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Search: Posts Made By: Quirk
Forum: Sil March 5, 2019, 00:07
Replies: 34
Views: 2,324
Posted By Quirk
Gender turned out to be more than a pain than...

Gender turned out to be more than a pain than expected - height and weight were based off it. Have fudged a solution. Commit is up.
Forum: Sil March 1, 2019, 09:47
Replies: 34
Views: 2,324
Posted By Quirk
I don't have any objection to removing the gender...

I don't have any objection to removing the gender field. If anyone does, please speak up and give your reasons, but I think without the field we can all have the character default to the gender we...
Forum: Sil February 26, 2019, 19:09
Replies: 34
Views: 2,324
Posted By Quirk
Yes. I'm not sure themed chests work very well as...

Yes. I'm not sure themed chests work very well as they are at present. That said, I'm not sure any permutation of them will seem very realistic without further tweaks to dungeon generation: I could...
Forum: Sil February 26, 2019, 13:54
Replies: 34
Views: 2,324
Posted By Quirk
Interesting. I'll look Into it. Thanks for the...

Interesting. I'll look Into it. Thanks for the report.
Forum: Sil February 14, 2019, 10:04
Replies: 34
Views: 2,324
Posted By Quirk
Ah great, I hadn't found that. I'll look into...

Ah great, I hadn't found that. I'll look into what is going on there. Thanks.
Forum: Sil February 12, 2019, 09:49
Replies: 34
Views: 2,324
Posted By Quirk
Hmm there have been some fairly substantial...

Hmm there have been some fairly substantial changes since I last pushed (Ease was boring and has been replaced, Smite is in and looking pretty exciting), but it should give people a chance at playing...
Forum: Sil February 11, 2019, 13:19
Replies: 34
Views: 2,324
Posted By Quirk
Thank you. I'm planning to have the "first...

Thank you.

I'm planning to have the "first attack" encompass all enemies hit by the swing so e.g. Follow Through, Whirlwind Attack and Impale would all be capable of heavy damage to multiple...
Forum: Sil February 11, 2019, 09:48
Replies: 34
Views: 2,324
Posted By Quirk
As a by-the-way, I'm introducing a new 1 lb...

As a by-the-way, I'm introducing a new 1 lb weapon in the next release. Throwing Axes are being deprecated in favour of Hand Axes: a 5d1 1 lb weapon (so 5d2 with Str 1). This is a little on the...
Forum: Sil February 11, 2019, 09:20
Replies: 34
Views: 2,324
Posted By Quirk
Yes, sorry for being unclear. I mean that the 1d7...

Yes, sorry for being unclear. I mean that the 1d7 1.5 lb shortsword does 1d8 damage with the bonus, a 1d7 2 lb shortsword 1d9. Without any reduction from Finesse or Subtlety, the latter is...
Forum: Sil February 8, 2019, 19:21
Replies: 34
Views: 2,324
Posted By Quirk
On more pondering, it's definitely better to...

On more pondering, it's definitely better to tighten smithable weight to match drop weight.

Smithing outside drop weight is rare, and almost only used to make vanilla weapons broken in some way....
Forum: Sil February 8, 2019, 18:20
Replies: 34
Views: 2,324
Posted By Quirk
Well, Sil's "simple" mechanics come with a cost:...

Well, Sil's "simple" mechanics come with a cost: outside certain parameters they break hard. There's a sweet spot you can optimise weights, to hit and damage dice around, but only so many weapons can...
Forum: Sil February 6, 2019, 10:20
Replies: 34
Views: 2,324
Posted By Quirk
Just to throw some numbers out there: Currently...

Just to throw some numbers out there:
Currently a 1d6 dagger is average damage 3.5 per die, on a crit base of 3.5 (with Finesse and Subtlety).
A 1d8 1.5 lb shortsword is average damage 4.5 per...
Forum: Sil February 6, 2019, 09:57
Replies: 34
Views: 2,324
Posted By Quirk
With Finesse having shaved off an extra point on...

