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Search: Posts Made By: Flambard
Forum: Development May 24, 2020, 18:04
Replies: 12
Views: 554
Posted By Flambard
This is a bit disingenuous, it appears you know...

This is a bit disingenuous, it appears you know precisely, what "configure" is, you just don't like it.

The actual script is NOT 7000+ lines long, it's more like 600....
Forum: Variants March 21, 2020, 14:24
Replies: 0
Views: 310
Posted By Flambard
MAngband 1.5.3 released

MAngband Version 1.5.3 (20th March 2020)

Thanks
This release was made possible by contributions from PowerWyrm, Borg, gwarl and all the players who reported bugs and provided comments on 1.5.X...
Forum: Vanilla March 14, 2020, 11:40
Replies: 92
Views: 4,861
Posted By Flambard
Just to add 2 cents, that's precisely what I did...

Just to add 2 cents, that's precisely what I did when presented with a similar task.

If this ever goes folded back into V, I would like to discuss it a bit and adopt the "official" Z-Term...
Forum: Vanilla March 10, 2020, 18:45
Replies: 92
Views: 4,861
Posted By Flambard
Please take a look at...

Please take a look at http://angband.oook.cz/forum/showthread.php?t=9889

That's what I'm using/going to use for Android MAngband.
Forum: Development March 10, 2020, 18:43
Replies: 1
Views: 274
Posted By Flambard
UI-CMD font for mobile *band

As promised here (http://angband.oook.cz/forum/showthread.php?t=9558), here's some CC-BY-SA / CC0 vector stuff I took from the internet and glued together, to form a...

UI Command Font :)
...
Forum: Variants February 25, 2020, 18:04
Replies: 5
Views: 751
Posted By Flambard
Nope, but, yeah, we've talked about it, and (if...

Nope, but, yeah, we've talked about it, and (if fate allows it) will share as much code as possible (at least, I intend to) for all our common tasks.

BTW, contrary to popular belief, MAngband (and...
Forum: Variants February 5, 2020, 20:36
Replies: 1
Views: 492
Posted By Flambard
Multiplayer Variants Network Manifesto

First off, apologies to forum moderators, as this thread would mainly concern multiplayer variants devs. I chose this forum because it's a neutral ground, hopefully it will serve us well. Thanks.
...
Forum: Variants February 5, 2020, 20:30
Replies: 5
Views: 751
Posted By Flambard
[Announce] Multiplayer Angband / JavaScript client

Hi all!

I'm happy to announce a new universal client for MAngband/PWMAngband/TomeNET. Which works in a web browser.

This is an early developer preview, released to

a) get everyone excited...
Forum: Variants September 19, 2019, 20:12
Replies: 13
Views: 1,737
Posted By Flambard
I'm on in, and am trying to follow either TomeNET...

I'm on in, and am trying to follow either TomeNET either PWMA when implementing ideas, which are similar.

Some things are kinda odd, for example, I wanted to copy PWMA's '#R500'-styled...
Forum: Vanilla September 3, 2019, 14:54
Replies: 7
Views: 1,200
Posted By Flambard
Thanks, I was actually considering this, but I...

Thanks, I was actually considering this, but I wanted to find something as close to the original as possible.

I've settled on "Aileron" font https://fontlibrary.org/en/font/aileron by Sora Sogano,...
Forum: Vanilla September 3, 2019, 14:19
Replies: 7
Views: 1,200
Posted By Flambard
Sounds great, thank you! Aaaargh! Does...

Sounds great, thank you!



Aaaargh! Does it mean it's totally illegal to use..?

I'm reading on free/replacement fonts done by various FOSS groups, and they all range from GPL to Apache, no...
Forum: Development September 2, 2019, 11:59
Replies: 89
Views: 11,918
Posted By Flambard
My 2 cents on variable scope, it does indeed make...

My 2 cents on variable scope, it does indeed make code more readable (obviously), yet it's not properly supported by many ancient compilers :( So it's either this either that.



