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Search: Posts Made By: d_m
Forum: Vanilla June 2, 2011, 05:13
Replies: 93
Views: 27,994
Posted By d_m
It turns out it was a slight bit more complicated...

It turns out it was a slight bit more complicated than I thought.

The core function (join_region) isn't trying to connect to the vault... but instead trying to connect regions on both sides of the...
Forum: Vanilla June 2, 2011, 04:32
Replies: 93
Views: 27,994
Posted By d_m
This would be the fault of the function...

This would be the fault of the function ensure_connectedness() which I've added. It's supposed to ignore "icky" squares to prevent vaults from being mauled, but I definitely believe that it could be...
Forum: Vanilla May 24, 2011, 15:02
Replies: 93
Views: 27,994
Posted By d_m
Thanks again! Kaypy, I have committed your...

Thanks again!

Kaypy, I have committed your fix for circular room lighting.

I have also committed a terrible hack which makes food work--by using o_ptr->kind->pvals[DEFAULT_PVAL].base, which...
Forum: Vanilla May 24, 2011, 14:15
Replies: 93
Views: 27,994
Posted By d_m
Good catch, thanks!

Good catch, thanks!
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