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Search: Posts Made By: Zorbus
Forum: Idle chatter July 4, 2020, 00:04
Replies: 24
Views: 4,121
Posted By Zorbus
Release 37 Fixed a bug where NPCs could...

Release 37

Fixed a bug where NPCs could equip a 2-h weapon after only a shield was equipped in off-hand. (thanks to KurzedMetal for reporting this)
Charmed creatures no longer react to player...
Forum: Vanilla June 27, 2020, 21:00
Replies: 5
Views: 288
Posted By Zorbus
You could try web pages that have ambient music...

You could try web pages that have ambient music and sound effects for tabletop RPGs, playable straight from the browser. Also check Spotify for ambient playlists. There's even an ambient genre called...
Forum: Idle chatter June 27, 2020, 20:50
Replies: 24
Views: 4,121
Posted By Zorbus
Release 36 Improved autoexplore: There...

Release 36


Improved autoexplore: There is no need to manually walk around the dungeon to search for remaining hidden areas. Once autoexplore no longer finds anything to explore, it will check...
Forum: Idle chatter June 20, 2020, 07:08
Replies: 24
Views: 4,121
Posted By Zorbus
Release 35 (22-Jun-2020) Optional low...

Release 35 (22-Jun-2020)

Optional low Health warning popup dialog that blocks all commands. The dialog is visible for the configured duration or until closed with ESC, SPACE, ENTER, or left...
Forum: Idle chatter June 12, 2020, 23:53
Replies: 24
Views: 4,121
Posted By Zorbus
Release 33 (13-Jun-2020) Full changelog: ...

Release 33 (13-Jun-2020)

Full changelog:
http://www.zorbus.net/Zorbus.txt

Huge lore update! Some of the old lore books were rewritten and many new books introduced. Massive thanks to Helical...
Forum: Sil May 24, 2020, 22:21
Replies: 39
Views: 2,183
Posted By Zorbus
The link asks to log into GitHub (I don't have an...

The link asks to log into GitHub (I don't have an account).

Is it a compiled version?
Forum: Development May 18, 2020, 16:36
Replies: 60
Views: 6,011
Posted By Zorbus
Somewhat related: ...

Somewhat related:
https://www.youtube.com/watch?v=c-NDX32cvXQ
Forum: Idle chatter May 17, 2020, 07:40
Replies: 24
Views: 4,121
Posted By Zorbus
Release 32 (17-May-2020) If you update...

Release 32 (17-May-2020)


If you update to this release with autoupdate, it might be best to update without restoring old settings.
Sound effects revisited. Lots of new sound effects, some...
Forum: Development May 12, 2020, 16:47
Replies: 60
Views: 6,011
Posted By Zorbus
That reminds me, I did this years ago: ...

That reminds me, I did this years ago:

http://www.zorbus.net/bts/tb1.png

It's a tool for building humanoid tiles from those Gervais' work files. You can move the body parts around, and change...
Forum: Idle chatter May 2, 2020, 13:14
Replies: 24
Views: 4,121
Posted By Zorbus
Experimented with some on-the-fly animation of...

Experimented with some on-the-fly animation of static tiles:

YouTube video (https://www.youtube.com/watch?v=aHB06QUXIC8&feature=youtu.be)

At 00:11 the horizontal shift effect is disabled.
Forum: Idle chatter April 16, 2020, 14:05
Replies: 24
Views: 4,121
Posted By Zorbus
Mr. Delightful made a video: ...

Mr. Delightful made a video:
https://www.youtube.com/watch?v=FEVoJlrPAzU
Forum: Idle chatter April 12, 2020, 06:19
Replies: 24
Views: 4,121
Posted By Zorbus
Yes, means that you ascend as the Overgod. Only...

Yes, means that you ascend as the Overgod. Only one player has managed to do that so far: Leaderboard (http://wins.zorbus.net).

The Star Wars thing was really just an April Fools' joke that didn't...
Forum: Development April 11, 2020, 09:32
Replies: 15
Views: 1,230
Posted By Zorbus
It's closed source. I didn't really do any...

It's closed source.

