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Search: Posts Made By: Pete Mack
Forum: Vanilla Today, 15:05
Replies: 60
Views: 1,516
Posted By Pete Mack
Did you change breath attenuation to match?...

Did you change breath attenuation to match? Again, this matters most for mage, priest, rogue, and, ranger. (In that order.)
Forum: Vanilla Yesterday, 03:20
Replies: 60
Views: 1,516
Posted By Pete Mack
The Android port is excellent, BTW. Yes it could...

The Android port is excellent, BTW. Yes it could be more emphatic about defaulting to the latest V. But that'scan easy fix.
Forum: Vanilla June 22, 2022, 20:09
Replies: 60
Views: 1,516
Posted By Pete Mack
Or set skip-level to 3. (This is a lot of fun)

Or set skip-level to 3. (This is a lot of fun)
Forum: AAR June 22, 2022, 20:07
Replies: 1
Views: 98
Posted By Pete Mack
Ouch! I guess you have to kill Azog *again*....

Ouch! I guess you have to kill Azog *again*. Ranged damage has rapidly diminishing returns, as Blackguard has the worst skill of any class. It's tedious, but you'll end up using spells to get 2 or 3...
Forum: Vanilla June 22, 2022, 20:00
Replies: 4
Views: 138
Posted By Pete Mack
Never return to surface, with forced descent....

Never return to surface, with forced descent. Significant hurdles:
1. Getting the first source of teleportation
2. Managing endgame consumables.

In Ironman, the perfect is the bitter enemy of...
Forum: Vanilla June 21, 2022, 02:14
Replies: 60
Views: 1,516
Posted By Pete Mack
If you're spending that much time on the first 30...

If you're spending that much time on the first 30 levels you're doing it wrong. It should take under an hour.
Also: taking out an OoD Glabrezu at DL35 with a CL18 HE Mage is a whole lot of fun....
Forum: Competition June 5, 2022, 01:23
Replies: 14
Views: 697
Posted By Pete Mack
@Sphara--I mostly agree, except rogue nerfs have...

@Sphara--I mostly agree, except rogue nerfs have gone a little too far. There is no killer spell to make up for losing all those buffs.
Forum: Vanilla May 23, 2022, 14:33
Replies: 28
Views: 1,670
Posted By Pete Mack
Ring of CON doesn't make sense for Warrior, where...

Ring of CON doesn't make sense for Warrior, where getting high CON is easy. But it is highly useful for Mage.

Tom: *Destruction* is excellent, sure. But ?Teleport level shows up often in the Black...
Forum: Sil May 23, 2022, 01:47
Replies: 26
Views: 3,643
Posted By Pete Mack
NIT: Aren't the Cloak of Luthien and the Bat-fell...

NIT: Aren't the Cloak of Luthien and the Bat-fell of Thiringwethil the same object? I was curious as to what the latter might be from a recent character dump, so I looked it up in lotr wiki. Luthien...
Forum: Sil May 21, 2022, 18:36
Replies: 4
Views: 213
Posted By Pete Mack
Does Smithing skill contribute?

Does Smithing skill contribute?
Forum: Vanilla May 17, 2022, 01:28
Replies: 6
Views: 474
Posted By Pete Mack
While the blows are important, it is in accuracy...

While the blows are important, it is in accuracy where mages are notoriously bad. If you do wish to melee, make sure to buff fully (bless, heroism, berserk), plus rune of warding, plus stun if you...
Forum: Vanilla May 14, 2022, 03:58
Replies: 7
Views: 650
Posted By Pete Mack
You dont have to create a character-- in fact it...

You dont have to create a character-- in fact it it is better igmf you dont. Instead, set up the basic preferences for the class in a new character, and save to <class>.prf
That way none of the...
Forum: Vanilla May 11, 2022, 19:59
Replies: 13
Views: 837
Posted By Pete Mack
I agree. Further, I think ages should be in...

I agree. Further, I think ages should be in score: 1 score and 2, say, or 6 score and 13.
Forum: Vanilla May 10, 2022, 04:51
Replies: 131
Views: 17,546
Posted By Pete Mack
The message only occurs when you cross the...

The message only occurs when you cross the threshold. Going further over it is silent.
Forum: Vanilla April 26, 2022, 21:47
Replies: 19
Views: 921
Posted By Pete Mack
Wobbly--isnt that Rocketband?

Wobbly--isnt that Rocketband?
Forum: Vanilla April 21, 2022, 16:23
Replies: 20
Views: 1,428
Posted By Pete Mack
For necromancer, Haruspex Hex-maker ...

For necromancer,
Haruspex
Hex-maker
Sorteligus
Diabolist
Forum: Idle chatter April 13, 2022, 17:52
Replies: 7
Views: 643
Posted By Pete Mack
Read the whole thing. The argument clincher is...

Read the whole thing. The argument clincher is saved for the very end.
Forum: Vanilla March 29, 2022, 22:25
Replies: 23
Views: 2,227
Posted By Pete Mack
I think you are making a category error on game...

I think you are making a category error on game economy. The economy is determined entirely by scarcity of critical consumables: money is useful primarily in that you can afford them on those rare...
Forum: Vanilla March 28, 2022, 18:20
Replies: 10
Views: 1,025
Posted By Pete Mack
Whoops yeah.

Whoops yeah.
Forum: Vanilla March 27, 2022, 23:26
Replies: 10
Views: 1,025
Posted By Pete Mack
It is worth noting that the original fail rate...

It is worth noting that the original fail rate when skill was less than device difficulty* was punitive beyond belief:

let dd = MIN(device level, 50)
if skill <= dd Pact = 1/(3+ dd -...
Forum: Vanilla March 26, 2022, 18:22
Replies: 131
Views: 17,546
Posted By Pete Mack
Nick--just use half depth for worn equipment...

Nick--just use half depth for worn equipment difficulty. It makes sense thematically, too.
Forum: Vanilla March 13, 2022, 02:20
Replies: 131
Views: 17,546
Posted By Pete Mack
Delete any old lore.txt.new in the user...

Delete any old lore.txt.new in the user directory. Then try again.
Forum: Variants March 9, 2022, 15:20
Replies: 438
Views: 89,156
Posted By Pete Mack
1 in ~8.5 for DL 50 monster. (You can't add...

1 in ~8.5 for DL 50 monster. (You can't add denominators.) For what it's worth, the odds are of order 1/log(DL).
Forum: Sil February 28, 2022, 16:56
Replies: 3
Views: 496
Posted By Pete Mack
Which reminds me: gallows-weed would make a good...

Which reminds me: gallows-weed would make a good early trap in Sil.
Forum: Vanilla February 25, 2022, 23:56
Replies: 131
Views: 17,546
Posted By Pete Mack
I thought you'd leave KILL_WALL for Gorhmog, but...

I thought you'd leave KILL_WALL for Gorhmog, but not the others. With all 3 swiss cheese dungeons happened too often. It should be OK with one of them.
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