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Search: Posts Made By: Sideways
Forum: Vanilla Today, 01:43
Replies: 10
Views: 424
Posted By Sideways
Speed does not work that way, either in 4.1.x or...

Speed does not work that way, either in 4.1.x or 4.2.x. +70 speed is 4.9 times normal, which is the highest speed attainable; even if you did get +175 speed, it would still be only 4.9 times normal....
Forum: Variants Today, 00:48
Replies: 6
Views: 128
Posted By Sideways
Frog has its own parsing code, which has been...

Frog has its own parsing code, which has been gradually improved over time (including by me), not sure who wrote the bulk of it (not me). Frog's code meets Frog's needs and V's code meets V's needs;...
Forum: Variants Yesterday, 19:04
Replies: 118
Views: 6,299
Posted By Sideways
Wizardstaves have Dm, it just isn't indicated for...

Wizardstaves have Dm, it just isn't indicated for characters who don't get any benefits from it; seeing the Es/Dm flags on items that didn't actually help a character in any way was even more...
Forum: Variants Yesterday, 18:13
Replies: 6
Views: 128
Posted By Sideways
They're in combat.c, I should probably move that...

They're in combat.c, I should probably move that data to the class files but it's a fair bit of work for no immediate benefit.
Forum: Variants Yesterday, 16:55
Replies: 6
Views: 128
Posted By Sideways
Thank you for the suggestions and feedback! ...

Thank you for the suggestions and feedback!

I seem to recall my main misgiving when I played Rage-Mage was that my winner relied on Greater Shout way too much and it got a bit onerous. Admittedly...
Forum: Variants September 16, 2020, 16:13
Replies: 118
Views: 6,299
Posted By Sideways
The differences between normal mode, coffee-break...

The differences between normal mode, coffee-break mode and instant-coffee mode are explained in various places in the help, most comprehensively at ?bk, so have a look there. There is some additional...
Forum: Variants September 14, 2020, 16:16
Replies: 1
Views: 135
Posted By Sideways
The game saves automatically on entering a new...

The game saves automatically on entering a new level. It's possible to configure timed autosaves as well (once every X turns), but they are off by default.

The game will try to panic-save on...
Forum: Variants September 10, 2020, 20:31
Replies: 42
Views: 2,279
Posted By Sideways
Confirmed and fixed, thanks. It usually...

Confirmed and fixed, thanks.

It usually lasts for 2 monster turns, sometimes 3. You should have seen it in earlier versions, it was gamebreakingly overpowered :)
Forum: Vanilla September 9, 2020, 16:47
Replies: 15
Views: 689
Posted By Sideways
always_center is the automated, I'm afraid. I...

always_center is the automated, I'm afraid. I don't like it either, but some players do.

Since it sounds like you've been using subwindows, you could try with no subwindows; that would allow more...
Forum: Variants September 8, 2020, 22:16
Replies: 42
Views: 2,279
Posted By Sideways
Monsters resist your death rays if (monster race...

Monsters resist your death rays if (monster race level + 1d20) > 1dX, where X is CL*2 plus spellpower adjustments (Fell Sorcery, +spellpower/-spellpower equipment, etc). Uniques have an additional...
Forum: Variants September 8, 2020, 22:00
Replies: 118
Views: 6,299
Posted By Sideways
I suspect the "L22" you're looking at just...

I suspect the "L22" you're looking at just indicates the object level the corpse dropped at (which will likely be the same as the dungeon level), and has nothing to do with Possessors.

Thanks,...
Forum: Variants September 6, 2020, 18:28
Replies: 118
Views: 6,299
Posted By Sideways
I think it's like the ninja thing where monsters...

I think it's like the ninja thing where monsters have a hard time perceiving you even if they're nearby and awake; in theory you could walk through a room full of awake monsters without being...
Forum: Variants September 6, 2020, 03:52
Replies: 118
Views: 6,299
Posted By Sideways
I'm not entirely happy with the current...

