Forum: Variants
April 17, 2021, 18:42
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Replies: 284
Views: 24,418
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Forum: Variants
April 17, 2021, 00:16
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Replies: 284
Views: 24,418
Consistent Crash Bug
This one wasn't from my character; making it for another player on the webserver that I was spectating, Zabutor.
firstageangband: cave-square.c:1195: square: Assertion 'square_in_bounds(c,...
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Forum: Variants
April 16, 2021, 23:34
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Replies: 3
Views: 161
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Forum: Variants
April 16, 2021, 15:23
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Replies: 284
Views: 24,418
Even *More* RFEs/Bug Reports
I'm pretty firmly in the endgame now and am starting to run into difficulty again—when I'm not abusing Decoy broken-ness, that is. I need a long bow of ossiriand with +2 might, enough things...
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Forum: Variants
April 11, 2021, 23:42
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Replies: 284
Views: 24,418
Even More RFEs/Bug Reports
Up through killing Glaurung now.
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RFEs
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For ammo, display damage per shot as well as per round; it's not as big a deal with melee since you...
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Forum: Variants
April 9, 2021, 19:38
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Replies: 284
Views: 24,418
More RFEs/Bug Reports
Felt like trying FAA archery again; this is a list of RFEs/bugs that I came up with up through killing Mim.
Apologies if some of these are already decidedly handled, or already in the issue ...
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Forum: Variants
April 4, 2021, 20:34
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Replies: 218
Views: 24,235
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Forum: Competition
August 27, 2020, 01:48
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Replies: 8
Views: 1,364
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Forum: Variants
August 24, 2020, 20:03
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Replies: 284
Views: 24,418
Jewellery
1897
Not sure if you still want stuff like this to still be possible; if not, well, it can still happen, though it's not quite as ridiculous as the +4 blows amulet.
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Forum: Variants
August 18, 2020, 05:36
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Replies: 284
Views: 24,418
Artifact Activations
Some standarts don't appear with the activations that they should; they have activations according to 'artifact.txt' but they don't generate with them in-game.
Listing all the arts I've found...
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Forum: Variants
August 17, 2020, 23:10
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Replies: 284
Views: 24,418
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Forum: Variants
August 17, 2020, 02:35
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Replies: 284
Views: 24,418
Scrolls of Curse Weapon/Armor
Also have their alloc lines commented out in the object edit file, so like Mushrooms of Turbulence they don't seem to be able to generate, though the game still looks to acknowledge their existence...
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Forum: Variants
August 16, 2020, 03:13
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Replies: 284
Views: 24,418
Report Batch #21
Mushrooms of Turbulence: Currently look like they can't generate, as their alloc and effect lines are commented out . . . but the game acknowledges their existence in the object memory; I have two...
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Forum: AAR
August 13, 2020, 03:11
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Replies: 529
Views: 101,081
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Forum: Variants
August 11, 2020, 18:46
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Replies: 284
Views: 24,418
Dragon's Breath Wands
Something in the latest bunch of commits appears to have undone the device skill boost (or at least the game displaying such) for said wands. Only Dragon's Breath though--Dragon's Flame/Frost appear...
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Forum: Variants
August 11, 2020, 02:41
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Replies: 284
Views: 24,418
Lighting Issue
I appear to have a shimmering vortex that's projecting its light through the wall, to the east of my @.
1891
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Forum: Variants
August 8, 2020, 23:02
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Replies: 284
Views: 24,418
Report Batch #20
Well regardless, something caused randarts to not display their power anymore; if it's unrelated as I said standarts don't display their unique description text anymore either.
Rings of Combat:...
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Forum: Variants
August 8, 2020, 19:49
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Replies: 284
Views: 24,418
Art Flavor Text
I think that whatever fix you implemented to make randarts not have their description consist of just their object power score made standarts not have their flavor text; looking at standarts I have...
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Forum: Variants
August 7, 2020, 05:22
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Replies: 284
Views: 24,418
Report Batch #19
Stealing, Monsters, and Drops:
For the record, considerations over current pickpocketing's lack of usefulness:
[21:29] MITZE: I have not really found a good use for pickpocketing
[21:30] MITZE: I...
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Forum: Variants
August 6, 2020, 17:42
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Replies: 284
Views: 24,418
Report Batch #18
Quarterstaves: Flavor text makes the lack of a two-handing preferred/required rune conspicuous.
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RFE that you'd probably get the gist of from the following:
[09:13] MITZE: There was a...
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Forum: Variants
August 6, 2020, 09:50
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Replies: 284
Views: 24,418
Shapechange RFE
Give bearform and any other logical shapechange candidates a digging bonus.
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Forum: Variants
August 6, 2020, 06:55
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Replies: 284
Views: 24,418
Black Market Giveaways
Not sure if it's specifically the Black Market or if it can occur in other stores too, but it's possible for objects with zero value (according to the game) to be available in stores.
1885
...
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Forum: Variants
August 5, 2020, 09:38
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Replies: 284
Views: 24,418
Report Batch #17
Balcmeg: Maybe it's just that I'm used to it from other variants, but Balcmeg feels like he should have an orc escort; certainly his flavor text makes it feel like he should have a band of orcs under...
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Forum: Variants
August 5, 2020, 08:04
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Replies: 284
Views: 24,418
Report Batch #16
Torches: are "lit" and use up their fuel even when it is daylight in the wilderness and you don't actually need them (although IIRC they don't use up their fuel when it is daylight in town).
...
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Forum: Variants
August 4, 2020, 09:15
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Replies: 284
Views: 24,418
Wrong Check for Shooting Bonuses?
Right, I half-suspect that I'm reading code wrong again, but while looking at the code to see the exact particulars of the various specialties, it looked to me like some cases for calculating...
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