I didn't really do any research to find out if any such tools already existed, but if you know of any, please link them here.
Forum: Idle chatter April 11, 2020, 08:34
Replies: 24
Views: 4,121
Posted By Zorbus
This didn't get in time for the April 1st update,...

This didn't get in time for the April 1st update, but added an unlockable game mode to the game: if you manage to get the ultimate ending in under 3 hours, you'll unlock a full Star Wars -themed mode...
Forum: Development April 11, 2020, 08:32
Replies: 15
Views: 1,230
Posted By Zorbus
http://www.zorbus.net/bts/bm1.png Somewhat...

http://www.zorbus.net/bts/bm1.png

Somewhat related, but released Brick & Mortar, a simple tool for creating wall and floor tiles for games with tile graphics.

Screenshot 2...
Forum: Idle chatter March 28, 2020, 01:17
Replies: 24
Views: 4,121
Posted By Zorbus
Release 30 (28-Mar-2020) at www.zorbus.net...

Release 30 (28-Mar-2020) at www.zorbus.net (http://www.zorbus.net)

Highlights:

List of companions (http://www.zorbus.net/graphics/s21.png) above the quickslots
Commanding companions...
Forum: Idle chatter March 2, 2020, 01:43
Replies: 24
Views: 4,121
Posted By Zorbus
Release 29 (02-Mar-2020) www.zorbus.net...

Release 29 (02-Mar-2020) www.zorbus.net (http://www.zorbus.net)


AI tweaking:
Consumable / device usage tweaked, especially for companions.
AI tries first to target hostile creatures...
Forum: Idle chatter February 20, 2020, 03:45
Replies: 24
Views: 4,121
Posted By Zorbus
http://www.zorbus.net/graphics/s17.png New...

http://www.zorbus.net/graphics/s17.png

New release (28):
Lots of stuff!
Biggest changes: ASCII mode, mouse support, better handling of friendly fire, more challenging endgame

Full changelog:...
Forum: Idle chatter December 12, 2019, 19:12
Replies: 24
Views: 4,121
Posted By Zorbus
If you have arrow keys, you can use shift +...

If you have arrow keys, you can use shift + arrows to move diagonally.

You can also change the keybindings (from the main menu or the game menu -> keybindings).

Press H in game to see the...
Forum: Development December 10, 2019, 14:01
Replies: 15
Views: 1,230
Posted By Zorbus
Sure, there's a thread in the idle chatter -area:...

Sure, there's a thread in the idle chatter -area:
http://angband.oook.cz/forum/showthread.php?t=9470
Forum: Development December 8, 2019, 20:42
Replies: 15
Views: 1,230
Posted By Zorbus
Hard to say. I started it many years ago but had...

Hard to say. I started it many years ago but had many over 6 month breaks without even thinking about it. The lack of a clear goal resulted in time spent with world, town and quest generators that...
Forum: Development December 6, 2019, 17:08
Replies: 15
Views: 1,230
Posted By Zorbus
The game and the editor is written in pascal. I...

The game and the editor is written in pascal. I use an ancient version of Delphi to code. I don't really know other languages but at least Delphi makes writing GUI tools like the editor very easy.
...
Forum: Development December 6, 2019, 05:09
Replies: 15
Views: 1,230
Posted By Zorbus
The editor is for own use only. I needed...

The editor is for own use only. I needed something which could draw basic shapes easily, mark possible exits and zones to vaults and so on.

If you need an ASCII editor then REXPaint might be of...
Forum: Development December 6, 2019, 00:27
Replies: 15
Views: 1,230
Posted By Zorbus
Free ASCII vault / prefab maps

Here's a free collection of over 1000 ASCII vault / prefab maps that I've drawn to my game Zorbus (http://www.zorbus.net).

http://www.zorbus.net/bts/zorbus_vaults.zip

Here's a dungeon gallery...
Forum: Idle chatter October 13, 2019, 19:09
Replies: 24
Views: 4,121
Posted By Zorbus
Release 26 New command: Rest until...

Release 26

New command: Rest until (Stamina) restored. By pressing D or NUMPAD DIVIDE you rest until Stamina is fully restored or until interrupted by hostile creatures. If you already are at...
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