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Search: Posts Made By: Pete Mack
Forum: Vanilla May 9, 2018, 18:13
Replies: 105
Views: 12,926
Posted By Pete Mack
Oh yeah, this is a well-recognized fate. It's...

Oh yeah, this is a well-recognized fate. It's even more exciting if you add in lack of ESP and l9w base speed. (You need to carry a stack of light rods.) I will point out that without Tenser's you...
Forum: Vanilla May 8, 2018, 02:54
Replies: 105
Views: 12,926
Posted By Pete Mack
@derakon-- At 262 HP, single resist rPois isn't...

@derakon--
At 262 HP, single resist rPois isn't worth much.
Forum: Vanilla May 6, 2018, 04:34
Replies: 105
Views: 12,926
Posted By Pete Mack
Looks like I posted my edit 2 minutes too late....

Looks like I posted my edit 2 minutes too late. Do check it. The reason those extra 4 points of INT might help is 0-fail, which is hugely important for a low-HP mage. Zapping monsters with 0-fail TO...
Forum: Vanilla May 6, 2018, 03:50
Replies: 105
Views: 12,926
Posted By Pete Mack
Looks good. There is no way you will use a ring...

Looks good. There is no way you will use a ring of strength at this point, let alone 2. It's only useful pre-stat-gain for a mage. Also, no reason for mushrooms of second sight in inventory. (With...
Forum: Vanilla May 4, 2018, 04:09
Replies: 105
Views: 12,926
Posted By Pete Mack
Potions of blindness and the like are very rare...

Potions of blindness and the like are very rare compared to iron shots (or charges on a Wand of Magic Missile). So doing modest damage has minimal gameplay effect. I agree it's Interesting.
Forum: Vanilla May 1, 2018, 21:13
Replies: 105
Views: 12,926
Posted By Pete Mack
No, the starting values are...not quite...

No, the starting values are...not quite arbitrary, but tend to be optimized more for
A. Starting characters
B. pure melee
I always move at least 3 points into CON, for example.
Forum: Vanilla May 1, 2018, 20:54
Replies: 105
Views: 12,926
Posted By Pete Mack
Don't neglect constitution when initializing the...

Don't neglect constitution when initializing the character. Base starting CON of 14 can make a massive difference in the midgame. Eddie Grove wrote a song about it:
All I wanna do
Is find some...
Forum: Vanilla May 1, 2018, 19:10
Replies: 105
Views: 12,926
Posted By Pete Mack
High elf mage is ok up to around cl 35, IF you...

High elf mage is ok up to around cl 35, IF you dive hard and pick fights carefully. But it's a pain reaching a level where Mass Banishment hits 0-fail. You have to kill a ridiculous lot of monsters.
Forum: Vanilla April 26, 2018, 13:44
Replies: 105
Views: 12,926
Posted By Pete Mack
Once you get past dl 40, you can assume that a...

Once you get past dl 40, you can assume that a significant fraction of monsters you meet you will n9t be able to kill. The obvious ones are AMHD, drolem, Ethereal Drake(!), Death Drake, Great Crystal...
Forum: Vanilla April 26, 2018, 03:19
Replies: 105
Views: 12,926
Posted By Pete Mack
Yes, OOD uniques are very deadly, and Mouth of...

Yes, OOD uniques are very deadly, and Mouth of Sauron is just bad news even at native depth. (Most deep unique s are, until you reach endgame strength.) There are a few you can kill easily (Dragluin...
Forum: Vanilla April 25, 2018, 13:20
Replies: 105
Views: 12,926
Posted By Pete Mack
Offish liquor exists in certain variants.

Offish liquor exists in certain variants.
Forum: Vanilla April 13, 2018, 12:42
Replies: 105
Views: 12,926
Posted By Pete Mack
@gglibertine- Raal's isn't worth carrying as a...

@gglibertine-
Raal's isn't worth carrying as a Ranger, either. Kelek's is worth carrying for a ranger: that is one of the three b8g avantages: shots, *destruction*, and Glyph of Warding.
Forum: Vanilla April 13, 2018, 12:38
Replies: 105
Views: 12,926
Posted By Pete Mack
@sphara--sounds like a problem with randarts as...

@sphara--sounds like a problem with randarts as much as with blackguard.
Forum: Vanilla April 10, 2018, 13:37
Replies: 105
Views: 12,926
Posted By Pete Mack
What you want is wands of drain life...

What you want is wands of drain life (annihilation being to valuable to use.) Magic devices are great as a mage, and shockwave/ice storm are a lot of fun in combination with melee.

Also, it's...
Forum: Vanilla April 8, 2018, 14:38
Replies: 105
Views: 12,926
Posted By Pete Mack
Two extra shots is huge. Beyond that, they get...

Two extra shots is huge. Beyond that, they get all the buffing and detection spells of a Rogue, plus two more big ones: *Destruction* and Glyph of warding. To make up for it a little, their melee and...
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