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Search: Posts Made By: bio_hazard
Forum: Idle chatter October 10, 2017, 22:55
Replies: 14
Views: 1,915
Posted By bio_hazard
So do I read that right that there won't be any...

So do I read that right that there won't be any Angband devs presenting this time?
Forum: Idle chatter October 10, 2017, 22:53
Replies: 57
Views: 2,292
Posted By bio_hazard
It's funny- sometimes I like artists MORE when I...

It's funny- sometimes I like artists MORE when I can't understand their lyrics compared to their songs in english. Probably a combination of not realizing how uninteresting their non-english lyrics...
Forum: Vanilla September 30, 2017, 23:02
Replies: 30
Views: 1,000
Posted By bio_hazard
I don't think either of those suggestions "kill...

I don't think either of those suggestions "kill teleport" or necessarily change vault strategy. In case of changing tele distance, it would just increase the probability of return/lessen the time you...
Forum: Vanilla September 30, 2017, 17:41
Replies: 30
Views: 1,000
Posted By bio_hazard
It wouldn't have to be straight-up based on...

It wouldn't have to be straight-up based on native depth, but could also be a function of device skill or spell level or whatever. I suppose it would depend on if you are mainly interested in early...
Forum: Vanilla September 30, 2017, 00:24
Replies: 30
Views: 1,000
Posted By bio_hazard
Options might be -have the distance TOed...

Options might be
-have the distance TOed inversely related to the level of the monster in some way.
-Have a counter for the number of times TO has been used on a given level. The more times you've...
Forum: Idle chatter September 13, 2017, 23:06
Replies: 57
Views: 2,292
Posted By bio_hazard
Anyone have the new Twin Peaks soundtracks yet?...

Anyone have the new Twin Peaks soundtracks yet? I'm trying to decide whether I can hold out until Christmas or if I should just order them now. If I understand correctly there's one album that's the...
Forum: ToME July 6, 2017, 16:56
Replies: 19
Views: 1,257
Posted By bio_hazard
This was my one win. Fun and def. overpowered.

This was my one win. Fun and def. overpowered.
Forum: Vanilla June 17, 2017, 01:38
Replies: 4
Views: 409
Posted By bio_hazard
Maybe we can give Orfax the pick-up lines.

Maybe we can give Orfax the pick-up lines.
Forum: Vanilla June 17, 2017, 00:45
Replies: 4
Views: 409
Posted By bio_hazard
"All right, who broke off a Mous of Farts" ...

"All right, who broke off a Mous of Farts"
"Whoever asked it, cast it, bro"
"No way. Whoever chants the rhyme, did the crime"

edit: Mind Blark!
Forum: Vanilla June 7, 2017, 19:32
Replies: 4
Views: 444
Posted By bio_hazard
Any reason not to change armor info to (-1, +0)...

Any reason not to change armor info to (-1, +0) to make this more consistent with other items? Although I suppose it would be weird if you got a randart or something that offered a magical melee...
Forum: Vanilla June 5, 2017, 17:54
Replies: 296
Views: 11,052
Posted By bio_hazard
Back a couple of pages now, but what about having...

Back a couple of pages now, but what about having the ball activation optional? I find it happens that I only want the resist and it's actually a lot of trouble to park the ball spell somewhere where...
Forum: Vanilla June 4, 2017, 03:20
Replies: 296
Views: 11,052
Posted By bio_hazard
I can't remember if I asked for this before, but...

I can't remember if I asked for this before, but any thoughts on changing the elemental rings such that:

Ring of Flames gives rCold instead of rFire
Ring of Ice gives rHeat instead of rCold
Ring...
Forum: Vanilla May 31, 2017, 18:29
Replies: 40
Views: 1,939
Posted By bio_hazard
So like (+1 +1) [+5] for every 10 levels (or...

So like (+1 +1) [+5] for every 10 levels (or CL15,30,45)
Forum: Idle chatter May 30, 2017, 18:45
Replies: 57
Views: 2,292
Posted By bio_hazard
My music m.o. has been "ah crap, who died this...

My music m.o. has been "ah crap, who died this week." and rediscovering really good stuff from days gone by.
Forum: Development May 9, 2017, 01:55
Replies: 321
Views: 10,478
Posted By bio_hazard
Cool- Angband worked (via Firefox on OSX if it...

Cool- Angband worked (via Firefox on OSX if it matters). It feels a little slower than normal but not too horrible. I'll have to figure out the commands- tried to quit and ended up closing out my...
Forum: Vanilla March 29, 2017, 20:27
Replies: 54
Views: 3,675
Posted By bio_hazard
The monkeys in Brogue raise my blood pressure...

The monkeys in Brogue raise my blood pressure every time (item stealers). Doesn't seem too weird to have Smeagol and Wormtongue steal items as well.

A few other ideas-
*An early fast but weak...
Forum: Vanilla March 29, 2017, 19:13
Replies: 54
Views: 3,675
Posted By bio_hazard
I don't mind groups of trolls. I think giants...

I don't mind groups of trolls. I think giants could be tougher and moved deeper. Not sure about ogres.

Some of the animals could be differentiated by where they are placed. Examples:...
Forum: Vanilla March 28, 2017, 22:50
Replies: 38
Views: 2,201
Posted By bio_hazard
That's a tough one- I think I'd skip the armor,...

That's a tough one- I think I'd skip the armor, make sure you are good on escapes, and be very picky about targets until you level up. Of course, that will almost guarantee the first thing you run...
Forum: Vanilla March 28, 2017, 18:29
Replies: 62
Views: 4,266
Posted By bio_hazard
Maybe variant territory, but what about...

Maybe variant territory, but what about localization based on use of magic? This would be thematic. The footprint would be based on the number of mana used in the spell, and only "wizardy" monsters...
Forum: Vanilla March 27, 2017, 23:35
Replies: 62
Views: 4,266
Posted By bio_hazard
With these pathfinding algorithms, any chance the...

With these pathfinding algorithms, any chance the player will get actions to (try to) confuse their trail? Dropping food or throwing stones or torches, etc?
Forum: Vanilla March 23, 2017, 21:02
Replies: 57
Views: 2,677
Posted By bio_hazard
Hey, it worked in Dune

Hey, it worked in Dune
Forum: Vanilla March 22, 2017, 19:17
Replies: 57
Views: 2,677
Posted By bio_hazard
Just had a thought and I don't know if this is...

Just had a thought and I don't know if this is solving any particular problem, but there is a way to have predictable variability in resists that could be tactically interesting.

Say resists start...
Forum: Vanilla March 13, 2017, 03:50
Replies: 52
Views: 3,401
Posted By bio_hazard
I don't know how serious anyone is taking this- I...

I don't know how serious anyone is taking this- I think this is just people talking.
Forum: Vanilla March 12, 2017, 23:58
Replies: 52
Views: 3,401
Posted By bio_hazard
Seems like graphical settings (animations,...

Seems like graphical settings (animations, keypress lag, run behavior) would make a lot of difference then. Also processor speed?
Forum: Vanilla March 12, 2017, 23:27
Replies: 52
Views: 3,401
Posted By bio_hazard
What's the lowest turncount? (number of...

What's the lowest turncount? (number of key-presses- not including resting). Seems like you could ballpark it if you make assumptions about how many seconds per press. If you assume 1 second average...
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