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Search: Posts Made By: wobbly
Forum: Vanilla Yesterday, 08:56
Replies: 77
Views: 3,681
Posted By wobbly
Civil war + Famine + Corruption = 1000 Au tins of...

Civil war + Famine + Corruption = 1000 Au tins of spaghetti from the BM.

More serious I don't think you're going to make food interesting without making it "the game" aka. Unreal World or gimmicky...
Forum: Vanilla Yesterday, 06:03
Replies: 108
Views: 8,347
Posted By wobbly
Another minor bug: Zapping an un-ided light rod...

Another minor bug: Zapping an un-ided light rod while blind gives the "shimmering light" message but doesn't id.

Interrupt seems to still interrupt for unseen corridors while blind (on the old...
Forum: Vanilla January 17, 2019, 13:14
Replies: 77
Views: 3,681
Posted By wobbly
If you're adding the option you may as well add...

If you're adding the option you may as well add it for the light clock as well.
Forum: Variants January 17, 2019, 06:11
Replies: 72
Views: 4,370
Posted By wobbly
I suspect this was just bad luck. For reference,...

I suspect this was just bad luck. For reference, Morivant armoury, game day 2:

Studded leather gloves of the thief (+2,-3) [1,+4] (+3 dex/stealth)
Forum: Sil January 15, 2019, 15:17
Replies: 61
Views: 1,904
Posted By wobbly
I tried it with a bunch of low grace dwarfs & it...

I tried it with a bunch of low grace dwarfs & it is much weaker at low levels, it starts getting strong around 10 song level, so with current numbers I doubt 2 or 3 is going to overpowered unless...
Forum: Vanilla January 15, 2019, 06:44
Replies: 108
Views: 8,347
Posted By wobbly
"The door appears to be broken". This costs me a...

"The door appears to be broken". This costs me a turn because I'm too lazy to look before trying to close it, I don't think it should.
Forum: Development January 15, 2019, 03:36
Replies: 9
Views: 372
Posted By wobbly
On the one hand it's hard to drop an un-ided...

On the one hand it's hard to drop an un-ided weapon on the other it's worth considering: Is a weapon that slays nothing you fight & weighs more then you can carry really worth keeping? Once you've...
Forum: Sil January 14, 2019, 03:11
Replies: 61
Views: 1,904
Posted By wobbly
I'm fairly neutral on stat changes, just a few...

I'm fairly neutral on stat changes, just a few comments from my perspective:

In regards to dwarfs I find a Nogrod actually has more dex then an Edain in practice, simply because playing with less...
Forum: Sil January 13, 2019, 09:50
Replies: 61
Views: 1,904
Posted By wobbly
So I guess I'll explain my logic behind the idea....

So I guess I'll explain my logic behind the idea. A "mage"-style build with multiple small utility songs has always been considered too expensive to be worth it, if the aim is to make multiple songs...
Forum: Vanilla January 11, 2019, 05:01
Replies: 17
Views: 583
Posted By wobbly
Yeah this. In fact anything bigger then a...

Yeah this. In fact anything bigger then a Marilith as it summons and smashes consumables. Bit the same with arch liches as I carry devices that can be drained. There's a bunch of stuff that can be...
Forum: Sil January 11, 2019, 03:23
Replies: 20
Views: 637
Posted By wobbly
These discussions always get confusing as people...

These discussions always get confusing as people use the word "smith" to mean a lot of different things. My current run is doing a fair bit to convince me that brute force melee/evasion on the...
Forum: Vanilla January 10, 2019, 02:19
Replies: 59
Views: 2,947
Posted By wobbly
I agree that ainu (or alternatively rauko/demon)...

I agree that ainu (or alternatively rauko/demon) are thematically better fits for elementals. On the other hand they have a mechanical purpose (same detects as a golem) which may need filling if...
Forum: Sil January 8, 2019, 19:13
Replies: 20
Views: 637
Posted By wobbly
Had an idle thought on what might work to kill...

