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Search: Posts Made By: Tibarius
Forum: Vanilla September 11, 2018, 10:35
Replies: 49
Views: 2,797
Posted By Tibarius
base classes

The base classes were already distinct enough.
Warrior plays differently from Rogue from Mage from Ranger from Priest.
=> No need for new classes

The introduction of special rooms should be...
Forum: Vanilla September 11, 2018, 00:55
Replies: 28
Views: 1,537
Posted By Tibarius
re: asshole

If someone, like you, uses the phrase 'asshole' i personally consider that person obviously unable to handle criticism (which by the way was not directed to you). So do you think Nick cannot write...
Forum: Vanilla September 11, 2018, 00:38
Replies: 49
Views: 2,797
Posted By Tibarius
angband development

I played almost all versions from 3.5 and later. Currently 4.1.3.

What i mean is, if i would be the only player around i would be able to define exact requirements how the game mechanics should...
Forum: Vanilla September 8, 2018, 21:22
Replies: 49
Views: 2,797
Posted By Tibarius
total nonsense

Philip and Nick => I don't want to be insulting, but i consider practically all you wrote as total nonsense.

No surprise, you are ruining the game.

The way the game should be, is derived from...
Forum: Vanilla September 5, 2018, 22:23
Replies: 28
Views: 1,537
Posted By Tibarius
replay value

If i understand you right you say repeatingly encountering the same rooms increases fun in playing the game? It is just the opposite for me. I consider the development going into a total wrong...
Forum: Vanilla September 3, 2018, 15:04
Replies: 28
Views: 1,537
Posted By Tibarius
Improvement Ideas:

Greetings Angband Community,

i played FATE from WildTangent Games lately once again and i think a couple of game mechanics could maybe be an improvement for Angband as well:

(1) resistances:...
Forum: Vanilla September 1, 2018, 11:44
Replies: 17
Views: 819
Posted By Tibarius
+1 from me for the last statement, for the player...

+1 from me for the last statement, for the player it is frustrating to get killed and being unable to know why or what hit him (and it prevents that the player learns from his mistakes).
Forum: Vanilla September 1, 2018, 11:41
Replies: 17
Views: 819
Posted By Tibarius
+1 from me

+1 from me
Forum: Vanilla September 1, 2018, 11:36
Replies: 13
Views: 743
Posted By Tibarius
+1 from me

+1 from me
Forum: Vanilla August 27, 2018, 14:47
Replies: 16
Views: 1,048
Posted By Tibarius
window size and position

By the way there is an bug through all the versions i played so far:

The Window size and the window positions are not exactly stored in the configuration file.

Each time i start the Angband...
Forum: Vanilla August 27, 2018, 14:21
Replies: 16
Views: 1,048
Posted By Tibarius
You need to adjust the space used to show...

You need to adjust the space used to show characters as well (which would be realy handy if the program would calculate that automatically and update the screen after you have choosen a new font...
Forum: Vanilla February 25, 2018, 09:34
Replies: 100
Views: 5,810
Posted By Tibarius
classes uniqueness

I wonder if Ranger / Archer and Thief / Assassin are not basically the same. Until now each class was very unique in their powers. I think that was a good thing and should be true after your re-vamp...
Forum: AAR February 14, 2018, 21:08
Replies: 70
Views: 4,710
Posted By Tibarius
power dragon scale male

+1 from me for that statement !
Forum: Vanilla February 9, 2018, 12:28
Replies: 759
Views: 43,167
Posted By Tibarius
necromant

I took a peek at the necromant spells.

This is an incredible piece of creativity, atmospheric dense AND totally useless and destroying this game.

The necromant is something like a 'dark' druid...
Forum: Vanilla February 9, 2018, 12:15
Replies: 35
Views: 2,436
Posted By Tibarius
benefit of stun?

What are the benefits of stunning Morgoth (a monster)? Just not moving anymore, or does the monster indeed do nothing anymore (no spells either)?
Forum: Vanilla February 8, 2018, 12:51
Replies: 35
Views: 2,436
Posted By Tibarius
stun

How can you stun a monster, only with melee attacks or? Couldn't say i noticed once even to stun Morgoth while playing mages.
Forum: Vanilla February 1, 2018, 14:20
Replies: 759
Views: 43,167
Posted By Tibarius
mana recovery

Why would you think it would be too powerfull if mages had a mid level (something about CL 35) spell that costs around 50 mana and restores 90 mana?

Once the mage is out of mana he is an easy...
Forum: Vanilla January 31, 2018, 16:21
Replies: 759
Views: 43,167
Posted By Tibarius
mage playtrough in 4.1.2

So what are the most annoying properties of a mage?

a) needs endless resting for new mana ...
so i either think maximum mana should be calculated like hit points OR give them a spell that...
Forum: Vanilla January 31, 2018, 16:10
Replies: 255
Views: 16,678
Posted By Tibarius
stun from ice spear

I had immunity cold by ring of power but an ice spear still could stun me.

I realy consider it a bug that mana storm does not has 0% fail with maxint + CL50 - it is just nerving that you fail but...
Forum: Vanilla January 29, 2018, 16:07
Replies: 759
Views: 43,167
Posted By Tibarius
agile development

The development of the 'new' classes reminds me a lot of agile development.

Meanwhile i consider it vastly inferior to the classis software development. And i think this threat is a shining...
Forum: Vanilla January 20, 2018, 17:05
Replies: 255
Views: 16,678
Posted By Tibarius
killed by something

was fighting emperor wight, had ring of see invisible on, emperor wight casted a nether bolt

The message was Somthing ... but the tombstone revealed it was the emperor wight.

Looks like a bug...
Forum: Vanilla January 16, 2018, 19:02
Replies: 759
Views: 43,167
Posted By Tibarius
restrictions ...

The mage class limitations are:
(1) extreme weak melee combat, that is true for maximum damage because of 'only' 4 attacks, because of low str that prevents early multiple hits and because of low...
Forum: Vanilla January 15, 2018, 17:51
Replies: 759
Views: 43,167
Posted By Tibarius
why?

(1) Why is there no room when there are players (at minimum me) who likes playing this way?

I have read no argument yet that explained WHY the new concept is better than the old one, or what...
Forum: Vanilla January 15, 2018, 13:21
Replies: 759
Views: 43,167
Posted By Tibarius
But i don't like using wands / staves / rods...

But i don't like using wands / staves / rods basically. Too much hazzle to inscribe items to not have them rely on inventory position and then check for available charges etc. I just play with...
Forum: Vanilla January 14, 2018, 21:47
Replies: 759
Views: 43,167
Posted By Tibarius
new angband classes

Well, fine if you guys like it. I dislike playing this way, and so i expect the game will loose me as player. That should not reduce the work of Nick, but for me the stuff presented in the last...
Showing results 1 to 25 of 353

 
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