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Search: Posts Made By: Cryomaniac
Forum: Variants July 23, 2022, 20:04
Replies: 43
Views: 4,908
Posted By Cryomaniac
Source code still at 1.1.95; hoping it'll get...

Source code still at 1.1.95; hoping it'll get released at 1.2.0
Forum: Variants July 23, 2022, 16:31
Replies: 43
Views: 4,908
Posted By Cryomaniac
Version 1.1.99 released: -Lords of Amber can...

Version 1.1.99 released:

-Lords of Amber can no longer be buried under earthquake at the point you defeat them
-Added item ability that increases your protection from magic. Also changed the...
Forum: Variants July 12, 2022, 13:03
Replies: 92
Views: 6,199
Posted By Cryomaniac
I agree; competition was ranked by score, so main...

I agree; competition was ranked by score, so main ladder should take score into account as well.

Also, ladder still isn't tracking winner characters.
Forum: Variants July 11, 2022, 15:46
Replies: 28
Views: 2,570
Posted By Cryomaniac
3.0.0alpha63 released:...

3.0.0alpha63 released: https://github.com/hengband/hengband/releases/tag/3.0.0Alpha63

Looks to be mostly code-related changes.
Forum: Variants June 25, 2022, 11:27
Replies: 43
Views: 4,908
Posted By Cryomaniac
Japanese version was updated to 1.1.98. List...

Japanese version was updated to 1.1.98.

List of changes:

-Fixed a bug when opening (Locked) chests showed an error message
-Added new gun item, Lunatic Gun Mk. II
-'Person of Hourai' race no...
Forum: Variants June 21, 2022, 05:13
Replies: 92
Views: 6,199
Posted By Cryomaniac
Here's the list of winning/losing messages: ...

Here's the list of winning/losing messages:

Winning:

...You retired from the adventure after winning. (Standard/postgame clear)
...You took permanent residence in Gensoukyou. (Outsider...
Forum: Variants June 20, 2022, 17:08
Replies: 28
Views: 2,570
Posted By Cryomaniac
Hengband 3.0.0alpha 62 released:...

Hengband 3.0.0alpha 62 released: https://github.com/hengband/hengband/releases/tag/3.0.0Alpha62

Another bugfix release:

-Fixed typos/mislabelings in English smithing menu
-Fixed out-of-bounds...
Forum: Variants June 20, 2022, 14:43
Replies: 92
Views: 6,199
Posted By Cryomaniac
Is this for Linux/.live version? I didn't notice...

Is this for Linux/.live version? I didn't notice anything when playing with a visible monsters subwindow on Windows build
Forum: Development June 20, 2022, 13:14
Replies: 30
Views: 6,847
Posted By Cryomaniac
Just checked it; seems to be working, thanks!

Just checked it; seems to be working, thanks!
Forum: Development June 18, 2022, 20:54
Replies: 30
Views: 6,847
Posted By Cryomaniac
I don't think the .live version has been updated.

I don't think the .live version has been updated.
Forum: Competition June 16, 2022, 09:37
Replies: 8
Views: 902
Posted By Cryomaniac
Excellent! How are the winning dumps detected? If...

Excellent! How are the winning dumps detected? If it's through looking for a message in character dump, I'll have to list some more unique winning/losing messages.
Forum: Development June 15, 2022, 10:10
Replies: 30
Views: 6,847
Posted By Cryomaniac
Merged the backwardsEric's pull request with...

Merged the backwardsEric's pull request with color handling; can someone with Linux check if this fixes UI? According to chat on .live, it still existed in offline build
Forum: Development June 14, 2022, 20:16
Replies: 30
Views: 6,847
Posted By Cryomaniac
There's still the issue of empty spaces not...

There's still the issue of empty spaces not overwriting other characters on the terminal (which causes the broken UI); I doubt the .live version would be played while that issue persists.
Forum: Development June 14, 2022, 14:13
Replies: 30
Views: 6,847
Posted By Cryomaniac
There was a recent fix for the Touhou mod that...

There was a recent fix for the Touhou mod that might've fixed HP not regenerating in Linux build bug; can anyone confirm if it works? The server version still has that bug
Forum: Variants June 14, 2022, 13:07
Replies: 92
Views: 6,199
Posted By Cryomaniac
Thanks, merged.

Thanks, merged.
Forum: Variants June 14, 2022, 11:55
Replies: 92
Views: 6,199
Posted By Cryomaniac
Looks like the build on .live has a bug where...

Looks like the build on .live has a bug where your HP doesn't naturally regenerate; unfortunately, I'm working with Windows version, so I can't directly do something about that.
Forum: Variants June 13, 2022, 15:30
Replies: 92
Views: 6,199
Posted By Cryomaniac
Thanks; I personally prefer playing on my PC (no...

Thanks; I personally prefer playing on my PC (no input lag), but there's probably other players who'd appreciate the option.
Forum: Variants June 13, 2022, 13:50
Replies: 92
Views: 6,199
Posted By Cryomaniac
Yes, add that bit to README.

Yes, add that bit to README.
Forum: Variants June 13, 2022, 09:11
Replies: 92
Views: 6,199
Posted By Cryomaniac
Merged another pull request for Linux compilation...

Merged another pull request for Linux compilation fix.
Forum: Competition June 12, 2022, 22:02
Replies: 8
Views: 902
Posted By Cryomaniac
Looks like winners still aren't being parsed...

Looks like winners still aren't being parsed properly; how does the server determine if a character dump is a winning one?
Forum: Variants June 12, 2022, 19:05
Replies: 92
Views: 6,199
Posted By Cryomaniac
I've merged the Linux fixes pull requests into...

I've merged the Linux fixes pull requests into main on my github project.
Forum: Variants June 11, 2022, 18:54
Replies: 92
Views: 6,199
Posted By Cryomaniac
It required Japanese locale for me to compile in...

It required Japanese locale for me to compile in Windows with the .bcc makefile; I can't say how it should be compiled for other systems. The source files have Japanese text in them, which might...
Forum: Variants June 11, 2022, 15:33
Replies: 92
Views: 6,199
Posted By Cryomaniac
Also, I uploaded a new release that fixes the bug...

Also, I uploaded a new release that fixes the bug with Kokoro's masks.
Forum: Variants June 11, 2022, 15:30
Replies: 92
Views: 6,199
Posted By Cryomaniac
I used makefile.bcc to compile on Win - that file...

I used makefile.bcc to compile on Win - that file should have all required source files. Unfortunately, I can't help with compiling for other platforms; all I can say is that it was forked off some...
Forum: Competition June 9, 2022, 21:31
Replies: 8
Views: 902
Posted By Cryomaniac
If I've posted a post game over dump, can I...

If I've posted a post game over dump, can I upload further attempts in that competition? If yes, how do I make it so that the old dump won't get overwritten?
Showing results 1 to 25 of 146

 
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