Had an idle thought on what might work to kill him as is. If you can find Nevrast and something like a great axe of final rest, maybe you can punch through on raw brute force? That bit of extra FA...
Forum: Vanilla January 7, 2019, 13:50
Replies: 4
Views: 354
Posted By wobbly
Comments on the new paladin

So just fought Morgoth with the new paladin. Ended up losing because I didn't test Single Combat before the final fight, some comments on the new spells to follow. Overall I like the design: it's a...
Forum: Sil January 7, 2019, 07:51
Replies: 61
Views: 1,904
Posted By wobbly
It would take a lot to make low str the go to....

It would take a lot to make low str the go to. The mid game is much more of a pain & it's hard to get a more solid setup for 950' then Dramborleg and hador shield. There are stronger and flashier...
Forum: Sil January 7, 2019, 05:17
Replies: 61
Views: 1,904
Posted By wobbly
Just double checked with loremaster & every...

Just double checked with loremaster & every monster seems to be currently setup as xd4 armour? Maybe there are some exceptions but it appears to be set to that pattern. So -1 die for sharpness is...
Forum: Sil January 6, 2019, 14:40
Replies: 61
Views: 1,904
Posted By wobbly
Ok I'll pay that song of delving is good right...

Ok I'll pay that song of delving is good right from the get go. Not sure I have the patience & concentration to put this kind of build through at the moment, but the principal is sound:
...
Forum: Sil January 6, 2019, 05:06
Replies: 20
Views: 637
Posted By wobbly
I'd say look at Mitze's death with Ringil think a...

I'd say look at Mitze's death with Ringil think a little how he might of stream-lined it a little better for melee and that's about the ballpark. I have no idea how to keep smiths in order but Ringil...
Forum: Sil January 5, 2019, 15:38
Replies: 61
Views: 1,904
Posted By wobbly
Hi Scatha, great to hear from you & hope you're...

Hi Scatha, great to hear from you & hope you're doing well. Now that Quirk has had a chance to reply I'll add my 2 cents on some points.


This is hard for me to judge as I recognize spider...
Forum: Sil January 5, 2019, 12:21
Replies: 20
Views: 637
Posted By wobbly
It's this here: ...

It's this here:

http://angband.oook.cz/ladder-show.php?id=21779

So it's 1.3.3 & prior to the archery changes, I'm not sure what else has changed. It's 2x(3d10) + 1x1d12. A 2d6 branded sword,...
Forum: Sil January 5, 2019, 01:45
Replies: 20
Views: 637
Posted By wobbly
Looking at the linked dump and comparing to mine...

Looking at the linked dump and comparing to mine from last version we both had insane hps. I think this may be critical to doing it without song of mastery. If you can't take enough hits without...
Forum: Vanilla January 4, 2019, 12:09
Replies: 2
Views: 266
Posted By wobbly
I like cavern levels

I've seen so many posts over the year of how cavern levels are too dangerous, not worth exploring, are just levels to skip. This does not match my own experience. I think caverns are literally the...
Forum: Vanilla January 3, 2019, 16:26
Replies: 77
Views: 3,681
Posted By wobbly
I'm pretty glad gorged is gone myself. Pretending...

I'm pretty glad gorged is gone myself. Pretending that hitting R 10000 enter before the final fight is adding tactical complexity is just that, a pretencence. It's a gimic rather then real difficulty.
Forum: Vanilla January 2, 2019, 22:20
Replies: 4
Views: 297
Posted By wobbly
So I've seen 3 cases: A shield bash against a 1...

So I've seen 3 cases:
A shield bash against a 1 star monster killing it. No blows happened. No time appeared to pass.
A shield bash with stumble, no stun or confusion. No blows happened. No time...
Forum: Vanilla January 2, 2019, 16:44
Replies: 4
Views: 297
Posted By wobbly
How does attack energy for shield bash work & is it broken?

My paladin at speed 0 & 1 blow just bashed something to death without anything moving. I've seen a similar effect with "stumble". So how does this actually work? If I never make a blow, do I actually...
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