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Search: Posts Made By: Sideways
Forum: Variants Today, 08:53
Replies: 124
Views: 14,237
Posted By Sideways
The chance of something going wrong is fixed and...

The chance of something going wrong is fixed and independent of the device failure rate, and you have no way to influence it. (It is not, however, the same on all staves; staves of Summon Monsters...
Forum: Variants Yesterday, 08:23
Replies: 4
Views: 150
Posted By Sideways
Rune swords can eventually become pretty strong,...

Rune swords can eventually become pretty strong, but there are other strong weapons, and even at their best rune swords are very much a mixed blessing. A rune sword's more something you use because...
Forum: Vanilla November 24, 2020, 23:19
Replies: 32
Views: 947
Posted By Sideways
The thing about drastic changes and time-tested...

The thing about drastic changes and time-tested gameplay is that while a great many people consider [insert Last Good Version here] the last good version or the last true Vanilla Angband, all of...
Forum: Vanilla November 24, 2020, 21:15
Replies: 32
Views: 947
Posted By Sideways
Nice spot! Though it doesn't seem to actually...

Nice spot! Though it doesn't seem to actually work; at a minimum, old_class.txt is in an old format the current parser doesn't accept.
Forum: Vanilla November 24, 2020, 19:53
Replies: 32
Views: 947
Posted By Sideways
This is true in general; but both trap gameplay...

This is true in general; but both trap gameplay and the underlying code have been entirely re-designed around the new system with no searching, and undoing those changes in a way that made traps play...
Forum: Variants November 17, 2020, 11:36
Replies: 1
Views: 158
Posted By Sideways
It's a standart, and not a particularly strong...

It's a standart, and not a particularly strong one. It does have one hidden ability, not that it makes much of a difference :)
Forum: Variants November 16, 2020, 10:54
Replies: 3
Views: 159
Posted By Sideways
Spell availability/level/cost/difficulty by class...

Spell availability/level/cost/difficulty by class for the standard book realms is mostly specified in lib/edit/m_info.txt (there's a small amount of hardcoding in lawyer.c). Oddball class-specific...
Forum: Vanilla November 14, 2020, 00:47
Replies: 23
Views: 776
Posted By Sideways
The level of chest items (unlike the level of...

The level of chest items (unlike the level of acquired items) depends only on the depth at which the chest was originally found; so it does not matter where you open the chest.
Forum: Vanilla November 13, 2020, 23:02
Replies: 5
Views: 374
Posted By Sideways
If I were having that kind of luck, I'd be...

If I were having that kind of luck, I'd be waiting for the computer to pop up a little 'The Drolem breathes poison. You die' message.
Forum: Vanilla November 12, 2020, 20:50
Replies: 23
Views: 776
Posted By Sideways
The level feelings in modern V are indicated at...

The level feelings in modern V are indicated at the bottom left. They take the form LF:X-Y, where X is danger level on a scale of 1 to 9 (9 is highest) and Y is treasure level on a scale of 1 to 9 (9...
Forum: Variants November 12, 2020, 11:02
Replies: 124
Views: 14,237
Posted By Sideways
You cannot resist the direct raw damage from...

You cannot resist the direct raw damage from boulders (except for the slight reduction from the Evasion demigod talent); but you can resist boulder cuts with shard resistance and boulder stunning...
Forum: Variants November 11, 2020, 19:21
Replies: 3
Views: 278
Posted By Sideways
I probably ought to add some new mechanic for...

I probably ought to add some new mechanic for rags to discourage the grinding-for-eternity approach. Maybe they should deteriorate over time, or the Emu-Lord should show up and throw them into the...
Forum: Variants November 11, 2020, 02:37
Replies: 2
Views: 119
Posted By Sideways
I think the game's purposely very aggressive...

I think the game's purposely very aggressive about showing the poison warning if you are in immediate danger (that is, the poison would kill you on the next turn). It wants to make sure you don't...
Forum: AAR November 9, 2020, 01:30
Replies: 462
Views: 86,033
Posted By Sideways
What's up with it both slaying and *slaying*...

What's up with it both slaying and *slaying* undead? Is that because it's a mace of disruption?
Forum: Variants November 7, 2020, 00:52
Replies: 6
Views: 414
Posted By Sideways
Thank you for the feedback and suggestions!...

Thank you for the feedback and suggestions! Adding more lich subraces was on Chris's to-do list, and probably ought to be on my to-do list as well.

Considering that the earliest ever Oberon kill...
Forum: Vanilla November 4, 2020, 16:59
Replies: 26
Views: 1,120
Posted By Sideways
I like no selling; but having it on by default is...

I like no selling; but having it on by default is frequently very confusing to new players (and to returning old players used to having selling on).
Forum: Vanilla October 28, 2020, 18:01
Replies: 16
Views: 980
Posted By Sideways
That sounds more like V 2.x, where (most)...

That sounds more like V 2.x, where (most) artifacts were neither as strong as now nor as common in the early game, and lucky finds really felt lucky and game-changing.

In Frog you typically do get...
Forum: Variants October 19, 2020, 20:40
Replies: 124
Views: 14,237
Posted By Sideways
Adding things to egos is already incredibly...

Adding things to egos is already incredibly powerful, and makes weaponsmith one of the strongest classes in the game.

Not true; weaponsmiths just use ego items more than most other classes (and...
Forum: Variants October 19, 2020, 12:29
Replies: 124
Views: 14,237
Posted By Sideways
That's a fair complaint. It's not that...

That's a fair complaint.

It's not that interesting things never generate, even in the early game - there have been Igor games where my problem was more that I was inundated with good parts in the...
Forum: Variants October 16, 2020, 23:54
Replies: 11
Views: 639
Posted By Sideways
Yeah, the only real drawback of picking Sorcery...

Yeah, the only real drawback of picking Sorcery as your second realm is that it makes it easy to forget that you also have a primary realm.
Forum: Variants October 12, 2020, 15:21
Replies: 138
Views: 9,414
Posted By Sideways
Charisma. It ought to be highlighted in the race...

Charisma. It ought to be highlighted in the race help.
Forum: Variants October 12, 2020, 09:51
Replies: 11
Views: 917
Posted By Sideways
Mushrooms of Disease and Unhealth can hurt...

Mushrooms of Disease and Unhealth can hurt monsters when thrown. Splashes from Potions of Slowness can slow monsters (although it's a very low-level effect, and so not really useful). Splashes from...
Forum: Variants October 8, 2020, 10:43
Replies: 138
Views: 9,414
Posted By Sideways
Not a bug, just a poorly documented feature;...

Not a bug, just a poorly documented feature; Possessors actively occupying low-level bodies, and Mimics actively mimicking low-level creatures, cannot level up beyond a point determined by the native...
Forum: Variants October 8, 2020, 09:36
Replies: 7
Views: 468
Posted By Sideways
The Frog (originally Zang) interpretation of...

The Frog (originally Zang) interpretation of Loki, I suspect, owes a lot to how he's presented in Wagner's Ring cycle. Wagner wrote his operas at a time when the Loki/flame connection was very...
Forum: Variants October 8, 2020, 00:08
Replies: 138
Views: 9,414
Posted By Sideways
Reforging is disabled for rings (and death-swords...

Reforging is disabled for rings (and death-swords and filthy rags).
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