Forum: Vanilla
September 12, 2018, 16:02
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Replies: 49
Views: 4,330
It seems I wasn't clear enough in what I wrote....
It seems I wasn't clear enough in what I wrote. I'm not trying to limit options. For the record, I don't think Eddie was either. The problem is that Angband has never been very good at providing the...
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Forum: Vanilla
September 7, 2018, 18:04
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Replies: 49
Views: 4,330
I agree with most of this. I do think there's a...
I agree with most of this. I do think there's a fundamental problem with Angband though, that its early game encourages bad habits. This is something Eddie used to complain about a lot and I would...
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Forum: Vanilla
September 7, 2018, 17:54
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Replies: 49
Views: 4,330
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Forum: Vanilla
August 9, 2018, 17:59
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Replies: 84
Views: 7,830
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Forum: Competition
August 20, 2017, 13:46
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Replies: 10
Views: 1,505
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Forum: AAR
August 6, 2017, 07:36
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Replies: 32
Views: 3,026
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Forum: AAR
August 4, 2017, 00:18
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Replies: 32
Views: 3,026
Of course how long you spend on one level...
Of course how long you spend on one level influences how likely you are to die on the next, but the basic point, that probability of death per dungeon level is far more important than probability of...
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Forum: AAR
August 3, 2017, 01:13
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Replies: 32
Views: 3,026
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Forum: AAR
July 27, 2017, 15:36
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Replies: 29
Views: 2,743
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Forum: Competition
July 18, 2017, 20:09
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Replies: 620
Views: 124,383
Thrall isn't really that much more challenging...
Thrall isn't really that much more challenging than non-thrall. It's just different. Starting with telepathy goes a long way to compensating for your fragility as a first level character in dangerous...
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Forum: Competition
July 17, 2017, 20:49
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Replies: 620
Views: 124,383
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Forum: Competition
July 17, 2017, 19:59
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Replies: 620
Views: 124,383
There's a bit of a tension between race/class...
There's a bit of a tension between race/class combinations which are good overall and those which are good for new players in the early game. My fear is that people lose 20 @'s over the course of an...
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Forum: Competition
July 17, 2017, 17:54
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Replies: 620
Views: 124,383
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Forum: Development
June 30, 2017, 01:58
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Replies: 6
Views: 858
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Forum: Vanilla
June 29, 2017, 14:16
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Replies: 68
Views: 4,914
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Forum: Vanilla
June 29, 2017, 13:18
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Replies: 68
Views: 4,914
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Forum: Vanilla
June 28, 2017, 22:14
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Replies: 506
Views: 37,083
An interesting point. I guess that's partly a...
An interesting point. I guess that's partly a question of how much "realism" you want to incorporate. If you can see the glowing lava from a distance then you should also see monsters silhouetted...
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Forum: Vanilla
June 25, 2017, 02:05
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Replies: 68
Views: 4,914
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Forum: Vanilla
May 31, 2017, 13:05
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Replies: 40
Views: 3,562
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Forum: Vanilla
April 1, 2017, 17:09
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Replies: 9
Views: 1,479
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Forum: Vanilla
April 1, 2017, 14:40
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Replies: 9
Views: 1,479
Farmer Maggot is a wanker.
The town needs a better class of unique. I playtested this one for a while. He makes visits to town a bit more interesting.
N:4:Frognose
G:t:U
I:140:600:60:20:5
W:0:5:0:0
B:GAZE:UN_POWER:3d3...
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Forum: Vanilla
March 20, 2017, 15:06
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Replies: 57
Views: 4,893
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Forum: Competition
March 15, 2017, 17:41
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Replies: 43
Views: 4,771
I like O. I played a couple of comp characters,...
I like O. I played a couple of comp characters, none of whom got below about dlev 25, but didn't really have time to have a proper go at the comp, which is a pity because I like the race/class combo....
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Forum: Competition
December 25, 2016, 23:21
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Replies: 38
Views: 4,606
My thoughts, for what they're worth, starting...
My thoughts, for what they're worth, starting with the specific and moving on to the general:
Use id is kind of annoying, but the experience system makes testing almost everything kind of a...
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Forum: Vanilla
December 25, 2016, 22:45
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Replies: 35
Views: 6,752
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