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Search: Posts Made By: Nick
Forum: Variants Yesterday, 21:22
Replies: 27
Views: 1,022
Posted By Nick
Character history shows places in the latest...

Character history shows places in the latest nightly version.
The formatting issue looks like an edge case for player ghosts.
Good idea about the recall slots.
Specialties are now in the...
Forum: Competition October 20, 2021, 12:27
Replies: 3
Views: 212
Posted By Nick
While the competition said version 2.0.1, it's...

While the competition said version 2.0.1, it's fine to play the nightly instead, which is the same except for bugfixes (and more of these happening all the time). I've updated the competition page...
Forum: Vanilla October 19, 2021, 21:22
Replies: 8
Views: 296
Posted By Nick
It is by design, the idea being that the monster...

It is by design, the idea being that the monster is trying to trick the player, or to take on the powers of a stronger creature, or both. Maiar were specifically able to take on any form they chose...
Forum: Vanilla October 19, 2021, 21:17
Replies: 10
Views: 447
Posted By Nick
Not exactly - it has ordering, where you can...

Not exactly - it has ordering, where you can order something at the shop and then come back and buy it when it's stocked - but thanks for continuing the meme :)
Forum: Variants October 19, 2021, 21:15
Replies: 27
Views: 1,022
Posted By Nick
Yes, the description code wasn't ready for "ball...

Yes, the description code wasn't ready for "ball of teleport" :)
Forum: Variants October 19, 2021, 12:03
Replies: 27
Views: 1,022
Posted By Nick
OK, should be fine. This bug is possibly fixed...

OK, should be fine. This bug is possibly fixed in development now - by backwardsEric, of course.
Forum: Variants October 18, 2021, 21:22
Replies: 27
Views: 1,022
Posted By Nick
Thanks, it was a space instead of a dot in the...

Thanks, it was a space instead of a dot in the template. The room code really should handle that situation more gracefully.

EDIT: On looking at the code, it seems like it ought to be handling it...
Forum: Variants October 18, 2021, 20:53
Replies: 27
Views: 1,022
Posted By Nick
Yes, that's because the whole level is treated as...

Yes, that's because the whole level is treated as a big vault. You could regard this as a bug, I guess, but it would take some fixing.

I will get to some of the other cascade of bugs arising from...
Forum: Variants October 18, 2021, 06:59
Replies: 27
Views: 1,022
Posted By Nick
This should work. It's not clear what caused it,...

This should work. It's not clear what caused it, but it seems to be related to this Vanilla bug (https://github.com/angband/angband/issues/4225).
Forum: Idle chatter October 18, 2021, 04:24
Replies: 26
Views: 2,239
Posted By Nick
Thanks :) Giving the talk was fine - I wish...

Thanks :)

Giving the talk was fine - I wish I'd managed to leave more time for questions. I thought the quality of the other talks was amazingly good, and it's given me lots of food for thought.
Forum: Idle chatter October 17, 2021, 16:56
Replies: 26
Views: 2,239
Posted By Nick
Yeah, I was already thinking of aiming for...

Yeah, I was already thinking of aiming for "respected elder of the community", and that fits in nicely :)
Forum: Variants October 17, 2021, 02:35
Replies: 27
Views: 1,022
Posted By Nick
Yes, that was a massive hack in the old FA which...

Yes, that was a massive hack in the old FA which I haven't re-implemented. Ideally I will do it actually properly one day.
Forum: Idle chatter October 17, 2021, 00:34
Replies: 26
Views: 2,239
Posted By Nick
I think after the talks I have seen I can...

I think after the talks I have seen I can guarantee I have nothing original to say...
Forum: Competition October 16, 2021, 16:54
Replies: 3
Views: 212
Posted By Nick
Up to you :)

Up to you :)
Forum: Vanilla October 16, 2021, 06:57
Replies: 124
Views: 10,955
Posted By Nick
Thanks, that's a very good report. Baffling, but...

Thanks, that's a very good report. Baffling, but good.
Forum: Competition October 16, 2021, 01:46
Replies: 623
Views: 242,550
Posted By Nick
Competition 238 is up, and will take us into...

Competition 238 is up, and will take us into mid-November. After that I'm thinking another month-ish competition (Xygos, perhaps?), then hopefully a Sil-Q 1.5 comp in time for Christmas (presents!).
Forum: Competition October 16, 2021, 01:43
Replies: 3
Views: 212
Posted By Nick
Competition 238

Competition 238 is now up on the competition page (http://angband.oook.cz/competition.php), it is an FAangband 2.0.1 Green-Elf Ranger, with standard wilderness.

This is the first go for FAangband...
Forum: Competition October 16, 2021, 01:20
Replies: 2
Views: 383
Posted By Nick
Congratulations to Sideways for a game win, and...

Congratulations to Sideways for a game win, and honourable mention to wobbly for entering a newborn character for second.
Forum: Idle chatter October 15, 2021, 22:19
Replies: 26
Views: 2,239
Posted By Nick
For anyone who is interested, this is on this...

For anyone who is interested, this is on this weekend (https://roguelike.club/event2021.html). I'm talking almost last.
Forum: Vanilla October 14, 2021, 00:46
Replies: 27
Views: 1,503
Posted By Nick
My understanding is that one of Angband's...

My understanding is that one of Angband's principal principles is it doesn't tell the player what to do.

Options like forced descent and no recall (which together make ironman) are in a sense...
Forum: Vanilla October 11, 2021, 21:29
Replies: 94
Views: 6,342
Posted By Nick
Excellent. One of the main aims of the monster...

Excellent. One of the main aims of the monster list revamp in 4.2 was to make sure the idea of "Angband is just Moria with 50 more levels tacked on" was properly dead and buried. I remember...
Forum: Vanilla October 11, 2021, 06:22
Replies: 6
Views: 425
Posted By Nick
Originally (for the first 28 years of Angband)...

Originally (for the first 28 years of Angband) rangers only got extra shots with bows. This changed a few months ago (discussion in this thread...
Forum: Development October 10, 2021, 21:17
Replies: 6
Views: 316
Posted By Nick
The parsing is done in parser.c (unsurprisingly),...

The parsing is done in parser.c (unsurprisingly), and to some extent in datafile.c - looking at those will give some idea of how it all works.

You may be interested in Thraalbee's monster parsing...
Forum: Vanilla October 10, 2021, 01:19
Replies: 124
Views: 10,955
Posted By Nick
You can tell by examining the book in the shop -...

You can tell by examining the book in the shop - if it doesn't say you can read it, then you can't.

Agreed, though, it's a bit unfriendly - I'll file a bug.
Forum: Vanilla October 8, 2021, 20:48
Replies: 27
Views: 1,503
Posted By Nick
Yes, it does to me too, but I haven't got around...

Yes, it does to me too, but I haven't got around to working out how to fix it.
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