Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.09 seconds.
Search: Posts Made By: PowerWyrm
Forum: Variants November 10, 2019, 00:09
Replies: 26
Views: 1,742
Posted By PowerWyrm
New PWMAngband 1.3.0 build 6 released! Some...

New PWMAngband 1.3.0 build 6 released!

Some improvements.

List of changes:

- Add fortune cookies
- Add VAMPIRIC brand
- Add innate race/class brands and slays
- Increase chat message...
Forum: Vanilla November 8, 2019, 09:26
Replies: 9
Views: 274
Posted By PowerWyrm
You're definitely wearing a ring of the mouse.

You're definitely wearing a ring of the mouse.
Forum: Vanilla November 4, 2019, 17:11
Replies: 5
Views: 258
Posted By PowerWyrm
list-tvals.h

I was under the impression that we could add more object types in the game via object_base.txt, but it's not the case since tvals are hardcoded in list-tvals.h, so adding a new object type requires...
Forum: Variants November 1, 2019, 12:53
Replies: 26
Views: 1,742
Posted By PowerWyrm
New PWMAngband 1.3.0 build 5 released! More...

New PWMAngband 1.3.0 build 5 released!

More fixes and refactoring.

List of changes:

- Fix autoretaliating with missile launcher not working when afraid
- Further simplify autoretaliating...
Forum: Variants October 28, 2019, 09:47
Replies: 11
Views: 532
Posted By PowerWyrm
If it's your first variant, don't pick this one....

If it's your first variant, don't pick this one. It's like a variant of a variant of a variant of a variant of a variant of a variant of a variant... Unless you know the mechanics of the game you...
Forum: Vanilla October 28, 2019, 09:39
Replies: 5
Views: 254
Posted By PowerWyrm
Updated Gervais? From which tileset did you...

Updated Gervais? From which tileset did you start? The regular one? Because there is an UT32 version much more complete. Looking forward to your changes, since in a near future I'm going to rework...
Forum: Vanilla October 28, 2019, 09:36
Replies: 5
Views: 251
Posted By PowerWyrm
Or angband.live for Vanilla.

Or angband.live for Vanilla.
Forum: Variants October 25, 2019, 20:06
Replies: 26
Views: 1,742
Posted By PowerWyrm
New PWMAngband 1.3.0 build 4 relased! Fixes...

New PWMAngband 1.3.0 build 4 relased!

Fixes two critical bugs.

List of changes:

- Remove hardcoded flag/element descriptions during character creation
- Simplify and fix fractional...
Forum: Competition October 25, 2019, 09:17
Replies: 13
Views: 639
Posted By PowerWyrm
The best way to learn is to connect to MAngband,...

The best way to learn is to connect to MAngband, TomeNET or PWMAngband servers and watch people play in real time. When you beat this game in real time, you will find out that Vanilla Angband is...
Forum: Variants October 24, 2019, 12:08
Replies: 26
Views: 1,742
Posted By PowerWyrm
Crap... seems the fractionnal blow/shot system...

Crap... seems the fractionnal blow/shot system doesn't work at all. I'll have to fix that asap.
Forum: Variants October 23, 2019, 09:50
Replies: 26
Views: 1,742
Posted By PowerWyrm
There will be a build 4 before I start working on...

There will be a build 4 before I start working on monsters and 1.4. I've already un-hardcoded the flag/element descriptions on character creation, so you can use more flags/elements when creating new...
Forum: Variants October 23, 2019, 09:43
Replies: 26
Views: 1,742
Posted By PowerWyrm
There is no feature to let people choose a label...

There is no feature to let people choose a label for the issues. This prevents random guys from spamming issues with a wrong label and polluting the search by label feature.

Common practice is to...
Forum: Variants October 21, 2019, 17:12
Replies: 26
Views: 1,742
Posted By PowerWyrm
Finally had the time to set up a Github...

