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Search: Posts Made By: kaypy
Forum: Vanilla May 30, 2011, 11:26
Replies: 93
Views: 27,994
Posted By kaypy
"would need much more than a simple tweak"...

"would need much more than a simple tweak" translates roughly as "I'm not holding my breath for this to happen" 8-) Truth be told I hand-hacked the .prf file about 4 nightlys ago and then forgot all...
Forum: Vanilla May 29, 2011, 18:09
Replies: 93
Views: 27,994
Posted By kaypy
Another thread reminded me: The output for...

Another thread reminded me:

The output for the prefs dump for terrain features doesn't give the right indexes.

prefs.c/dump_features needs tweaking:


file_putf(fff, "F:%d:%s:%d:%d\n", i,...
Forum: Vanilla May 28, 2011, 16:16
Replies: 93
Views: 27,994
Posted By kaypy
Of course, most metal items are weapons or hard...

Of course, most metal items are weapons or hard armours, which are unaffected by fire by default...
Forum: Vanilla May 28, 2011, 05:16
Replies: 93
Views: 27,994
Posted By kaypy
It seems that shimmering critters interfere with...

It seems that shimmering critters interfere with the new targeting indicators. And they make hallucination *seriously* disturbing, but that's not necessarily as much of an issue.

Is there some way...
Forum: Vanilla May 27, 2011, 14:07
Replies: 93
Views: 27,994
Posted By kaypy
A variety of items seem a little more flammable...

A variety of items seem a little more flammable than I'd expect

Gauntlets, Mithril Gauntlets, and maybe the various metal shod boots could probably use the IGNORE_FIRE tag
Forum: Vanilla May 27, 2011, 04:37
Replies: 93
Views: 27,994
Posted By kaypy
If something out of view uses a spell or breath,...

If something out of view uses a spell or breath, you get the anonymous message. However, if you can see yourself, you should know what the attack was.

"Something breathes. You are hit by...
Forum: Vanilla May 26, 2011, 14:17
Replies: 93
Views: 27,994
Posted By kaypy
Shards do not appear to cause cuts at the moment ...

Shards do not appear to cause cuts at the moment

Might just be Earth hounds. They appear to try to run the timed effect, but with duration 0

Ah, the shards cut effect appears to have a base...
Forum: Vanilla May 26, 2011, 12:48
Replies: 93
Views: 27,994
Posted By kaypy
As well as seeing stuff that doesn't seem to be...

As well as seeing stuff that doesn't seem to be triggering feelings properly, I am starting to think that there is something screwy with the OOD items mechanism- either that or the RNG wants to have...
Forum: Vanilla May 26, 2011, 01:20
Replies: 93
Views: 27,994
Posted By kaypy
I don't know, seemed pretty powerful, although...

I don't know, seemed pretty powerful, although not really geared to my character...

Power 287 according to the logs, found at l22

Artifact index is 109
the Glaive of Larnend (2d6) (+16,+31)...
Forum: Vanilla May 25, 2011, 17:31
Replies: 93
Views: 27,994
Posted By kaypy
I got, IIRC, an excellent feeling early on, but...

I got, IIRC, an excellent feeling early on, but that was a _Dispel Evil on level 2...

(My character history is filling up with transcribed reports along the lines of "48 orcs dissolve!" 8-)
...
Forum: Vanilla May 24, 2011, 15:06
Replies: 93
Views: 27,994
Posted By kaypy
So we have no-artifact games and no-ego games, I...

So we have no-artifact games and no-ego games, I guess no-food is the logical progression 8-)

That was my immediate thought when I figured pvals weren't being set, too. (As mentioned above, no...
Forum: Vanilla May 24, 2011, 14:21
Replies: 93
Views: 27,994
Posted By kaypy
Satisfy hunger works, but yeah something has gone...

Satisfy hunger works, but yeah something has gone wrong with eating. Same problem applies to oil flasks

But I know it *was* working last build, and I can't see anything relevent that has changed...
Forum: Vanilla May 24, 2011, 12:51
Replies: 93
Views: 27,994
Posted By kaypy
r31b20dac9b: Lit circular? octagonal? rooms...

r31b20dac9b:

Lit circular? octagonal? rooms do not have the walls lit.

Here's one after I have walked around the edges to map it

667

edit:
In generate.c/build_circular
Forum: Vanilla May 24, 2011, 00:59
Replies: 93
Views: 27,994
Posted By kaypy
The assert used to be assert(what >= 0), which...

The assert used to be assert(what >= 0), which wouldn't catch the null...
Forum: Vanilla May 23, 2011, 16:52
Replies: 93
Views: 27,994
Posted By kaypy
Been doing some digging. Should...

Been doing some digging.

Should monster_learn_resists or update_smart_learn abort where
gf_ptr->resist
gf_ptr->immunity
or
gf_ptr->vuln
is null?

Because as near as I can tell, when that...
Forum: Vanilla May 23, 2011, 15:28
Replies: 93
Views: 27,994
Posted By kaypy
I'm getting about the same: magic missile =...

I'm getting about the same: magic missile = destroy the world

I have seen it occasionally get the spell off without crashing, but it's 80% crashing so far...
Forum: Vanilla May 23, 2011, 13:38
Replies: 93
Views: 27,994
Posted By kaypy
The Alter command doesn't seem to be working on...

The Alter command doesn't seem to be working on some terrains. I am having to manually dig through veins and treasure.

--
My dev-release summoning ritual worked!
1) Start a new character
2) A...
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