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Search: Posts Made By: AnonymousHero
Forum: Development September 7, 2017, 12:42
Replies: 364
Views: 39,811
Posted By AnonymousHero
Alright, I found and fixed the bug and released...

Alright, I found and fixed the bug and released 2.4.0-ah. List of changes + download URL here: http://forums.te4.org/viewtopic.php?f=1&t=48242
Forum: Development September 7, 2017, 11:10
Replies: 364
Views: 39,811
Posted By AnonymousHero
Exclamation Oh, any recent GCC or Clang should do. Note that...

Oh, any recent GCC or Clang should do. Note that compilers that were mentioned in that issue are actually quite old. (Though, I'm not sure what's available for MinGW/MSYS or whatever it is one would...
Forum: Development September 7, 2017, 11:04
Replies: 364
Views: 39,811
Posted By AnonymousHero
Bug in what? The GCC compilers? Or ToME? Or...?

Bug in what? The GCC compilers? Or ToME? Or...?
Forum: Development September 7, 2017, 10:53
Replies: 364
Views: 39,811
Posted By AnonymousHero
2.3.11-ah, I think. I try to also always keep...

2.3.11-ah, I think. I try to also always keep "master" (or HEAD) playable, but don't always succeed. (Bug reports welcome!)

I should really get my BEEP together and do a proper release. Sooo many...
Forum: Development September 7, 2017, 10:30
Replies: 364
Views: 39,811
Posted By AnonymousHero
Just a note for those following along at home: ...

Just a note for those following along at home:

Beware that the "original" ToME doesn't actually work properly on 64-bit. I've gone on and on about it, so I won't expand on that here. So if the...
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