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Search: Posts Made By: ctate
Forum: Vanilla August 8, 2007, 22:38
Replies: 77
Views: 40,840
Posted By ctate
Huh! That's awesome, although quite surprising. ...

Huh! That's awesome, although quite surprising. This is with 3.0.8 or 3.0.9?

(127 is not drawn under Vista because Windows now understands that character code 127 is not supposed to be...
Forum: Vanilla August 8, 2007, 22:35
Replies: 11
Views: 16,599
Posted By ctate
The way I run random apps under VS debugging is...

The way I run random apps under VS debugging is to drag the exe file (or a shortcut) to the VS application icon. That opens up VS with that application considered the current "project." Then you...
Forum: Vanilla August 7, 2007, 01:03
Replies: 12
Views: 5,953
Posted By ctate
Historically it's common to find at least the...

Historically it's common to find at least the Phial and maybe one of the artifact caps quite early.

Over the weekend the developers noticed that some of the recent object-allocation changes had a...
Forum: Vanilla August 7, 2007, 00:58
Replies: 11
Views: 16,599
Posted By ctate
That's... very strange. It works fine for me on...

That's... very strange. It works fine for me on two different desktop machines; one running Vista and using MSVC 8, and the other running XP and using MSVC 6.

Running slowly is because it's a...
Forum: Vanilla August 5, 2007, 02:35
Replies: 12
Views: 5,953
Posted By ctate
Huh, interesting. By my quick reckoning, there...

Huh, interesting. By my quick reckoning, there are 15 creatures in Vanilla 3.0.9+ marked explicitly as dropping "great" items: Smeagol (depth 3), Wormtongue (8), Mim (27), Al-Pharazon (55), Saruman...
Forum: Vanilla August 5, 2007, 01:21
Replies: 12
Views: 5,953
Posted By ctate
So has excellent/artifact rarity been scaled up...

So has excellent/artifact rarity been scaled up recently? Post-3.0.6? That might explain it.
Forum: Vanilla August 5, 2007, 00:50
Replies: 12
Views: 5,953
Posted By ctate
Preserve is on (it's the default nowadays), but I...

Preserve is on (it's the default nowadays), but I am exploring every level thoroughly before leaving it. I've only gotten a couple of 'superb' level feelings throughout this play, too. See below.
...
Forum: Vanilla August 4, 2007, 07:28
Replies: 12
Views: 5,953
Posted By ctate
Really odd artifact experience

Gnome mage named Zwingli, 28th level ("Evoker"). Deepest trip to date, depth 21 = 1050 feet.

Artifacts encountered so far: NONE.

..... wtf?



(and no, birth_no_artifacts is not turned on)
Forum: Vanilla August 3, 2007, 20:29
Replies: 11
Views: 16,599
Posted By ctate
I'd suggest that you not worry about setting up a...

I'd suggest that you not worry about setting up a full-blown VS solution for now, and just try to build from the command line using the Makefile.nmake that I added to the source tree a few days ago...
Forum: Vanilla August 2, 2007, 07:23
Replies: 18
Views: 7,810
Posted By ctate
Nope, that wasn't it in this case. It was that...

Nope, that wasn't it in this case. It was that the General Store code was still attempting to stock wine, biscuits, and jerky as staples -- but those types of food had been eliminated from the...
Forum: Vanilla August 2, 2007, 07:10
Replies: 18
Views: 7,810
Posted By ctate
Any time any of the edit/*.txt data files change,...

Any time any of the edit/*.txt data files change, you need to nuke the corresponding data/*.raw files manually. What's happening is that the object set has been adjusted quite a bit lately, but your...
Forum: Vanilla August 1, 2007, 23:48
Replies: 11
Views: 16,599
Posted By ctate
Non-cygwin Windows makefile added

Okay, I just added a makefile to the V trunk for building the Windows version directly with Microsoft's NMAKE and MSVC toolchain, in a regular cmd.exe shell window. You go to the src/ subdirectory...
Forum: Vanilla July 27, 2007, 23:09
Replies: 11
Views: 16,599
Posted By ctate
Lightbulb Building Angband with MSVC 2005

Based on recent experiences I had at work with Borland's C/C++, I would not recommend using it. Ever. For anything.

I believe the canonical Angband build system uses gcc. Directions for...
Forum: Vanilla July 25, 2007, 20:22
Replies: 2
Views: 3,094
Posted By ctate
Marking unidentified items as squelched is a bug...

Marking unidentified items as squelched is a bug in 3.0.8, and has been fixed for the next patch release.

It's true that you can't currently just turn off the whole {squelch} mechanism; you have...
Forum: Vanilla July 25, 2007, 04:52
Replies: 52
Views: 19,165
Posted By ctate
I heard that if you refuel it with oil, it...

I heard that if you refuel it with oil, it explodes like a Staff of *Destruction*.

;)

--
ctate
Forum: Vanilla July 24, 2007, 17:42
Replies: 52
Views: 19,165
Posted By ctate
I am perfectly willing to believe that Ubuntu's...

I am perfectly willing to believe that Ubuntu's Terminal is interfering with the ESC key. There's evidence that it's not a universal behavior, though -- vi and less running in the same Terminal...
Forum: Vanilla July 22, 2007, 02:48
Replies: 52
Views: 19,165
Posted By ctate
Yes, and I'm having the "must hit ESC twice"...

Yes, and I'm having the "must hit ESC twice" issue too. What's the bug?

--
ctate
Forum: Vanilla July 14, 2007, 04:39
Replies: 1
Views: 2,769
Posted By ctate
Angband source branches vs trac

I'm a bit confused about bugs filed in trac and how the Angband source branches relate to them. In particular, I see that there was a bug recently [#231] marked 'fixed' in what appears to be some...
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