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Search: Posts Made By: takkaria
Forum: Vanilla February 17, 2019, 23:50
Replies: 50
Views: 1,901
Posted By takkaria
tangar, I understand you think you're "in the...

tangar, I understand you think you're "in the right" here. But there isn't a right or wrong; we're talking about aesthetics. This is the kind of thing where there are preferences and not facts. ...
Forum: Vanilla February 15, 2019, 22:28
Replies: 50
Views: 1,901
Posted By takkaria
As a previous maintainer I mostly want to keep...

As a previous maintainer I mostly want to keep out of the way of Nick and give him latitude to make the changes he wants to make. Tangar, I am familiar with the type of post you make from spending...
Forum: Development February 6, 2019, 21:15
Replies: 57
Views: 1,791
Posted By takkaria
That is a bit outside the realm of what can be...

That is a bit outside the realm of what can be done in the gamedata files, I'm afraid.
Forum: Development February 6, 2019, 00:23
Replies: 57
Views: 1,791
Posted By takkaria
Really to do localisation well you want something...

Really to do localisation well you want something like Project Fluent. GNU Gettext is one way people do things but it's awful, and rolling a custom one will be even worse because it won't even...
Forum: Vanilla February 6, 2019, 00:13
Replies: 130
Views: 10,548
Posted By takkaria
Why don't you just split the whole file into...

Why don't you just split the whole file into chunks based on a double-newline and then within each one run a 'match all' for each regex? Then you're not reliant on a particular line order, which is...
Forum: Development February 5, 2019, 11:57
Replies: 57
Views: 1,791
Posted By takkaria
At some point, if you start adding checks to...

At some point, if you start adding checks to gamedata files, you end up with a (hard to understand and nonstandard) scripting language... at which point you might as well just add one. Angband tried...
Forum: Development February 2, 2019, 11:27
Replies: 5
Views: 305
Posted By takkaria
Yeah I think it's a neater way to do it. The...

Yeah I think it's a neater way to do it. The current method dates back many years now, when I think it was required for compatibility with, I don't know, maybe FreeBSD?

Also, Angband's binary...
Forum: Development February 1, 2019, 18:12
Replies: 14
Views: 480
Posted By takkaria
I'm just wondering if it's something about using...

I'm just wondering if it's something about using alpha channel vs having a palette colour that is 'transparent'. Maybe Angband only supports paletted transparency and not alpha channels?
Forum: Development February 1, 2019, 14:57
Replies: 14
Views: 480
Posted By takkaria
I don't use any software for tiles... I've never...

I don't use any software for tiles... I've never even played with tiles. When I was maintaining the game I made much less effort with tiles than Nick does.

Have you tried using the process...
Forum: Development January 31, 2019, 23:19
Replies: 57
Views: 1,791
Posted By takkaria
I think it would be a mistake to have both...

I think it would be a mistake to have both systems in place. Having it in object.txt is quite elegant. But it depends who you're optimising for - existing tileset maintainers or new tileset...
Forum: Development January 31, 2019, 23:16
Replies: 14
Views: 480
Posted By takkaria
Have you tried saving it as PNG-8?

Have you tried saving it as PNG-8?
Forum: Development January 31, 2019, 15:56
Replies: 14
Views: 480
Posted By takkaria
Can you upload the whole tileset somewhere? It...

Can you upload the whole tileset somewhere? It looks like the transparency isn't set up correctly.
Forum: Development January 31, 2019, 03:50
Replies: 57
Views: 1,791
Posted By takkaria
It's not pleasant but the following would give...

It's not pleasant but the following would give you a 1/4 chance of poison:


effect:RANDOM
effect:NOURISH
dice:6000
effect:NOURISH
dice:6000
effect:NOURISH
dice:6000
Forum: Vanilla January 31, 2019, 03:25
Replies: 44
Views: 1,584
Posted By takkaria
I really like Derakon's take - it seems like the...

I really like Derakon's take - it seems like the most Vanilla-flavoured thing that water could be. A nice mechanic and not adding loads of extra faff or rules.
Forum: Development January 29, 2019, 12:33
Replies: 57
Views: 1,791
Posted By takkaria
You can just use the number with SET_NOURISH,...

You can just use the number with SET_NOURISH, e.g.


effect:SET_NOURISH
dice:1999


is 1 hunger step into 'Hungry'.
Forum: Development January 24, 2019, 21:37
Replies: 12
Views: 732
Posted By takkaria
Indeed, the file format changed rather a long...

Indeed, the file format changed rather a long time ago in Vanilla but not all variants have the newer syntax.



So 'commonnness' is the opposite of rarity - i.e. the higher this number, the more...
Forum: Vanilla January 14, 2019, 23:04
Replies: 13
Views: 965
Posted By takkaria
OK, sorry to get your hopes up - I posted that as...

OK, sorry to get your hopes up - I posted that as a sort of reminder to myself to play with things to try and get it working.

SDL is a cross-platform library. So there are loads of things built...
Forum: Vanilla January 14, 2019, 17:17
Replies: 13
Views: 965
Posted By takkaria
It wouldn't be a lot of work to get SDL2 working...

It wouldn't be a lot of work to get SDL2 working on Windows...
Forum: Vanilla November 17, 2018, 11:38
Replies: 15
Views: 861
Posted By takkaria
Angband only started its public life at 2.4, and...

Angband only started its public life at 2.4, and you are playing version released 22 years ago intended as a 'stabilised' version after a large-scale rewrite, so some bugs are to be expected, I...
Forum: Development September 28, 2018, 19:23
Replies: 11
Views: 755
Posted By takkaria
Also, if you're on Linux you can get some basic...

Also, if you're on Linux you can get some basic information about what savefiles you have with ./angband -l (I think, anyway).
Forum: Vanilla September 28, 2018, 14:09
Replies: 37
Views: 2,732
Posted By takkaria
I wonder if we could train a neural network on...

I wonder if we could train a neural network on the existing room set to create random new ones...
Forum: Development September 28, 2018, 02:32
Replies: 11
Views: 755
Posted By takkaria
I'm afraid not, it was done years ago on an IRC...

I'm afraid not, it was done years ago on an IRC channel for which logs are unlikely to still exist.
Forum: Development September 27, 2018, 21:40
Replies: 11
Views: 755
Posted By takkaria
I think a savefile is very unlikely to have most...

I think a savefile is very unlikely to have most of that information that you want to see in a human-readable way anyway. Remember that a savefile is a thing that exists for the game to be able to...
Forum: Development September 27, 2018, 18:15
Replies: 11
Views: 755
Posted By takkaria
To be honest I think it would be a lot of work...

To be honest I think it would be a lot of work for limited use. The savefile code is pretty straightforward, and quite extensible already. Debugging what is going on in it isn't that hard. The...
Forum: Development September 26, 2018, 01:31
Replies: 14
Views: 953
Posted By takkaria
They're used by the SDL port, I think. ...

They're used by the SDL port, I think.



They are all different fonts, and the user chooses which ones they want for which window in the SDL and Windows ports. Personally I find the bitmap...
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