Forum: Development
December 24, 2009, 00:43
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Replies: 58
Views: 21,927
I think judicious terrain is cool and adds...
I think judicious terrain is cool and adds tactical spice, and also flavor.
- translucent walls, block attacks but not LOS
- terrain with shifting smoke and mist, block LOS but not attacks
- water...
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Forum: AAR
December 18, 2009, 23:18
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Replies: 33
Views: 13,842
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Forum: Vanilla
December 18, 2009, 23:04
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Replies: 24
Views: 9,309
I think spell books are a special case and...
I think spell books are a special case and probably just shouldn't get destroyed. Being able to cast spells is inherent to characters' basic abilities. I don't see that it adds much to the game to...
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Forum: Vanilla
December 16, 2009, 23:57
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Replies: 7
Views: 4,115
You can also try NPPAngband and Oangband for...
You can also try NPPAngband and Oangband for variants with more "stuff" but which still feel relatively normal. I believe Oangband does have "special levels".
I guess having an overworld == off...
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Forum: Vanilla
December 16, 2009, 02:34
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Replies: 31
Views: 9,382
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Forum: Vanilla
December 16, 2009, 00:23
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Replies: 31
Views: 9,382
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Forum: Vanilla
December 15, 2009, 00:12
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Replies: 31
Views: 9,382
The logic commands you to return.
The logic...
The logic commands you to return.
The logic touches you.
You are confused!
You feel a sudden stirring nearby!
The logic blinks away.
Once you step on that last stair, couldn't you step on the...
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Forum: Development
December 10, 2009, 22:50
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Replies: 19
Views: 6,227
Sounds good to me!
You could have the...
Sounds good to me!
You could have the general store only sell basic stuff, and never run out of stock. It could sell only food, oil, torches, and standard ammo. I don't think the other items are...
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Forum: Development
December 10, 2009, 22:22
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Replies: 19
Views: 6,227
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Forum: Idle chatter
November 20, 2009, 01:56
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Replies: 9
Views: 5,047
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Forum: Vanilla
September 10, 2009, 21:19
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Replies: 22
Views: 8,510
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Forum: Vanilla
September 10, 2009, 09:26
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Replies: 22
Views: 8,510
Well, arguably that is the gain. Tougher...
Well, arguably that is the gain. Tougher choices. Depending on how you limit the distribution you could have the same "breakpoint" as now (i.e. 1x speed gets 50 to 150, 2x gets 150 to 250; correct...
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Forum: Vanilla
September 10, 2009, 01:44
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Replies: 22
Views: 8,510
stochastic energy and fractional blows
Just throwing this out for discussion. What do you guys think about these two ideas? They've been around a long while but I never really saw the reasons not to use them in more bands, or even...
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Forum: Variants
March 6, 2009, 04:48
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Replies: 306
Views: 95,923
I like this post.
Another variation might be...
I like this post.
Another variation might be a sort of "weak persistence": remember which stair (if any) you entered the level by, so if you go back through that same stair you will not find floor...
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Forum: Vanilla
March 4, 2009, 06:02
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Replies: 40
Views: 15,504
I can't say I like the sound of this.
Books...
I can't say I like the sound of this.
Books are pretty easy to ignore. Sure it's annoying to see a useless book drop instead of something nice, but since when is Angband concerned about annoying...
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Forum: Vanilla
February 25, 2009, 02:32
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Replies: 20
Views: 9,072
It seems like, if you want to keep it around,...
It seems like, if you want to keep it around, you'd want to focus on things that would matter mostly in the early game. Later on, everybody gets a high CHA, so you'd have to be careful about...
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Forum: Vanilla
February 24, 2009, 02:15
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Replies: 20
Views: 9,072
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Forum: Variants
February 23, 2009, 20:40
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Replies: 306
Views: 95,923
But you do travel around the world to the...
But you do travel around the world to the different dungeons, right? Isn't that what you aim to do in the game? It says you get specialist abilities for defeating dungeon guardians. I was playing...
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Forum: Vanilla
February 9, 2009, 23:09
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Replies: 32
Views: 12,519
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Forum: Vanilla
February 9, 2009, 22:38
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Replies: 32
Views: 12,519
Ah but then why would you not also get xp the...
Ah but then why would you not also get xp the second time, and the third time? A steadily decreasing amount until your fail rate approaches zero? The reality is that just casting the spell by...
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Forum: Variants
February 9, 2009, 21:51
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Replies: 306
Views: 95,923
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Forum: Vanilla
February 8, 2009, 18:59
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Replies: 32
Views: 12,519
If it wasn't for flavor, you could replace the...
If it wasn't for flavor, you could replace the town entirely with a series of menus and remove the issue entirely... and the tedium of walking between shops.
That's news to me that you can keep...
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Forum: Vanilla
January 27, 2009, 06:29
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Replies: 50
Views: 16,943
I've considered the feasibility of Angband...
I've considered the feasibility of Angband graphics too. Most of the 2D tile-based graphics aren't too appealing to me, because the tiles are low resolution and "noisy". The hybrid approach of...
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Forum: Vanilla
January 24, 2009, 23:57
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Replies: 27
Views: 7,639
Yeah, definitely develop.
I do wonder...
Yeah, definitely develop.
I do wonder sometimes why V couldn't have started by taking NPP, and stripping some things out that didn't fit for V. For example, a new release could have been NPP,...
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Forum: Variants
January 18, 2009, 00:17
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Replies: 101
Views: 51,603
Cool. One other thing I noticed is that the...
Cool. One other thing I noticed is that the pickup options are a little odd. The "interface options" mentions carry_query flag and floor_query flag, but there is also "query floor" under gameplay...
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