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Search: Posts Made By: yyrkoon
Forum: Vanilla February 15, 2010, 17:03
Replies: 8
Views: 2,794
Posted By yyrkoon
Take a tough enough character and travel from...

Take a tough enough character and travel from level 1 to 5 and map each level. Use your M]ap command and count the up and down staircases as you descend. Then head back up and do the same.
...
Forum: Vanilla February 15, 2010, 15:58
Replies: 8
Views: 2,794
Posted By yyrkoon
climbing tools could consist of Rope - One...

climbing tools could consist of

Rope - One use down.
Magic Rope - Unlimted uses down (perhaps can also be activated to possibly imbobilize an enemy in combat.)
Climbing Boots - Unlimted uses up...
Forum: Vanilla February 15, 2010, 15:24
Replies: 8
Views: 2,794
Posted By yyrkoon
One interesting way of dealing with that logic...

One interesting way of dealing with that logic breakdown could be the introduction of a new type of Down staircase.

> staircases which act more as trapdoors then staircases.

You could create 1...
Forum: Vanilla February 15, 2010, 15:06
Replies: 8
Views: 2,794
Posted By yyrkoon
A question of logic

I believe way back in the Moria days, the dungeon builder used to create a fairly even number of up and down staircases for each level. Somewhere along the Angband development the routines seemed to...
Forum: Vanilla February 15, 2010, 14:45
Replies: 11
Views: 5,511
Posted By yyrkoon
a fluke or an unfixed fix 3.1.2

(#773) General Store now restocks like other stores (e.g. more food will appear without you having to buy out all the food).

I just had to wait 40,000 turns for food to appear in the General...
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