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Search: Posts Made By: Nick
Forum: Vanilla Yesterday, 20:53
Replies: 29
Views: 1,026
Posted By Nick
Yes - it's a percentage bonus to damage from when...

Yes - it's a percentage bonus to damage from when your device skill is greater than the object level. It can be up to 138%.



Maybe, but I'm inclined not to for now - they seem more like casual...
Forum: Vanilla Yesterday, 20:39
Replies: 99
Views: 4,841
Posted By Nick
Reporting like this here is great. I'm...

Reporting like this here is great.

I'm pretty sure this is the problem with the block fall trap, which basically always crashes the game when it is triggered. When you opened the game again, my...
Forum: Vanilla Yesterday, 12:08
Replies: 99
Views: 4,841
Posted By Nick
OK, bug filed for persistent levels issues, I'll...

OK, bug filed for persistent levels issues, I'll try and fix them faster than they crop up...
Forum: Vanilla Yesterday, 11:59
Replies: 4
Views: 203
Posted By Nick
Sorry, I thought I'd replied to this. The left...

Sorry, I thought I'd replied to this. The left part seems to be the interesting room 'Crescent'. My best guess is that the tunneling code got confused by the room shape - as it also seems to do...
Forum: Vanilla November 15, 2019, 22:35
Replies: 29
Views: 1,026
Posted By Nick
New builds are up on the nightlies page...

New builds are up on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live) (source here (https://github.com/angband/angband/archive/master.zip)) with the following...
Forum: Vanilla November 14, 2019, 23:37
Replies: 26
Views: 1,010
Posted By Nick
I think action points would be quite a move away...

I think action points would be quite a move away from how it works now. Currently at a player's turn most actions use 100 energy, but having a bonus to shots or moves divides that 100 by (1 + bonus)...
Forum: Development November 13, 2019, 23:32
Replies: 1
Views: 60
Posted By Nick
All monster ranged attacks (aside from spells...

All monster ranged attacks (aside from spells that act directly on the player like causing wounds), and all player ranged attacks and effects except shooting and throwing of objects. So it includes...
Forum: Vanilla November 13, 2019, 06:24
Replies: 29
Views: 1,026
Posted By Nick
Thanks for following this up :)

Thanks for following this up :)
Forum: Vanilla November 13, 2019, 06:23
Replies: 104
Views: 4,607
Posted By Nick
An excellent suggestion, with just two tiny...

An excellent suggestion, with just two tiny drawbacks:
BR_DARK monsters already resist dark (this is true of all breaths, not just dark)
The damage of this spell was designed for the fact that...
Forum: Oook! November 12, 2019, 02:05
Replies: 4
Views: 1,179
Posted By Nick
Done now; I've only included the latest releases...

Done now; I've only included the latest releases of those three so far. Let me know if I've misrepresented anything.
Forum: AAR November 11, 2019, 23:45
Replies: 12
Views: 441
Posted By Nick
Right, this is the sort of emergent gameplay I...

Right, this is the sort of emergent gameplay I was hoping for. It makes me very happy :)
Forum: Vanilla November 11, 2019, 00:52
Replies: 29
Views: 1,026
Posted By Nick
Wait, so you're saying sound worked as well as...

Wait, so you're saying sound worked as well as the lore file saving properly? I must be even more awesome than I thought.
Forum: Vanilla November 11, 2019, 00:27
Replies: 29
Views: 1,026
Posted By Nick
Ah, you noticed that. I'm reluctant to do...

Ah, you noticed that.

I'm reluctant to do that. Messing with item properties (aside from curses) is something that was taken out when the old Curse Armor and Curse Weapon scrolls were removed,...
Forum: Vanilla November 10, 2019, 21:34
Replies: 29
Views: 1,026
Posted By Nick
I think the problem, though, is that it was...

I think the problem, though, is that it was handed out as a universally good thing for a lot of artifacts. I think it could easily be removed from several artifacts; if we're talking thematically,...
Forum: Vanilla November 10, 2019, 10:41
Replies: 29
Views: 1,026
Posted By Nick
Excellent :)

Excellent :)
Forum: Vanilla November 10, 2019, 06:06
Replies: 29
Views: 1,026
Posted By Nick
New builds up on the nightlies page...

New builds up on the nightlies page (http://rephial.org/nightlies) and angband.live (http://angband.live/) (source is here (https://github.com/angband/angband/archive/master.zip)) with the following...
Forum: Vanilla November 10, 2019, 05:50
Replies: 99
Views: 4,841
Posted By Nick
Sorry, I attached the wrong one :o This one...

Sorry, I attached the wrong one :o

This one should be OK - I recalled back to town from your save.
Forum: Vanilla November 9, 2019, 20:20
Replies: 14
Views: 2,493
Posted By Nick
Thanks, that helps :)

Thanks, that helps :)
Forum: Vanilla November 9, 2019, 11:58
Replies: 14
Views: 2,493
Posted By Nick
Thanks, I'll add those in some time. While I...

Thanks, I'll add those in some time.

While I have the attention of someone with current macOS programming knowledge - I don't suppose you have any idea why the lore.txt and window.prf files are...
Forum: Vanilla November 9, 2019, 11:52
Replies: 99
Views: 4,841
Posted By Nick
OK, fixed savefile attached. The saved town was...

OK, fixed savefile attached. The saved town was the problem, so when you go back there you will find the layout different; the shop and your home should be unaffected. Let me know if you have any...
Forum: Vanilla November 9, 2019, 03:58
Replies: 5
Views: 223
Posted By Nick
As Pete indicates, your melee is bad, and decent...

As Pete indicates, your melee is bad, and decent melee is very handy for druids. I'd swap the =Flames for the =DEX, which should improve things; also look out for any opportunity to switch in gear...
Forum: Vanilla November 8, 2019, 22:33
Replies: 9
Views: 319
Posted By Nick
Ooh, that looks bad - nice find.

Ooh, that looks bad - nice find.
Forum: Vanilla November 8, 2019, 22:32
Replies: 99
Views: 4,841
Posted By Nick
Thanks for the detailed report. I think I have...

Thanks for the detailed report. I think I have an idea what caused it - Single Combat requires a targeted monster, and so it used the one you had previously targeted, which caused bad things to...
Forum: Vanilla November 8, 2019, 00:12
Replies: 266
Views: 17,090
Posted By Nick
I have thought quite hard about this, and I don't...

I have thought quite hard about this, and I don't think I want to do it - here are my reasons:
Spell design - it's not obvious to me what the duration, radius, level, mana cost and fail rate of...
Forum: Oook! November 7, 2019, 11:23
Replies: 6
Views: 152
Posted By Nick
Cool, thanks. Anyone with half a brain should be...

Cool, thanks. Anyone with half a brain should be able to track it down from there, so I might get lucky :)
Showing results 1 to 25 of 500

 
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