I'm not entirely happy with the current situation, but I'm not sure basing Crafting off the item's original generation level would be an improvement or more intuitive, as the generation level has no...
Forum: Variants September 5, 2020, 23:55
Replies: 118
Views: 6,299
Posted By Sideways
Crafting is based on the player's level rather...

Crafting is based on the player's level rather than the object's level or the dungeon level; and since player levels can't go higher than 50, that would be within the range for Immolation. (I am not...
Forum: Variants September 5, 2020, 19:54
Replies: 118
Views: 6,299
Posted By Sideways
Like the help says, there isn't any one right...

Like the help says, there isn't any one right order to do the dungeons in; although in the early game it generally goes something like Warrens->Hideout->Icky Cave (if you like it...)->Tidal...
Forum: Variants September 4, 2020, 15:55
Replies: 118
Views: 6,299
Posted By Sideways
I believe ZAngband 2.0.0, the direct ancestor of...

I believe ZAngband 2.0.0, the direct ancestor of Frog, was forked from Vanilla Angband 2.8.1; so all versions of FrogComposband (and Composband and PosChengband and Chengband and Hengband, and...
Forum: Variants September 4, 2020, 15:25
Replies: 118
Views: 6,299
Posted By Sideways
No, Warrens is the smallest and easiest dungeon....

No, Warrens is the smallest and easiest dungeon. The dungeon of Angband, where Oberon and the Serpent of Chaos lurk, is northeast of Morivant (you can refer to the map at ?ag, where it's highlighted,...
Forum: Variants September 4, 2020, 15:13
Replies: 118
Views: 6,299
Posted By Sideways
No; the stats can't be on the left in...

No; the stats can't be on the left in FrogComposband because there are multiple message lines, and if the stat sidebar were on the left it would get overwritten by messages all the time. (Message...
Forum: Variants September 4, 2020, 14:36
Replies: 118
Views: 6,299
Posted By Sideways
Your average damage per round and blows per round...

Your average damage per round and blows per round with your current weapon(s) are shown on your Character Sheet (press Cm) as well as in the Knowledge Menu (~W). The "score" of a weapon (or any other...
Forum: Vanilla August 31, 2020, 17:59
Replies: 18
Views: 946
Posted By Sideways
Walking into lava causes a fair bit of damage and...

Walking into lava causes a fair bit of damage and can kill an early-game character outright, but a mid-game or late-game character should have enough HP to survive, and fire resistance helps.
...
Forum: Vanilla August 31, 2020, 17:03
Replies: 18
Views: 946
Posted By Sideways
Welcome back to Angband! There's a lot of...

Welcome back to Angband!

There's a lot of old Angband versions, including old Windows releases, on rephial; you can check which of them still work on Windows 10. (For really old versions like...
Forum: Variants August 30, 2020, 23:36
Replies: 118
Views: 6,299
Posted By Sideways
There's lib/edit/k_info.txt for the weapon kinds,...

There's lib/edit/k_info.txt for the weapon kinds, lib/edit/e_info.txt for ego-item types (including ego weapons) and lib/edit/a_info.txt for standard artifacts (including weapons). There's very...
Forum: Variants August 30, 2020, 21:15
Replies: 118
Views: 6,299
Posted By Sideways
I don't think there's any general rule that...

I don't think there's any general rule that lighter weapons are better; if you have, say, a spear of Westernesse and a broad spear of Westernesse then either one could be better, depending on your...
Forum: Variants August 30, 2020, 03:07
Replies: 118
Views: 6,299
Posted By Sideways
The in-game help has some notes about riding at...

The in-game help has some notes about riding at ?jh (scroll down a bit) and ?se (nominally just about riding proficiency, but it briefly notes a few potential downsides of riding that might otherwise...
Forum: Variants August 29, 2020, 18:55
Replies: 118
Views: 6,299
Posted By Sideways
Samurai (and Monk) postures are caught in a trap...

Samurai (and Monk) postures are caught in a trap where people don't use them much because they're poorly documented (and the classes are so strong anyway there's little need to complicate play); and...
Showing results 1 to 25 of 500

 
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