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Search: Posts Made By: t4nk
Forum: Development October 7, 2018, 12:45
Replies: 51
Views: 1,504
Posted By t4nk
You probably disabled it in menu? (the one in the...

You probably disabled it in menu? (the one in the top left corner: Menu -> Angband -> Cursor). TBH, I don't even remember why this option is there :confused:
Forum: Development October 7, 2018, 08:56
Replies: 51
Views: 1,504
Posted By t4nk
It's impossible to link with both at the same...

It's impossible to link with both at the same time anyway - they have plenty of functions with same names (and use headers with same names, too, like that SDL.h). The build system should probably...
Forum: Development October 6, 2018, 09:19
Replies: 51
Views: 1,504
Posted By t4nk
Thanks, Nick! After some f...g around it seems to...

Thanks, Nick! After some f...g around it seems to work for me:
https://github.com/angband/angband/pull/503
At least, it brings us closer to the goal, I think :)
Forum: Development September 26, 2018, 13:45
Replies: 14
Views: 437
Posted By t4nk
Do you have any proof of that? Glyphs, as...

Do you have any proof of that? Glyphs, as displayed on monitors, are pictures. If they are pictures to begin with (like in .fon files), they're tilesets. If they're something else (say, Bezier...
Forum: Development September 26, 2018, 03:49
Replies: 14
Views: 437
Posted By t4nk
.fon files are really just tilesets. IMO, it...

.fon files are really just tilesets. IMO, it would be easier to use bmp or png file with glyphs + text file with coordinates (exactly like tiles in lib/tiles).
In fact, for my project, I've written...
Forum: Development September 25, 2018, 07:46
Replies: 51
Views: 1,504
Posted By t4nk
I pushed some more small cleanups (to snd-sdl.c,...

I pushed some more small cleanups (to snd-sdl.c, as discussed previously, and also fixes to some comments), but it looks like sdl2 is already merged :) Thanks, Takkaria. I guess Makefile.sdl2 is not...
Forum: Development September 24, 2018, 19:54
Replies: 51
Views: 1,504
Posted By t4nk
If anyone has any bug reports or comments about...

If anyone has any bug reports or comments about the SDL2 port, don't hesitate to post here. Now that I opened the pull request, I'll be maintaining it. The compilation instructions are here:...
Forum: Development September 24, 2018, 19:04
Replies: 51
Views: 1,504
Posted By t4nk
Yes, Angband is pretty old :) Older than...

Yes, Angband is pretty old :) Older than Javascript...


TBH, I never played it with sound either. All sounds are in angband/lib/sound: looks like there are some twangs and clicks and that's about...
Forum: Development September 24, 2018, 18:35
Replies: 51
Views: 1,504
Posted By t4nk
Well, that's the standard Angband thing......

Well, that's the standard Angband thing... they're saved in the character savefile (and, if you run configure --with-no-install, the savefile is in angband/lib/save).


There are still some things...
Forum: Development September 24, 2018, 17:52
Replies: 51
Views: 1,504
Posted By t4nk
Press "=" in game, then "a" ("User interface...

Press "=" in game, then "a" ("User interface options"), then "b" twice ("Use sound"). From a cursory look, the option itself can't be compiled out, so it should be there.
Angband's interface is far...
Forum: Development September 24, 2018, 17:34
Replies: 51
Views: 1,504
Posted By t4nk
The main differences are: the easier to use menu,...

The main differences are: the easier to use menu, less nasty color scheme, different method for controlling subwindows position and size, ability to use resizable fonts (put them in angband/lib/fonts...
Forum: Development September 24, 2018, 17:27
Replies: 51
Views: 1,504
Posted By t4nk
Yes, I saw it. And there is a windowed mode!...

Yes, I saw it. And there is a windowed mode! There is a menu in the top left corner with various functionality; clicking on "Fullscreen" toggles fullscreen on and off. Also, click on "Size" and...
Forum: Development September 24, 2018, 17:11
Replies: 51
Views: 1,504
Posted By t4nk
Good. We still have enough time: I'll amend the...

