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Search: Posts Made By: AnonymousHero
Forum: ToME November 5, 2021, 09:38
Replies: 34
Views: 2,162
Posted By AnonymousHero
Interesting. Guess I still have things to learn...

Interesting. Guess I still have things to learn about the game :).
Forum: ToME November 2, 2021, 18:39
Replies: 34
Views: 2,162
Posted By AnonymousHero
I'm 99%+ sure that it rerolls everything.

I'm 99%+ sure that it rerolls everything.
Forum: ToME October 15, 2021, 21:38
Replies: 34
Views: 2,162
Posted By AnonymousHero
IIRC (it's been a while since I looked at the...

IIRC (it's been a while since I looked at the code)...

To-{hit,damage} bonuses can only flip to positive. You can still find a Dark Sword (0, 0). If you keep finding (+X, +Y), keep those, and go...
Forum: ToME October 14, 2021, 21:28
Replies: 4
Views: 434
Posted By AnonymousHero
fiery_mews is correct, it grants a 95% saving...

fiery_mews is correct, it grants a 95% saving throw. (Or better? Can't recall.)
Forum: ToME October 14, 2021, 21:22
Replies: 5
Views: 393
Posted By AnonymousHero
No. I'm 99% sure the town levels are actually...

No. I'm 99% sure the town levels are actually generated[0] at the start of the game.

EDIT: Basically Yottle is right. Probability of more towns is reduced for each subsequent town. (I think that...
Forum: Development October 14, 2021, 21:21
Replies: 6
Views: 580
Posted By AnonymousHero
Brb, gotta rename a few variables to potatoVal...

Brb, gotta rename a few variables to potatoVal...
Forum: Development October 11, 2021, 22:05
Replies: 6
Views: 884
Posted By AnonymousHero
I think ToME 2.x had an interesting approach here...

I think ToME 2.x had an interesting approach here where you could supply command line arguments to (re-)generate some(!) of the documentation, but it was never really carried to the proper end state....
Forum: Development October 6, 2021, 18:48
Replies: 6
Views: 580
Posted By AnonymousHero
pval

This may be a stupid question, but what does the 'p' in pval actually stand for? Does it stand for anything?

(I have my own guess, but it's just a guess and I'd like to avoid biasing replies.)
Forum: Vanilla September 19, 2021, 00:56
Replies: 14
Views: 1,781
Posted By AnonymousHero
Would it be controversial to suggest that Tolkien...

Would it be controversial to suggest that Tolkien might have had a very opposite-of-nuanced idea of evil? I don't think it's too much of stretch that his experiences during The War and religiosity...
Forum: Development September 3, 2021, 08:42
Replies: 185
Views: 18,851
Posted By AnonymousHero
A couple of notes about the code: (I've marked...

A couple of notes about the code: (I've marked inline with an ascii arrow.)



EDIT: Added a couple of extra notes, and hopefully formatting is less crazy now
Forum: ToME August 11, 2021, 21:14
Replies: 13
Views: 1,865
Posted By AnonymousHero
Negative skill values might also wrap around....

Negative skill values might also wrap around. There were quite a few bugs when compiling 2.3.5 on 64-bit platforms.

I'm sure a motivated person could cherry-pick a few later commits which fixed...
Forum: Development February 21, 2020, 14:31
Replies: 20
Views: 4,419
Posted By AnonymousHero
The mere fact that you even had to work to make...

The mere fact that you even had to work to make Angbuild build with VS is an argument for CMake (or whatever other non-make non-auto* system that is actually somewhat sane -- I only mention CMake...
Forum: Development February 15, 2020, 19:18
Replies: 20
Views: 4,419
Posted By AnonymousHero
Oh, it works and has been working except when it...

Oh, it works and has been working except when it doesn't :|... See title of this thread.

Advantages for CMake are:


isn't automake/autoconf. I'm sure Pete will back me up on this... Auto* is...
Forum: ToME February 15, 2020, 19:05
Replies: 22
Views: 10,323
Posted By AnonymousHero
Heh, of course you did this, you madlad! :D ...

Heh, of course you did this, you madlad! :D



The scroll is definitely there in the game data, etc., but I suspect that it cannot be generated in game.

My favorite abuse of the antimagic...
Forum: Development February 14, 2020, 22:40
Replies: 20
Views: 4,419
Posted By AnonymousHero
This is exactly why Angband should just bite the...

This is exactly why Angband should just bite the bullet and move to CMake. It'll happily generate solution files, etc. I've offered to help before, but it fell on deaf ears :(
Forum: ToME February 14, 2020, 22:05
Replies: 22
Views: 10,323
Posted By AnonymousHero
A bit late to the party, but... My single...

A bit late to the party, but...

My single favorite thing was some of the (probably unintended) crazy combos that you could pull of... For example: A possessor (which counts as a Magic skill[0])...
Forum: Development March 23, 2019, 11:41
Replies: 2
Views: 1,533
Posted By AnonymousHero
Fantastic, thank you! :)

Fantastic, thank you! :)
Forum: Development March 23, 2019, 09:56
Replies: 2
Views: 1,533
Posted By AnonymousHero
Information on the re-licensing of Angband

(Not sure if the correct forum, but I figured that the developers might know the most about this, so... Mods: Feel free to move if more appropriate elsewhere.)

Hi,

Is there any detailed...
Forum: Development October 14, 2018, 12:18
Replies: 14
Views: 4,228
Posted By AnonymousHero
Ah, right it was 1 Python function call per glyph...

Ah, right it was 1 Python function call per glyph then? I'm not sure about Python specifically, but in many languages going across the "VM" -> native barrier can be quite costly, so if you were...
Forum: ToME October 13, 2018, 17:46
Replies: 4
Views: 2,062
Posted By AnonymousHero
Should be fixed in master now :). Btw, it's...

Should be fixed in master now :).

Btw, it's obviously up to you, but I actually don't recommend installing system-wide. It's usually just as convenient to just play in the directory you've...
Forum: Development October 12, 2018, 23:52
Replies: 11
Views: 3,816
Posted By AnonymousHero
I've actually tried something very similar, and I...

I've actually tried something very similar, and I was actually surprised that (at least with the libraries I tried) JSON serialization actually adds a considerable overhead to just writing out the...
Forum: Development October 12, 2018, 23:47
Replies: 14
Views: 4,228
Posted By AnonymousHero
If I understand what you mean, I would be...

If I understand what you mean, I would be surprised by this. If you're doing a simple one-pass render where you just blit from "internal game map" to a load of glyphs on a pixmap, there shouldn't...
Forum: ToME October 12, 2018, 23:36
Replies: 4
Views: 2,062
Posted By AnonymousHero
Can you please make an issue on GitHub here:...

Can you please make an issue on GitHub here: https://github.com/tome2/tome2/issue ?

(This is mostly for tracking purposes. I think the fix is probably completely trivial, and I'll try to do it...
Forum: ToME October 12, 2018, 23:26
Replies: 20
Views: 7,937
Posted By AnonymousHero
I've added a bit of info to my post, suffice it...

I've added a bit of info to my post, suffice it to say that skipping(!) Lost Sword quests are really the ultimate metagame (cf. Anti-magic). By postponing them it's possible to possess Ingeborg (joke...
Forum: ToME October 12, 2018, 22:39
Replies: 20
Views: 7,937
Posted By AnonymousHero
I can't remember if LordDimwit's guide covers the...

I can't remember if LordDimwit's guide covers the "fast path", but here's a TL;DR.


Choose 99 quests as character creation. (You will suffer for this later, but hopefully -- by then -- you'll...
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