Forum: Variants
May 11, 2022, 08:10
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Replies: 431
Views: 85,671
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Forum: Variants
May 10, 2022, 12:09
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Replies: 431
Views: 85,671
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Forum: Variants
March 31, 2022, 10:27
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Replies: 431
Views: 85,671
Note that since the babble doesn't levitate,...
Note that since the babble doesn't levitate, etc., it has to spend extra energy to enter trees. It will fireball trees if you're next to them, but you can often stand one square away and approach...
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Forum: Variants
April 20, 2021, 17:16
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Replies: 2
Views: 926
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Forum: Variants
April 20, 2021, 14:25
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Replies: 1
Views: 844
At MITZE's behest, here's the smallest pumpkin...
At MITZE's behest, here's the smallest pumpkin actual-buff suggestion I can make: replace the Ac on Jack's lantern with Co. (Co and FA2/3 are the hardest-to-get out of the big necessities for a...
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Forum: Variants
April 20, 2021, 13:35
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Replies: 1
Views: 844
Frog - A couple of Pumpkin suggestions
As someone who has probably playtested the Death Pumpkin race more than anybody, I have a couple of suggestions. Don't worry, Sideways, they're not "make them easier" (although I think they should...
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Forum: Variants
April 20, 2021, 13:21
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Replies: 4
Views: 1,060
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Forum: Variants
April 20, 2021, 13:07
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Replies: 2
Views: 926
Frog - Archaeologist bug?
Not sure if this is a bug or intended (as I vaguely recall a couple of archaeologist oddities having been declared intended), but:
The Excavation power can bring the @ into permarock (where they...
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Forum: Variants
February 28, 2021, 20:22
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Replies: 431
Views: 85,671
Option to include item weights in dumps
I'd like to request an option to include item weights in dumps. The reason for this isn't because I really love looking at item weights dumps, or expect anyone else to, but because including them...
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Forum: Variants
November 12, 2020, 19:38
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Replies: 62
Views: 14,369
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Forum: Variants
July 12, 2020, 15:19
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Replies: 431
Views: 85,671
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Forum: Variants
July 11, 2020, 18:46
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Replies: 431
Views: 85,671
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Forum: Variants
July 11, 2020, 18:02
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Replies: 431
Views: 85,671
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Forum: Variants
May 12, 2020, 07:44
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Replies: 8
Views: 2,178
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Forum: Variants
May 1, 2020, 08:52
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Replies: 17
Views: 3,432
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Forum: Variants
April 28, 2020, 12:53
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Replies: 135
Views: 33,028
One (more...) QoL suggestion for pet classes -...
One (more...) QoL suggestion for pet classes - make the toggle commands provide message-line feedback. This is useful if you're using them enough to keymap them, as currently if for example you...
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Forum: Variants
April 22, 2020, 12:39
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Replies: 135
Views: 33,028
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Forum: Variants
February 4, 2020, 15:12
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Replies: 62
Views: 14,369
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Forum: Development
December 22, 2019, 19:10
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Replies: 20
Views: 4,975
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Forum: Variants
December 16, 2019, 12:20
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Replies: 62
Views: 14,369
Another oddity: the Optimiser is only counting...
Another oddity: the Optimiser is only counting Nenya as 1Wm (and is perhaps undercounting it in other ways too, since it never picks Nenya unless forced). See character 43. Had the same behavior with...
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Forum: Variants
December 16, 2019, 01:36
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Replies: 62
Views: 14,369
Character 41 gives 500 error
Every attempt I make to access character #41 gives a 500 error. I was using it fine for quite a while before this happened.
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Forum: Competition
November 4, 2019, 17:53
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Replies: 36
Views: 10,794
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Forum: Variants
October 25, 2019, 13:20
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Replies: 48
Views: 15,769
I'm hesitant to speak, as I speak too much in...
I'm hesitant to speak, as I speak too much in general, but I'll take the risk.
A game whose sole fanbase is its developer can take any direction the developer likes while still pleasing its entire...
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Forum: Variants
July 26, 2019, 07:29
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Replies: 86
Views: 22,008
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Forum: Variants
May 9, 2019, 20:31
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Replies: 129
Views: 26,564
Longwalk-attack working even when confused
I've set up a longwalk-attack keymap (in light of my targetting settings it's "[,"), and out of curiosity I tried it when confused today. I was able to flawlessly navigate to my victim and attack...
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