than Angband. Yes, the hockey stick spellcasting is gone.


yes, same multiplier...
Forum: Variants February 24, 2016, 23:07
Replies: 36
Views: 6,456
Posted By nppangband
There was a post, but it didn't get any replies...

There was a post, but it didn't get any replies so it fell off the main page after a day or so.

In any event, 8.0.3 is out, which runs much more smoothly than 8.0.1.
Forum: Variants February 24, 2016, 23:05
Replies: 1
Views: 1,493
Posted By nppangband
NPPAngband and NPPMoria 8.0.3 (Qt Port) released

NPPAngband 8.0.3 and NPPMoria 8.0.3 have been released, which fixes all reported issues (that I could recreate). The most important reason to update to this version is fixing a bug that was causing...
Forum: Variants February 17, 2016, 21:17
Replies: 36
Views: 6,456
Posted By nppangband
Again, sorry about the crash. At this point it...

Again, sorry about the crash. At this point it should take something pretty unusual for that to happen.

Whatever caused the game to crash interrupted the game in mid-save. The savefile is reads...
Forum: Variants February 10, 2016, 00:37
Replies: 36
Views: 6,456
Posted By nppangband
Actually, thank you! A savefile makes things...

Actually, thank you! A savefile makes things easy to find & fix. Recreating a bug from a description that is the challenging part. I played through a bit of your greater vault quest as well. I...
Forum: Development February 10, 2016, 00:20
Replies: 0
Views: 1,185
Posted By nppangband
NPPAngband and NPPMoria 8.0.2 (Qt Port) released

NPPAngband 8.0.2 and NPPMoria 8.0.2 have been released, which fixes all reported issues (that I could recreate). I again neglected to keep a changelist of the fixed bugs, but there are a couple new...
Forum: Variants February 9, 2016, 18:32
Replies: 36
Views: 6,456
Posted By nppangband
Thank you for the savefile. That made it easy to...

Thank you for the savefile. That made it easy to find. It was a careless cut-and-paste error while creating the QT port where the game got hung waiting for a value to be TRUE, and it was being...
Forum: Variants February 4, 2016, 20:49
Replies: 3
Views: 1,606
Posted By nppangband
1) Yes, dead wizard mode characters will be come...

1) Yes, dead wizard mode characters will be come back in town. You have to quit them.

2) It is a trait of the Brigand class. You just need to be using a sling and firing sling ammo. Also look...
Forum: Variants February 2, 2016, 04:49
Replies: 36
Views: 6,456
Posted By nppangband
There were some items permanently in stock in NPP...

There were some items permanently in stock in NPP including arrows, but it was probably overkill and the whole feature removed. But arrows should be kept in stock. I will add that back.
Forum: Variants February 2, 2016, 04:46
Replies: 36
Views: 6,456
Posted By nppangband
It's good to hear things are getting better. I...

It's good to hear things are getting better. I believe the crash issue related to forest terrain is fixed for good.

I will be putting out an update in a couple more days once I work out a couple...
Forum: Variants January 27, 2016, 16:56
Replies: 36
Views: 6,456
Posted By nppangband
Importing the savefile from 8.0.0 won't correct...

Importing the savefile from 8.0.0 won't correct the current inscriptions. If I am reading this correctly, you loaded the character in NPP 8.0.1, cleared the bad inscription, started playing, and it...
Forum: Variants January 27, 2016, 03:12
Replies: 36
Views: 6,456
Posted By nppangband
We actually started with nothing, and built the...

We actually started with nothing, and built the foundation of the codebase and main window from scratch. We went through feature by feature and either re-wrote the code or copied it in and converted...
Forum: Variants January 26, 2016, 23:38
Replies: 36
Views: 6,456
Posted By nppangband
All valid points. The organization of the...

All valid points. The organization of the codebase is only as good as I know how to make it. And I am most definitely not an experienced programmer, so it probably isn't that good. Also please...
Forum: Variants January 26, 2016, 19:42
Replies: 36
Views: 6,456
Posted By nppangband
The current NPP source is now at...

The current NPP source is now at https://github.com/nppangband/NPPAngband_QT. I need to update my autosignature or now that the QT port is done merge it back with the original NPP Github repository....
Forum: Variants January 26, 2016, 19:36
Replies: 36
Views: 6,456
Posted By nppangband
Yes. It would be incredibly difficult to compile...

Yes. It would be incredibly difficult to compile or code NPP with anything but QT creator from this point out.

Thanks Takkaria for the suggestion about the directory structure. Once I got...
Forum: Variants January 26, 2016, 04:58
Replies: 36
Views: 6,456
Posted By nppangband
I *think* this is now a proper dmg file for OS X...

I *think* this is now a proper dmg file for OS X now. And as Takkaria suggested, the directory structure is set up to work from the applications folder. It has all the /lib files in the right place...
Forum: Variants January 26, 2016, 00:43
Replies: 36
Views: 6,456
Posted By nppangband
A savefile should still be there. The game...

A savefile should still be there. The game auto-saves every time you change levels. The recent files list updates upon a normal exit, but not a crash. Can you locate it with the "open savefile"...
Forum: Variants January 25, 2016, 20:03
Replies: 36
Views: 6,456
Posted By nppangband
Thank you for bringing up all these issues. ...

Thank you for bringing up all these issues. Otherwise the OSX version would just stay broken.

I clearly have some things to learn about distributing on OSX. In the meantime, I uploaded a zip...
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