With Finesse having shaved off an extra point on crit cost since the Sil 1.3 days (before you could take your crit base from 7 to 4, now it's 7 to 3), you really don't need rings of damage, momentum,...
Forum: Sil February 2, 2019, 02:20
Replies: 34
Views: 2,324
Posted By Quirk
Yes. The way Subtlety and Assassination work make...

Yes. The way Subtlety and Assassination work make the 1d8 1 lb shortsword the best weapon in the game for stabbers, notably better than the artifact shortswords. Basically it scales to be unhealthily...
Forum: Vanilla January 22, 2019, 03:44
Replies: 22
Views: 1,216
Posted By Quirk
So in general Sil's lighting works well, but...

So in general Sil's lighting works well, but clusters of enemies with their own darkness can as wobbly says overload the player's light level in ways that even within Sil can be quite fatal, and one...
Forum: Sil January 16, 2019, 01:10
Replies: 62
Views: 3,281
Posted By Quirk
So this does make quite a substantial difference....

So this does make quite a substantial difference.

I can tell you myself that Elbereth is pretty great for archers. I've been running quite a few lately in testing the overhaul of the archery tree...
Forum: Sil January 15, 2019, 13:53
Replies: 62
Views: 3,281
Posted By Quirk
Thank you. This is really useful feedback. I felt...

Thank you. This is really useful feedback. I felt the wards were powerful from my own experimentation, which was more combat oriented, but it was hard to put a finger on it. Knowing that it would be...
Forum: Sil January 14, 2019, 21:53
Replies: 62
Views: 3,281
Posted By Quirk
Infinitum, forgive me for being impatient, but...

Infinitum, forgive me for being impatient, but you are again making sweeping statements that are hard to reconcile with reality. This is along the same lines as claiming that Smithing is not useful...
Forum: Sil January 14, 2019, 19:34
Replies: 62
Views: 3,281
Posted By Quirk
This sounds identical to what we have now, except...

This sounds identical to what we have now, except that abilities would be free?

I think it's better to have the tree work the same way as the other trees for symmetry reasons. Apart from anything...
Forum: Sil January 14, 2019, 10:35
Replies: 62
Views: 3,281
Posted By Quirk
Pacifists - and stealth - are already balanced...

Pacifists - and stealth - are already balanced round this lower XP. They're already the speed run kings and the easiest characters for a 50K start.

I think there would be reduced incentive to stab...
Forum: Sil January 13, 2019, 20:29
Replies: 62
Views: 3,281
Posted By Quirk
Yes. Yes. All sounds plausible -...

Yes.


Yes.


All sounds plausible - never really looked at the key bindings in any detail.
Forum: Sil January 13, 2019, 19:52
Replies: 62
Views: 3,281
Posted By Quirk
It applies to Weaponsmith, Armorsmith and...

It applies to Weaponsmith, Armorsmith and Jeweller - but you can only make enchanted versions of these items if you already could make those items. So if you have Weaponsmith and Armorsmith and pick...
Forum: Sil January 13, 2019, 15:30
Replies: 62
Views: 3,281
Posted By Quirk
What I was sketching out last night is a...

What I was sketching out last night is a structure that looks roughly like this:

Song of Elbereth / Song of Challenge
Song of Silence / Song of Staunching
Song of Freedom / Song of Thresholds...
Forum: Sil January 13, 2019, 14:31
Replies: 62
Views: 3,281
Posted By Quirk
So I've discussed this a bit with wobbly already,...

So I've discussed this a bit with wobbly already, and won't say much more than: I think the song proficiency on elves is absolutely canon, dwarves and men are rarely seen working magic through song...
Forum: Sil January 12, 2019, 21:47
Replies: 62
Views: 3,281
Posted By Quirk
So this would be a free song skill instead of a...

So this would be a free song skill instead of a Song boost - like archery.
Showing results 1 to 25 of 269

 
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