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Search: Posts Made By: thomasd3
Forum: Sil July 20, 2017, 03:33
Replies: 53
Views: 3,118
Posted By thomasd3
Quick update. I'm still on the map generation: ...

Quick update. I'm still on the map generation:

I have implemented several solutions (random boxes, linking them; bunch of overlapping boxes and moving them slowly out of each other; large box and...
Forum: Sil July 9, 2017, 17:53
Replies: 53
Views: 3,118
Posted By thomasd3
It's something to look at when I reach the AI...

It's something to look at when I reach the AI stage
Forum: Sil July 9, 2017, 11:33
Replies: 53
Views: 3,118
Posted By thomasd3
so essentially you make money to 'rent' heroes to...

so essentially you make money to 'rent' heroes to come fight with you?
Forum: Sil July 9, 2017, 11:17
Replies: 53
Views: 3,118
Posted By thomasd3
I thought about that; it would be nice to have...

I thought about that; it would be nice to have some other adventurer that could be friend or foe depending on what you do; it's not fundamentally different from the monster's ai where they'll have to...
Forum: Sil July 9, 2017, 10:01
Replies: 53
Views: 3,118
Posted By thomasd3
Didn't know that one! Thanks, I will look.

Didn't know that one! Thanks, I will look.
Forum: Sil July 8, 2017, 19:27
Replies: 53
Views: 3,118
Posted By thomasd3
in this design, you're still dead for good with...

in this design, you're still dead for good with no re-spawning, but every adventurer leaves a dent in a the universe.

This allows for gameplay bursts without any strings attached; but what your...
Forum: Sil July 8, 2017, 16:59
Replies: 53
Views: 3,118
Posted By thomasd3
I played a lot of the different rogue games...

I played a lot of the different rogue games before wanting to jump in this.

Sil somehow seduced me; out of everything I played, it is the one I kept coming back to. But like most of these games,...
Forum: Sil July 8, 2017, 12:00
Replies: 53
Views: 3,118
Posted By thomasd3
I don't know Tome, but I will definitely get it...

I don't know Tome, but I will definitely get it and play to see what they've done.

I will definitely borrow logic from everything that has good ideas.
Right now I have figured out how sil builds...
Forum: Sil July 7, 2017, 13:46
Replies: 53
Views: 3,118
Posted By thomasd3
I'll add a water stream as a base element, the...

I'll add a water stream as a base element, the other elements are either objects or properties from walls and floors
Forum: Sil July 7, 2017, 12:57
Replies: 53
Views: 3,118
Posted By thomasd3
yes, but that comes much later, first the cave's...

yes, but that comes much later, first the cave's layout needs to make complete sense before they get filled up.
Forum: Sil July 7, 2017, 03:20
Replies: 53
Views: 3,118
Posted By thomasd3
I have done a few things: - I figured out...

I have done a few things:

- I figured out how Sil's map generator works; it's quite simple and it also happen to have a bug where it doesn't properly check the bounds in some cases.

- I have...
Forum: Sil July 6, 2017, 13:17
Replies: 53
Views: 3,118
Posted By thomasd3
I started to do a map generator, so that's the...

I started to do a map generator, so that's the first step: getting maps that work and don't look like mazes.

I'll put the executable out so everyone can play with it, try different settings and...
Forum: Sil July 5, 2017, 14:34
Replies: 53
Views: 3,118
Posted By thomasd3
Manwe will work better because the 'rd' will be...

Manwe will work better because the 'rd' will be difficult to pronounce for some nationalities; ideally 2 syllables and no hard consonant is the best
Forum: Sil July 5, 2017, 14:23
Replies: 53
Views: 3,118
Posted By thomasd3
I will build something similar to the vault...

I will build something similar to the vault format from SIL; less block types to get started, but we'll add them as we go.

we need a few ideas for a name as well so I know how to call this :D
Forum: Sil July 5, 2017, 14:18
Replies: 53
Views: 3,118
Posted By thomasd3
yes, I wanted to be able to take pre-built pieces...

yes, I wanted to be able to take pre-built pieces and connect them together because otherwise it will look too much like a non sense maze; I'm looking at this right now.
Forum: Sil July 5, 2017, 14:00
Replies: 53
Views: 3,118
Posted By thomasd3
once we have all the main races in place, we have...

once we have all the main races in place, we have a couple options to build the history of the world since the main story needs a background, or we can do like dwarf fortress where they build a...
Forum: Sil July 5, 2017, 13:46
Replies: 53
Views: 3,118
Posted By thomasd3
Actually single vs multi is not very relevant: if...

Actually single vs multi is not very relevant: if you start the game on a single instance, you're essentially the only human player in the world.

As a first step, I'll make a tool that will...
Forum: Sil July 5, 2017, 13:17
Replies: 53
Views: 3,118
Posted By thomasd3
For the gameplay itself, I see pretty much SIL as...

For the gameplay itself, I see pretty much SIL as the base, but I would add a few things:

- destructible walls
- possibility to drop traps on the ground
- merchants in safe areas
- a level of...
Forum: Sil July 5, 2017, 01:19
Replies: 53
Views: 3,118
Posted By thomasd3
once we have a good thread for the story line,...

once we have a good thread for the story line, that knowledge will come very handy!
Forum: Sil July 5, 2017, 00:04
Replies: 53
Views: 3,118
Posted By thomasd3
In a way it belongs to another era; as far as I...

In a way it belongs to another era; as far as I recall, stories with elves, etc started to appear in the 1600s, usually based on local folklore and legends.

What Tolkien really did, and, in...
Forum: Sil July 4, 2017, 23:43
Replies: 53
Views: 3,118
Posted By thomasd3
Yes, I've read the books when I was 15, saw the...

Yes, I've read the books when I was 15, saw the first cartoon when it came out and, of course, saw the movies.

I'm 45, I was raised with AD&D, we used to play a lot back then;I also played the...
Forum: Sil July 4, 2017, 19:57
Replies: 53
Views: 3,118
Posted By thomasd3
That would be awesome because I'm totally into...

That would be awesome because I'm totally into doing the tech, but not the lore :D
Forum: Sil July 3, 2017, 01:07
Replies: 53
Views: 3,118
Posted By thomasd3
it's a good point: they had to make a MMO where...

it's a good point: they had to make a MMO where each game instance is really single player, at your own speed.
There are not many ways to make this work
Forum: Sil July 2, 2017, 16:31
Replies: 53
Views: 3,118
Posted By thomasd3
Question Ideas for a new game

Hi,

I am playing with the idea of writing a similar game but with a few major differences.

As a background, I've been working on games for >25 years and I'm pretty sure most people here have...
Forum: Sil June 20, 2017, 14:04
Replies: 4
Views: 588
Posted By thomasd3
Very good! that's exactly what I needed! thanks a...

Very good! that's exactly what I needed! thanks a lot!
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