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Search: Posts Made By: Nick
Forum: Development Today, 13:10
Replies: 4
Views: 44
Posted By Nick
No, the actual resist is handled by the res_level...

No, the actual resist is handled by the res_level field (1 being single resist, 3 immunity). Some of the reason for the way this stuff is structured is to allow for use in variants with more...
Forum: Vanilla Today, 13:07
Replies: 79
Views: 5,078
Posted By Nick
New builds are now up on the nightlies page...

New builds are now up on the nightlies page (http://rephial.org/nightlies) (source is here (https://github.com/angband/angband/archive/master.zip)) with more of other people's changes:
Fix for...
Forum: Development Today, 12:28
Replies: 4
Views: 44
Posted By Nick
The bitflag field is for recording how the item...

The bitflag field is for recording how the item itself reacts to the element - so it can contain the EL_INFO_HATES flag if the element can destroy it, or the EL_INFO_IGNORE flag if the element can't...
Forum: Competition Today, 03:26
Replies: 36
Views: 1,169
Posted By Nick
I don't see you on the ladder yet :)

I don't see you on the ladder yet :)
Forum: Development Yesterday, 21:19
Replies: 2
Views: 49
Posted By Nick
It's for building source documentation with...

It's for building source documentation with doxygen. Here (http://buildbot.rephial.org/builds/master/doc/index.html) is the current source documentation for the latest build.

As an example, in...
Forum: Vanilla Yesterday, 06:55
Replies: 79
Views: 5,078
Posted By Nick
There is a new build up now with this fix...

There is a new build up now with this fix applied; let me know if it's still crashing.
Forum: Vanilla Yesterday, 00:46
Replies: 79
Views: 5,078
Posted By Nick
New builds are up on the nightlies page...

New builds are up on the nightlies page (http://rephial.org/nightlies) (source is here (https://github.com/angband/angband/archive/master.zip)) basically merging a bunch of pull requests done by...
Forum: Vanilla Yesterday, 00:45
Replies: 8
Views: 185
Posted By Nick
There have been two post-4.2.0 changes which...

There have been two post-4.2.0 changes which affect mages:
Damage boost from devices has been removed;
Tapping devices for mana now stuns briefly, and stunning kills fastcast.

Do you think...
Forum: Vanilla January 20, 2020, 12:14
Replies: 7
Views: 169
Posted By Nick
You can achieve this by copying monster.txt from...

You can achieve this by copying monster.txt from lib/gamedata to your user directory (lib/user on Windows, ~/Documents/Angband on macOS, ~/.angband/Angband on Linux).

EDIT: Oops, and renaming it...
Forum: Vanilla January 20, 2020, 12:09
Replies: 7
Views: 223
Posted By Nick
You would get an inventory prompt for the fire...

You would get an inventory prompt for the fire command if there was any ammo in the inventory; that only happens when the quiver fills up, though.

The inscription thing is certainly a bug, and...
Forum: Vanilla January 20, 2020, 06:27
Replies: 7
Views: 183
Posted By Nick
I think I'd actually prefer submitting via the...

I think I'd actually prefer submitting via the issues page - it's pretty easy for me to close things that aren't valid bugs. If clutter starts becoming a problem, maybe I'll change my opinion...

...
Forum: Vanilla January 20, 2020, 06:13
Replies: 7
Views: 183
Posted By Nick
Here are step-by-step instructions for reporting...

Here are step-by-step instructions for reporting a bug. Depending on the nature of the bug, it may be worth some preliminary enquiries to see whether it is actually a bug or simply a wonderful,...
Forum: AAR January 19, 2020, 20:55
Replies: 3
Views: 106
Posted By Nick
That's magnificent.

That's magnificent.
Forum: Vanilla January 19, 2020, 13:24
Replies: 298
Views: 23,985
Posted By Nick
Pete was correct, so the first bug report under...

Pete was correct, so the first bug report under the new regime has been successfully resolved :)
Forum: Vanilla January 19, 2020, 12:28
Replies: 50
Views: 1,539
Posted By Nick
Lightning breath is in cones, same as everything...

Lightning breath is in cones, same as everything else - I just checked a couple of monsters. Are you thinking of rods of lightning?
Forum: Vanilla January 19, 2020, 09:34
Replies: 7
Views: 183
Posted By Nick
So one thing you can do is set the milestone on...

So one thing you can do is set the milestone on the right to be "Triage". But I'll be going through these as they come in (roughly) and putting milestones and types against them. I'll try to...
Forum: Vanilla January 19, 2020, 09:29
Replies: 50
Views: 1,539
Posted By Nick
Wait, really?

Wait, really?
Forum: Vanilla January 19, 2020, 04:11
Replies: 17
Views: 18,940
Posted By Nick
New! Improved!

New preferred method of reporting bugs is to create a new issue here (https://github.com/angband/angband/issues).

Here are step-by-step instructions for reporting a bug. Depending on the nature...
Forum: Vanilla January 19, 2020, 04:09
Replies: 7
Views: 183
Posted By Nick
Bug tracking

Thanks to a huge effort by d_m, Angband bug tracking has been moved from trac (https://trac.rephial.org/) to Github issues (https://github.com/angband/angband/issues).

This means any Github user...
Forum: Development January 19, 2020, 04:03
Replies: 6
Views: 112
Posted By Nick
Have you first run ./autogen.sh and then...

Have you first run ./autogen.sh and then ./configure (with relevant options)?
Forum: Vanilla January 19, 2020, 02:26
Replies: 50
Views: 1,539
Posted By Nick
I've always assumed it's just that the weaker...

I've always assumed it's just that the weaker something is the less powerfully it breathes. Why that argument doesn't carry over to melee and spellcasting success is another question :)
Forum: Vanilla January 19, 2020, 01:48
Replies: 298
Views: 23,985
Posted By Nick
It's just a flat reduction of damage from every...

It's just a flat reduction of damage from every time you take damage. So it's great when you're surrounded by weak monsters that are doing small amounts of damage per blow, but not very helpful...
Forum: Vanilla January 19, 2020, 01:41
Replies: 50
Views: 1,539
Posted By Nick
Kind of built in - the teleport routine looks for...

Kind of built in - the teleport routine looks for empty grids at the right distance, and for any starting point there will be a limited number of landing points.



Nope, current HP. The first...
Forum: Development January 18, 2020, 21:55
Replies: 42
Views: 1,219
Posted By Nick
As Pete says, you're doing just fine. There has...

As Pete says, you're doing just fine. There has been pretty much no development of V for a bit, but the reasons are mine, not anyone else's. I will get to your (and other) pull requests soon, plus...
Forum: Vanilla January 17, 2020, 22:30
Replies: 4
Views: 283
Posted By Nick
I am enormously grateful to him for publishing...

I am enormously grateful to him for publishing all his JRRT's works. My favourite is "Of Tuor and his coming to Gondolin", published in Unfinished Tales. Amazing that he spent 40-odd years of his...
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