SDL2 supports...
Forum: Vanilla September 2, 2019, 10:44
Replies: 7
Views: 1,200
Posted By Flambard
Quick question about Mr.Att logo LICENSE

I've been doing some vector-related stuff that would probably be helpful to Vanilla and the rest of the variants, and was wondering,

what's the deal with Mr.Att? If understand correctly, it was...
Forum: Variants August 26, 2019, 09:26
Replies: 14
Views: 2,027
Posted By Flambard
I've just joined #mangband and #mangband-dev @...

I've just joined #mangband and #mangband-dev @ irc.freenode.net, there's even a ghost player hanging out (probably via a bouncer), which is cool :)

We also used to have a bouncer, but I don't...
Forum: Variants August 26, 2019, 09:16
Replies: 14
Views: 2,027
Posted By Flambard
Re-reading the message from my MTA, it looks like...

Re-reading the message from my MTA, it looks like it could've been a problem on my end,


More importantly, the actual message was


As far as IRC goes, we used to hang out there, and although...
Forum: Variants August 19, 2019, 10:37
Replies: 14
Views: 2,027
Posted By Flambard
Not to discourage you, but I would recommend...

Not to discourage you, but I would recommend going off MAngband codebase nonetheless. It's mostly Angband 3.0.X + multiplayer stuff. Even if you want to change the 'screen update' mechanism, it would...
Forum: Vanilla May 16, 2019, 08:16
Replies: 11
Views: 1,522
Posted By Flambard
Yup, I wanted to mention such things (e.g. a...

Yup, I wanted to mention such things (e.g. a macro to enter options menu, select a submenu, "scroll down" by 4 points, press "y", escape, like "\e=12222y\e\e"), but I thought that's something too...
Forum: Vanilla May 16, 2019, 07:59
Replies: 11
Views: 1,522
Posted By Flambard
Ahh, I feel stupid now, I was under the...

Ahh, I feel stupid now, I was under the assumption keymaps were 1-to-1 mappings between "underlying"/roguelike/original keys. And yeah, that "1 walks you southwest" thing actually happened to me a...
Forum: Vanilla May 15, 2019, 19:18
Replies: 11
Views: 1,522
Posted By Flambard
Something like `f1*t` or `m1a*5`

Something like `f1*t` or `m1a*5`
Forum: Vanilla May 15, 2019, 19:12
Replies: 11
Views: 1,522
Posted By Flambard
Removed features I'd love to get back

I want to preclude this post, by admitting, that I have some ulterior motives for this request, mainly having MAngband and Angband be somewhat aligned, allowing players to retain their knowledge...
Forum: Development May 14, 2019, 13:06
Replies: 60
Views: 5,947
Posted By Flambard
As far as I understand, yes, it has everything V...

As far as I understand, yes, it has everything V needs (including "passable rubble") + MORE. Not sure about player decoy/spider webs/new spell books, and new traps, though, better ask tangar.

I...
Forum: Variants April 2, 2019, 15:54
Replies: 4
Views: 1,094
Posted By Flambard
[Announce] MAngband 1.5.0 released

10 years in the making, the next major MAngband version is finally here.

Since this is oook, I'll list features that may interest Vanilla players:

- UI is synchronized with V3.0.6 (that's old),...
Forum: Vanilla March 27, 2019, 07:23
Replies: 22
Views: 2,362
Posted By Flambard
Don't want to derail this topic into MAngband...

Don't want to derail this topic into MAngband discussion, as the question was about V rods, but if anyone's interested (and I think it's pretty interesting how V translates into multi-player...
Forum: Vanilla March 26, 2019, 15:07
Replies: 22
Views: 2,362
Posted By Flambard
Yup, now you can appreciate my concerns a bit...

Yup, now you can appreciate my concerns a bit more :)

While this doesn't generally happen, and we have several safeguards in place to prevent this from happening (including good old moderator...
Forum: Vanilla March 26, 2019, 13:49
Replies: 22
Views: 2,362
Posted By Flambard
Thanks for the clarifications, I'm not too good...

Thanks for the clarifications, I'm not too good at reading char dumps.

Grotug, I guess this dump has something to do with the topic at hand... PowerWyrm, could you maybe clarify?
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