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Search: Posts Made By: Gwarl
Forum: Variants October 1, 2021, 16:02
Replies: 7
Views: 386
Posted By Gwarl
I've updated '0.1.1' to the latest code, I'll see...

I've updated '0.1.1' to the latest code, I'll see if I can configure things to give you an update button in the near future
Forum: Variants September 29, 2021, 21:46
Replies: 7
Views: 386
Posted By Gwarl
It's up :)

It's up :)
Forum: Competition December 20, 2020, 12:45
Replies: 2
Views: 1,470
Posted By Gwarl
Comp 235

The pine ents have awoken and are out to find all the shiny magic baubles they can before the 12th day of christmas
Forum: Competition December 7, 2020, 11:51
Replies: 13
Views: 2,330
Posted By Gwarl
I'll get round to adding nppangband sooner or...

I'll get round to adding nppangband sooner or later, or we could go with an annual Sil-Q competition?
Forum: Vanilla December 6, 2020, 14:50
Replies: 241
Views: 32,145
Posted By Gwarl
Sorry it's gone now.

Sorry it's gone now.
Forum: Vanilla November 4, 2020, 17:02
Replies: 241
Views: 32,145
Posted By Gwarl
Unified speed system please. Moves +1 to...

Unified speed system please.

Moves +1 to become move speed +10

Attacks +1 to become attack speed +10

etc
Forum: Competition October 28, 2020, 18:06
Replies: 47
Views: 4,649
Posted By Gwarl
We can do another one later with more notice..

We can do another one later with more notice..
Forum: Competition October 22, 2020, 22:49
Replies: 47
Views: 4,649
Posted By Gwarl
done also there were some leftover games...

done

also there were some leftover games from crashes I've cleared up so things might work smoother now
Forum: Sil October 19, 2020, 13:24
Replies: 2
Views: 763
Posted By Gwarl
Sil hardcodes the order in which the additional...

Sil hardcodes the order in which the additional windows are placed iirc, if you can find the ordering inside the source code you can move attack rolls window up
Forum: Competition October 15, 2020, 23:37
Replies: 47
Views: 4,649
Posted By Gwarl
crashes yield panics saves. soyaki:...

crashes yield panics saves.

soyaki: specified half-orc, sorry!
Forum: Competition October 15, 2020, 18:46
Replies: 47
Views: 4,649
Posted By Gwarl
Done. A harsh fate for your previous @!

Done.

A harsh fate for your previous @!
Forum: Oook! October 15, 2020, 12:22
Replies: 3
Views: 1,419
Posted By Gwarl
Sorry I've been distracted. I think we're looking...

Sorry I've been distracted. I think we're looking at months.
Forum: Competition October 15, 2020, 12:21
Replies: 47
Views: 4,649
Posted By Gwarl
Comp 234

Playtesting the latest Blackguard from the angband nightly builds.
Forum: Competition October 2, 2020, 23:21
Replies: 1
Views: 949
Posted By Gwarl
Comp 233

An after-the competition thread, congrats to Sphara on a succesful grey-elf mage
Forum: Competition August 28, 2020, 18:45
Replies: 8
Views: 1,805
Posted By Gwarl
We have a competition

We have a competition
Forum: Development August 28, 2020, 14:51
Replies: 8
Views: 2,862
Posted By Gwarl
I'm very grateful to all of the sponsors and...

I'm very grateful to all of the sponsors and donors who've contributed to angband.live. Currently the user sponsorships are very slightly above the costs of the perhaps slightly extravagant hosting....
Forum: Variants July 27, 2020, 01:10
Replies: 391
Views: 42,982
Posted By Gwarl
Oh no actually I just need to inform it that...

Oh no actually I just need to inform it that firstageangband is a V-like, which it will understand implicitly when I get round to just having it listed as the nightly build of faangband. I'll get...
Forum: Variants July 19, 2020, 11:51
Replies: 391
Views: 42,982
Posted By Gwarl
if it shows up in the same folder as pref files...

if it shows up in the same folder as pref files and char dumps the user should be able to download it themselves in order to send it over

edit: actually if you know what they're called the char...
Forum: Idle chatter July 17, 2020, 13:41
Replies: 25
Views: 2,116
Posted By Gwarl
I think design 'philosophy' is a red herring, but...

I think design 'philosophy' is a red herring, but angband has some design characteristics.

Non-persistent levels, the town, infinite resources, monsters that can one-shot you, these are the things...
Forum: Variants July 17, 2020, 10:23
Replies: 6
Views: 2,084
Posted By Gwarl
Some were renovated by Gwarl to be able to run on...

Some were renovated by Gwarl to be able to run on 64 bit machines with windows larger than a postage stamp! Such as Kangband https://github.com/OwenGHB/Kangband-293L
Forum: Vanilla June 13, 2020, 12:45
Replies: 22
Views: 2,780
Posted By Gwarl
I'm of the mind to do some purely abstract...

I'm of the mind to do some purely abstract numerate hacking, if you can specify the inefficient functions I can give it a try. Particularly if we can decouple it for testing.

I know I should be...
Forum: Variants May 27, 2020, 18:31
Replies: 53
Views: 17,209
Posted By Gwarl
0.3.5 is up on live, I think we'll wait for a...

0.3.5 is up on live, I think we'll wait for a couple more bugfixes before we run a competition
Forum: Variants May 20, 2020, 21:40
Replies: 53
Views: 17,209
Posted By Gwarl
Success! Now on live. I'll announce a competition...

Success! Now on live. I'll announce a competition tomorrow.
Forum: Variants May 20, 2020, 18:35
Replies: 53
Views: 17,209
Posted By Gwarl
We will get there in the end

We will get there in the end
Forum: Variants May 20, 2020, 18:00
Replies: 53
Views: 17,209
Posted By Gwarl
The makefiles work now. Sorry I could...

The makefiles work now.



Sorry I could fix this myself if I put my mind to it and send you a pull request like a helpful person I am just not running on a surfeit of energy of late.
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