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Search: Posts Made By: emulord
Forum: Variants July 10, 2020, 22:01
Replies: 58
Views: 2,811
Posted By emulord
Id much rather have a life rating % because its...

Id much rather have a life rating % because its more intuitive. I don't care if I'm seeing +/- 0.5% of what the true value is.
Forum: Variants May 11, 2020, 07:06
Replies: 8
Views: 664
Posted By emulord
For death swords and filthy rags, yes the number...

For death swords and filthy rags, yes the number of essences you have and require to get a flag is shown near the bottom of your character sheet. Absorb everything, it stacks. Don't worry about...
Forum: Vanilla May 10, 2020, 17:21
Replies: 37
Views: 1,952
Posted By emulord
Idk what the current state of the game is since I...

Idk what the current state of the game is since I play lots of variants and old versions, but yeah, it just maps the terrain, it doesnt light anything up.
Forum: Vanilla May 10, 2020, 08:06
Replies: 37
Views: 1,952
Posted By emulord
I use staves WAY more than wands. For wands its...

I use staves WAY more than wands. For wands its "whatever I find and then drop empty later" except for early wands of light and stone to mud

Staves for warriors:
Light or Enlightenment
Teleport...
Forum: Vanilla April 21, 2020, 16:29
Replies: 5
Views: 412
Posted By emulord
Ive never used it, but isnt this what windows...

Ive never used it, but isnt this what windows StickyKeys is for?
Forum: Vanilla February 19, 2020, 21:29
Replies: 2
Views: 577
Posted By emulord
I think overall monster density increased to make...

I think overall monster density increased to make it more interesting. This makes high stealth strong, even when its not perfect stealth. This weakens half trolls since they depend on healing up...
Forum: ToME February 2, 2020, 16:05
Replies: 23
Views: 4,550
Posted By emulord
The brokenness of Alchemy and lost soul mode were...

The brokenness of Alchemy and lost soul mode were what made it special to me.
Forum: Variants January 4, 2020, 03:35
Replies: 53
Views: 4,695
Posted By emulord
The Dragon quest in angweil is MUCH harder than...

The Dragon quest in angweil is MUCH harder than it was because dragons can now summon.

Dragons should only summon 1 other dragon at most imo or maybe only summon ones <= their level. Summoning...
Forum: Variants December 17, 2019, 21:05
Replies: 53
Views: 4,695
Posted By emulord
Can I suggest to nerf the Munchkin personality?...

Can I suggest to nerf the Munchkin personality? It doesn't even feel like playing the same type of character at all, rather than a way to get the feel of them quickly.

Start with 10K gold, so you...
Forum: Vanilla November 21, 2019, 17:53
Replies: 5
Views: 817
Posted By emulord
Confusion being tiered would be great. ...

Confusion being tiered would be great.
Something like:

Puzzled - Lowered spellcasting ability, but normal movement/attacking
Confused
Insane - Confused+Hallucinate


PosChengband has a good...
Forum: Vanilla November 13, 2019, 20:23
Replies: 26
Views: 2,416
Posted By emulord
One roguelike that has split time work well is...

One roguelike that has split time work well is DoomRL.
Moving, firing, reloading, and item use all have different time constraints.

Noobs will die attempting to reload a gun that takes 2 seconds...
Forum: Vanilla October 29, 2019, 21:11
Replies: 9
Views: 989
Posted By emulord
> I could maybe see some kind of "this item...

> I could maybe see some kind of "this item cannot be unequipped without removing the curse, but you can easily destroy the item altogether while it's equipped to get rid of it" thing. There'd need...
Forum: Vanilla October 24, 2019, 20:36
Replies: 16
Views: 3,772
Posted By emulord
I never carry digging weapons. For classes...

I never carry digging weapons.

For classes with StM as a spell, either the book that has it, or a wand.
All other classes I bring a wand, refilling it in town.

I dig short anti-summoning...
Forum: Competition September 5, 2019, 20:16
Replies: 12
Views: 1,455
Posted By emulord
"The dungeon is made of styrofoam" is my new...

"The dungeon is made of styrofoam" is my new headcanon for why digging is so fast and trap doors/pits do such pitiful damage.
Forum: Variants May 22, 2019, 20:07
Replies: 15
Views: 2,671
Posted By emulord
In quests, in the wilderness, in dungeons,...

In quests, in the wilderness, in dungeons, wherever. I shouldve been able to summon orcs in orc caves at least.
Forum: Variants May 22, 2019, 15:20
Replies: 15
Views: 2,671
Posted By emulord
Had a bug playing as a Nexus Q. Summons at...

Had a bug playing as a Nexus Q.

Summons at ~dlvl 25 failed a LOT. Orcs nearly always, spiders often, giants often, despite there being dlvl 25 creatures of those types at that depth.

The most...
Forum: Vanilla April 10, 2019, 21:49
Replies: 9
Views: 1,036
Posted By emulord
I think that having phial / arkenstone / star...

I think that having phial / arkenstone / star activate for the same thing every game would limit a neccessary type of randomness with random artifacts, but I think it would be nice to have them still...
Forum: Variants April 2, 2019, 17:54
Replies: 4
Views: 1,146
Posted By emulord
I actually liked the reflex aspect of it but I...

I actually liked the reflex aspect of it but I can see how others might not. Good to know I can disable it by having no hit point warning set.

If someone is wounded on the other side of the map...
Forum: Variants March 10, 2019, 17:39
Replies: 3
Views: 1,150
Posted By emulord
New personality idea for com/frog/cheng

"Noble"

Starts with extra money, $ piles found are 30% larger

Str +0
Int +0
Wis +0
Dex -2
Con -1
Chr +2
Forum: Variants March 1, 2019, 00:32
Replies: 146
Views: 16,651
Posted By emulord
I think the filthy rag is FAR too weak right now....

I think the filthy rag is FAR too weak right now. I played it a whole bunch to try to get the feel for it. Only make it up to about level 30-35 at best with any character because Im not the best...
Forum: Vanilla February 15, 2019, 16:44
Replies: 203
Views: 21,609
Posted By emulord
I liked the "kitchen sink" mythology of past...

I liked the "kitchen sink" mythology of past versions, but the game should evolve over time. Past versions are still available so its just more options imo.
Forum: AAR November 27, 2018, 19:35
Replies: 54
Views: 10,274
Posted By emulord
Bring potions of speed and take the one with more...

Bring potions of speed and take the one with more AC. Saving turns required to heal is effective speed, and speed gains drop off rapidly after +30.
Forum: Variants August 27, 2018, 19:33
Replies: 8
Views: 1,679
Posted By emulord
Can we consider this a bug report? It doesn't...

Can we consider this a bug report? It doesn't make logical sense.

Also with how often "wrong side ring" is an issue, can we have some kind of visual warning? I know about it and I make the mistake...
Forum: Variants July 20, 2018, 18:22
Replies: 2
Views: 819
Posted By emulord
Suggestion for [frog]composband - Animated Armor

See title.

Basically a tanky version of the death-sword. You can wield weapons/shields like a normal humanoid, but improve armor slots by absorbing them.

Possible growth pattern:
Robe 1-5 ->...
Forum: Vanilla April 18, 2018, 23:34
Replies: 759
Views: 76,183
Posted By emulord
If vaults had special floor tiles that mean...

If vaults had special floor tiles that mean "unbanishable square" I feel like it would be more obvious. Then we could create vaults that are selectively banishable too.
Showing results 1 to 25 of 201

 
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