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Search: Posts Made By: Garrie
Forum: Oook! February 18, 2010, 12:21
Replies: 37
Views: 12,490
Posted By Garrie
Just so you know I just recieved this email: ...

Just so you know I just recieved this email:


Seemed relevant to current discussion!
(Especially since I haven't been here since who-knows-when before tonight!)
Forum: Vanilla May 2, 2009, 09:16
Replies: 29
Views: 4,112
Posted By Garrie
my main thought is, HELL NO TO is not too...

my main thought is, HELL NO TO is not too powerful.

We haven't all won you know! If you think it's too powerful mod your game.

Indeed a staff of TO would be great, dunno what radius tho...
Forum: Vanilla March 8, 2009, 11:06
Replies: 40
Views: 8,726
Posted By Garrie
I've said this before: what is needed is for pure...

I've said this before: what is needed is for pure spell casters to have far more spells available to them, then what they can learn.

This way, not all CL50 mages are identical. Some have...
Forum: AAR February 13, 2009, 08:10
Replies: 13
Views: 4,506
Posted By Garrie
it's a shame we can't maco detect monsters, pause...

it's a shame we can't maco detect monsters, pause to look at screen, detect invisible. Like you I often forget for a few too many dlevels to do detect traps, detect monsters, PAUSE TO LOOK, detect...
Forum: Idle chatter February 1, 2009, 13:53
Replies: 1
Views: 2,157
Posted By Garrie
No but if i ever found myself typing "m2d" then...

No but if i ever found myself typing "m2d" then it might be a different matter
Forum: Vanilla February 1, 2009, 13:51
Replies: 4
Views: 2,292
Posted By Garrie
anyway there are only a couple of really bad...

anyway there are only a couple of really bad potions...

detonations, death...

are they still in 3.1??
Forum: Vanilla February 1, 2009, 13:48
Replies: 6
Views: 2,010
Posted By Garrie
The fact they are easily over-looked, is what...

The fact they are easily over-looked, is what makes them so nasty...
they do have ood monsters and ood items... but are much harder to notice then a 20+ square area surrounded by perma-rock.
Forum: Vanilla January 30, 2009, 10:25
Replies: 6
Views: 2,010
Posted By Garrie
There is already a #.# ... #.# ...

There is already a

#.#
...
#.#

shaped vault isn't there?
Forum: AAR December 6, 2008, 13:32
Replies: 13
Views: 4,594
Posted By Garrie
well if you've read the whole thread he's already...

well if you've read the whole thread he's already mentioned that he has found not one but two pairs of boots of speed, one pair leather the other metal shod...
Forum: AAR December 6, 2008, 13:29
Replies: 21
Views: 5,158
Posted By Garrie
If you're going to dive, detection is everything....

If you're going to dive, detection is everything. Diving, basically equates to sneaking around and running away. Detect monsters, detect objects, detect traps, teleport, these are your weapons.
...
Forum: Vanilla November 22, 2008, 02:57
Replies: 5
Views: 2,829
Posted By Garrie
Alright, so how much variation - ie how many hp...

Alright, so how much variation - ie how many hp do you need to actually be safe?
Forum: Vanilla November 22, 2008, 02:56
Replies: 15
Views: 3,846
Posted By Garrie
There are two different scenarios here: 1....

There are two different scenarios here:
1. damage per mana
generally it is amazing how good the hp/mana ratio is for magic missile. it even beams on a pretty reasonable basis once you level up a...
Forum: Vanilla November 20, 2008, 06:59
Replies: 15
Views: 3,846
Posted By Garrie
heh, if you're worried about the baddies you...

heh, if you're worried about the baddies you probably should run away!
Forum: Vanilla November 19, 2008, 06:43
Replies: 15
Views: 3,846
Posted By Garrie
hmmm... I tend to use my mage as much as possible...

hmmm... I tend to use my mage as much as possible as an uber device user who has some spells to back the devices up. If you are just looking for xp (from orcs) then my tactic would be rod of light,...
Forum: Oook! November 18, 2008, 07:15
Replies: 12
Views: 4,648
Posted By Garrie
Cool I'm pissing myself reading that. In a good way. ...

I'm pissing myself reading that. In a good way.

You weren't a prison officer in a past life were you (or maybe a parks ranger)?
Forum: Vanilla November 18, 2008, 07:07
Replies: 15
Views: 3,846
Posted By Garrie
Personally I play gnomes but that's because I...

Personally I play gnomes but that's because I find it easier to find SI than FA.

I always make sure I buy a ?WOR on my first dive and I keep going down till I hit 1000', unless I HAVE to ?WOR due...
Forum: AAR November 18, 2008, 06:57
Replies: 6
Views: 2,255
Posted By Garrie
Did not know that could happen Isn't that what...

Did not know that could happen
Isn't that what usually brings the tombstone screen out of hiding? :) !!!
Forum: Vanilla November 1, 2008, 08:07
Replies: 13
Views: 3,269
Posted By Garrie
That NPP sometimes / optionally has small levels...

That NPP sometimes / optionally has small levels makes *destruction* much more effective as it impacts a much larger portion of the level. ie it becomes much more likely to take out the danger.
Forum: Vanilla October 25, 2008, 09:07
Replies: 2
Views: 1,593
Posted By Garrie
If you play with connected stairs the only thing...

If you play with connected stairs the only thing that will kill you will be either something you should have avoided or too many hounds in the same room as the stairs you used to enter the level.
...
Forum: Vanilla October 8, 2008, 10:45
Replies: 3
Views: 1,769
Posted By Garrie
I think macros shouldn't work the way you are...

I think macros shouldn't work the way you are talking about them... keymaps do but macros don't...

to reload a "character name".prf in 3.0.5 the key sequence is <@><9><enter> - come to think of...
Forum: Vanilla October 6, 2008, 12:45
Replies: 3
Views: 1,769
Posted By Garrie
Rather than killing process etc, you can manually...

Rather than killing process etc, you can manually edit the .prf then reload it (assuming it is a "character name.prf" not "race.prf" or "class.prf") while the program is still running.

Mind you if...
Forum: Vanilla October 6, 2008, 12:42
Replies: 20
Views: 4,892
Posted By Garrie
And then there's group monsters with a shamen in...

And then there's group monsters with a shamen in the middle of them to think about!
Why is it taking me so long to kill this snaga? ;)
Forum: Vanilla September 19, 2008, 16:45
Replies: 13
Views: 4,572
Posted By Garrie
What changed to make this be the case? huh,...

What changed to make this be the case?
huh, this kind of thing is why I'm still playing 3.0.5... :confused:

Mind you if I was a newbie I'd just pick up the latest version. My issue is I haven't...
Forum: Vanilla September 19, 2008, 16:40
Replies: 11
Views: 3,374
Posted By Garrie
depth of dropped item = (depth of monster +...

depth of dropped item = (depth of monster + current dlev)/2

doesn't matter if the monster is appearing early (ie "ood") or late (eg snaga at 4950')
I understand this means the best way to get...
Forum: Vanilla August 20, 2008, 04:11
Replies: 3
Views: 1,652
Posted By Garrie
The other thing people do is once they have made...

The other thing people do is once they have made a character dump per Big Al's post, they cut and paste it into a forum post. I think the "code" tag makes the dump scrollable within the post.
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