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Search: Posts Made By: wobbly
Forum: Competition January 21, 2020, 11:54
Replies: 42
Views: 13,480
Posted By wobbly
I've been using Eowyn and its around 300 vs evil,...

I've been using Eowyn and its around 300 vs evil, 400 poison. So a reasonable spike against a bunch of big dragons.
Forum: Competition January 17, 2020, 06:16
Replies: 42
Views: 13,480
Posted By wobbly
Ok reached the fun part. So they have 2 massive...

Ok reached the fun part. So they have 2 massive power spikes, one where you get through stat-gain & get actual blows & another when book 2 comes on-line.
Forum: Competition January 15, 2020, 04:47
Replies: 42
Views: 13,480
Posted By wobbly
My experience was similar to malcontent's. I...

My experience was similar to malcontent's. I deliberately asked about fun rather then hard because hard can still be fun (or not) & any class can shoot or device blast its way into statgain. Playing...
Forum: Competition January 14, 2020, 09:20
Replies: 42
Views: 13,480
Posted By wobbly
So starting to itch a little to give some ...ah...

So starting to itch a little to give some ...ah constructive criticism. But maybe I'll just start with the core question. Are people finding the early game on a blackguard to be fun?
Forum: Competition January 12, 2020, 05:26
Replies: 42
Views: 13,480
Posted By wobbly
/* Bashing chance depends on melee skill, DEX,...

/* Bashing chance depends on melee skill, DEX, and a level bonus. */
int bash_chance = p->state.skills[SKILL_TO_HIT_MELEE] / 8 +
adj_dex_th[p->state.stat_ind[STAT_DEX]] / 2;

/* Calculate...
Forum: Competition January 10, 2020, 20:07
Replies: 42
Views: 13,480
Posted By wobbly
No limit. 1st will usually require a tight...

No limit. 1st will usually require a tight turncount, if you just want to put a win through take as long as you like.
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