Finally had the time to set up a Github repository. You can find it here: https://github.com/draconisPW/PWMAngband
Forum: Variants October 19, 2019, 14:53
Replies: 26
Views: 1,742
Posted By PowerWyrm
New PWMAngband 1.3.0 build 3 relased! End of...

New PWMAngband 1.3.0 build 3 relased!

End of the rework on help files, autoretaliation with missile launcher + bugfixing.

List of changes:

- Revised help system (continued)
- Added BRIGHT...
Forum: Variants October 18, 2019, 16:30
Replies: 26
Views: 1,742
Posted By PowerWyrm
Dunno I must have had a seizure or some dementia...

Dunno I must have had a seizure or some dementia strike during the past week...

After being told that uniques didn't give xp or loot I was questioning the sanity of my playerbase... until I tried...
Forum: Variants October 18, 2019, 12:03
Replies: 26
Views: 1,742
Posted By PowerWyrm
HAHAHAHAHAHAHAHA... I'm a huge dumbass... ...

HAHAHAHAHAHAHAHA...

I'm a huge dumbass...

For those who didn't figure it out yet, in the latest version the main dungeon is not accessible, because "max-level" is not set and thus considered as...
Forum: Vanilla October 16, 2019, 15:11
Replies: 5
Views: 1,136
Posted By PowerWyrm
11) option.rst - Center map continuously:...

11) option.rst

- Center map continuously: "and will how one section at a time" (show)
- hybrid_walls: "This overrides ``solid_walls]``" (remove ])
- Display monster recall: "Display a...
Forum: Vanilla October 15, 2019, 17:48
Replies: 5
Views: 1,136
Posted By PowerWyrm
7) faq.rst - "Non-code activites are...

7) faq.rst

- "Non-code activites are different" (activities)

8) guide.rst

- Identifying your items: obsolete reference to "staff of Identify"

9) compiling.rst
Forum: Vanilla October 14, 2019, 17:50
Replies: 5
Views: 1,136
Posted By PowerWyrm
4) copying.rst - "The Simple DirectMedia...

4) copying.rst

- "The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library" (platform)

5) customize.rst

- "Inscribing an item with ``@``, followed by a command latter"...
Forum: Variants October 14, 2019, 15:52
Replies: 26
Views: 1,742
Posted By PowerWyrm
I was looking at recent vid:...

I was looking at recent vid: https://www.youtube.com/watch?v=RTqdGQcK_lI

At 0:59, tiles inside the "tavern" are half lit, half unlit. Looking at the code, we only light tiles that are around the...
Forum: Vanilla October 10, 2019, 09:20
Replies: 263
Views: 16,568
Posted By PowerWyrm
Now imagine fighting the damn thing... in real...

Now imagine fighting the damn thing... in real time!

https://www.mangband.org/scores?v=1.5.2&dump=ZalPal-1186257779
Forum: Vanilla October 9, 2019, 17:45
Replies: 5
Views: 1,136
Posted By PowerWyrm
Proofreading the help files

Ok I'm currently porting some of the changes to the help file system from V to PWMAngband and I guess I can post the typos/errors I've found in the help files here.

1) attack.rst

- monster...
Forum: Development October 9, 2019, 09:16
Replies: 3
Views: 279
Posted By PowerWyrm
Ah ok it's in the Python configuration file. In...

Ah ok it's in the Python configuration file. In my case, I simply looked at the html tags that were used and redefined the color in the style.css file. Works well.
Forum: Development October 8, 2019, 09:44
Replies: 3
Views: 279
Posted By PowerWyrm
Seems like: p { color: white; } ...

Seems like:

p {
color: white;
}

does the trick for the most part. No idea why the online help files have everything magically set.
Forum: Development October 8, 2019, 09:39
Replies: 3
Views: 279
Posted By PowerWyrm
Quick question about the HTML manual

For PWMAngband, I tried to port the html changes done in 4.2 but I've kept the manual in html form using python + docutils instead of using sphinx and putting the doc online.

My problem: when I go...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 07:36.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.