Good. We still have enough time: I'll amend the pull request tomorrow :)
Forum: Development September 24, 2018, 17:10
Replies: 51
Views: 1,504
Posted By t4nk
p.s. Hi, Takkaria :)

p.s. Hi, Takkaria :)
Forum: Development September 24, 2018, 17:06
Replies: 51
Views: 1,504
Posted By t4nk
Ah, I see. I have SDL1 headers installed, so gcc...

Ah, I see. I have SDL1 headers installed, so gcc looks into /usr/include and there is "SDL" directory there. You have only SDL2, so you have /usr/include/SDL2 (but not /usr/include/SDL). So it fails...
Forum: Development September 24, 2018, 11:27
Replies: 51
Views: 1,504
Posted By t4nk
I sent the pull request: ...

I sent the pull request:
https://github.com/angband/angband/pull/502

For those who are interested in compiling it (instructions for Debian-based systems!):

You'll need three libraries: the...
Forum: Development September 22, 2018, 12:22
Replies: 51
Views: 1,504
Posted By t4nk
OK. I'll be busy tomorrow, I think I can do it...

OK. I'll be busy tomorrow, I think I can do it the day after tomorrow. Or at least, I'll upload somewhere the three files required - main-sdl2.c, the updated main.c and the Makefile (which also needs...
Forum: Development September 21, 2018, 14:00
Replies: 51
Views: 1,504
Posted By t4nk
It's definitely for Unix, even specifically for...

It's definitely for Unix, even specifically for Debian Wheezy :) I know it because I made it out of Angband's Makefile.std (which didn't work and probably still doesn't). Perhaps you're thinking...
Forum: Development September 20, 2018, 21:10
Replies: 51
Views: 1,504
Posted By t4nk
Interestingly, it's actually there:...

Interestingly, it's actually there: https://github.com/takkaria/angband/blob/b6cc186ec/src/Makefile.sdl2
So I guess the only thing to do is to add the module to the list in main.c...
Now the...
Forum: Development September 20, 2018, 16:20
Replies: 51
Views: 1,504
Posted By t4nk
OK, shirish, tell you what. When I'll have some...

OK, shirish, tell you what. When I'll have some free time and gather some strength (hopefully in the next several days) I'll fork Angband's repo on github, add SDL2 frontend to it, and post...
Forum: Development September 20, 2018, 15:00
Replies: 51
Views: 1,504
Posted By t4nk
Yeah, in principle, it should be simple enough....

Yeah, in principle, it should be simple enough. Replace main-sdl.c (SDL1 version) with main-sdl2.c, replace all references to main-sdl.c with references to main-sdl2.c in autogen stuff, link with...
Forum: Development September 20, 2018, 13:34
Replies: 51
Views: 1,504
Posted By t4nk
Indeed, since it was never incorporated into...

Indeed, since it was never incorporated into Angband. I recall you need to run autoconf with "--disable-sdl" actually (which disables SDL1), and then manually hack the Makefile.std (that's what I did...
Forum: Development September 20, 2018, 01:14
Replies: 51
Views: 1,504
Posted By t4nk
Hey, I found it! ...

Hey, I found it!
https://github.com/takkaria/angband/blob/def3fdd3b822479fbfad1b9026b5fb4136de93ea/src/main-sdl2.c

Well, OP, now that you have it, what are you going to do with it? :)
Forum: Development September 20, 2018, 00:44
Replies: 51
Views: 1,504
Posted By t4nk
No problem. I think everyone just forgot about it...

No problem. I think everyone just forgot about it after this story with rewriting the UI... I also forgot (hence my "oh wow" :)). So now that I remembered, I wonder what happened with this code? I...
Forum: Development September 20, 2018, 00:25
Replies: 51
Views: 1,504
Posted By t4nk
Hahaha... oh wow :rolleyes: Nope :) ...

Hahaha... oh wow :rolleyes:


Nope :)


Hey Derakon... what if I told you that someone has already written an SDL2 frontend for Angband years ago? I'm not talking about textui2, but an...
Showing results 1 to 25 of 306

 
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