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Search: Posts Made By: konijn_
Forum: Competition May 5, 2018, 15:31
Replies: 614
Views: 108,831
Posted By konijn_
Hellband last please ;) I have a number of bug...

Hellband last please ;)
I have a number of bug fixes that need testing and finalizing.

T.
Forum: Variants May 4, 2018, 15:34
Replies: 21
Views: 5,384
Posted By konijn_
This might be better for 'Development', but I am...

This might be better for 'Development', but I am curious as to how you define bitflags as properly done. I worry Hellband might not be done properly.
Forum: Variants May 1, 2018, 14:05
Replies: 8
Views: 1,112
Posted By konijn_
Right!! Would you mind terribly putting a...

Right!!

Would you mind terribly putting a list of things you miss?
I already added '[' and ']' for visible monsters and items.

I am currently adding the borg to Hellband, so it might be a...
Forum: Vanilla April 27, 2018, 16:51
Replies: 6
Views: 638
Posted By konijn_
Same for aggravation curse; in some variants it...

Same for aggravation curse; in some variants it will turn off any AI, getting those hounds right where you want them.
Forum: Development April 19, 2018, 14:09
Replies: 0
Views: 321
Posted By konijn_
Notes on the zborg 2.40

Greetings,

just some notes in case any one wants to adopt the zborg to a descendant of Z.

* compile with -Wextra, there are a few bugs out there that will show
* grep for...
Forum: Variants April 16, 2018, 17:42
Replies: 8
Views: 1,112
Posted By konijn_
Also, any other feedback?

Also, any other feedback?
Forum: Variants April 16, 2018, 17:13
Replies: 8
Views: 1,112
Posted By konijn_
Oh wow, so sorry for your loss! :/ Will...

Oh wow, so sorry for your loss! :/
Will definitely fix this soon'ish.
I have some other bug reports to contend with before releasing a bug fix.
Forum: Vanilla April 6, 2018, 18:18
Replies: 14
Views: 5,324
Posted By konijn_
I know, replying to a 2 year old thread ;) I...

I know, replying to a 2 year old thread ;)

I am working on making the borg work with Hellband, working off the Zangband 240 borg.

I think the semi colon after the if statement completely breaks...
Forum: Variants April 3, 2018, 20:17
Replies: 8
Views: 1,112
Posted By konijn_
Post [Announce] Hellband 0.8.8 released

Greetings,

it's been a decade or so, so bear with me ;)
The new version 0.8.8 (and prior versions) can be found here:
http://hellband.net/downloads.html

I no longer have a Mac, and so I did...
Forum: Development March 22, 2018, 17:29
Replies: 2
Views: 377
Posted By konijn_
Question On kill and Raspbian

Greetings,

Hellband will compile on Raspbian, but it throws a warning on


files.c:4633:8: warning: implicit declaration of function �kill’ [-Wimplicit-function-declaration]
...
Forum: Variants March 15, 2018, 20:56
Replies: 5
Views: 480
Posted By konijn_
Variant name..

Greetings,

there was this one variant whose names I cannot find. It had an amulet (Amulet of Permance, I think?) that when worn would stop all temporary effects from timing out. I really liked...
Forum: Variants March 13, 2018, 16:04
Replies: 7
Views: 2,120
Posted By konijn_
I'm being that guy who responds to himself ;) ...

I'm being that guy who responds to himself ;)

So! Hellband now will
1) Generate an ~/.angband/Hellband087/save folder
2) Load/save files in there

For user pref files, should those be in ...
Forum: Variants March 13, 2018, 09:11
Replies: 7
Views: 2,120
Posted By konijn_
Hmmm, you give me too much credit ;) I have never...

Hmmm, you give me too much credit ;) I have never touched the .prf/lib part of the code. Many maintainers had their hands on Hellband before me.

I have absolutely no idea how to fix that, since it...
Forum: Development March 12, 2018, 21:04
Replies: 3
Views: 315
Posted By konijn_
Got it, thanks guys!

Got it, thanks guys!
Forum: Development March 12, 2018, 20:29
Replies: 3
Views: 315
Posted By konijn_
Question Dummy question on k_info allocation lines

Greetings,

I do not understand what these numbers represent:
N:12:Restoring
G:,:d
I:80:19:500
W:20:0:1:1000
A:20/8:30/4:40/1
D:Eating this rare mushroom will restore your body and mind.
Forum: Variants March 12, 2018, 20:26
Replies: 7
Views: 2,120
Posted By konijn_
I never got to build a proper Windows build,...

I never got to build a proper Windows build, which is sad.
But, it built within 10 minutes on Termux, which is great!!
Forum: Vanilla November 17, 2016, 12:32
Replies: 11
Views: 2,071
Posted By konijn_
Funny, now that money matters, I have been mining...

Funny, now that money matters, I have been mining which I have not done in at least 15 years. I like it, it gives color to the dungeon layout.
Forum: Vanilla November 16, 2016, 17:32
Replies: 11
Views: 2,071
Posted By konijn_
Thumbs up Feedback on 4.0.5 from a 3.0.3 (?) player

Greetings,

I have not thought about *band in the longest time.
But I have a new machine (on which I cant compile hellband, even with the makefile of Angband), so I started a Dwarven Priest.
...
Forum: Variants November 14, 2016, 13:37
Replies: 7
Views: 2,120
Posted By konijn_
Thanks, checking that out now.

Thanks, checking that out now.
Forum: Variants November 14, 2016, 12:18
Replies: 7
Views: 2,120
Posted By konijn_
Question Need help compiling Hellband

Greetings & Salutations,

long time no see ;)

Since it's NaNoWriMo, I wanted to write a LitRPG story ( don't Google this if you value the little spare time you have left with *band ;) ) and I...
Forum: Development November 30, 2015, 12:49
Replies: 28
Views: 9,302
Posted By konijn_
Hah, 6 years later.. I look at the...

Hah,

6 years later..
I look at the efforts, and while nice I just cant figure out how to continue..
So, I have restarted from scratch again ..
Forum: Development September 17, 2014, 21:47
Replies: 9
Views: 2,949
Posted By konijn_
ROT.js indeed!

ROT.js indeed!
Forum: Vanilla July 11, 2013, 21:16
Replies: 6
Views: 1,091
Posted By konijn_
Potion of bottled nexus?

Potion of bottled nexus?
Forum: Idle chatter March 26, 2012, 22:22
Replies: 24
Views: 9,313
Posted By konijn_
Greetings, this all sounds good. The hard...

Greetings,

this all sounds good. The hard part for me, when I just threw up my hands, was the 'drop item' code. The logic is so unwieldy in my mind that either I drop all the items on the same...
Forum: Development December 24, 2011, 01:43
Replies: 50
Views: 16,769
Posted By konijn_
Greetings, I have come to pretty much the...

Greetings,

I have come to pretty much the same conclusion in Hellband, which allows the player more flexibility what to show, it is all configurable with options which may or may not be to your...
Showing results 1 to 25 of 367

 
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